Player Matchup

Neith
Neith
AkaliMain101
Neith
Level 14
God Stats
4W - 1L
1,633 SR
Queue Stats
16W - 16L
1,393 Elo+
Party 2
Persephone
Persephone
Peke_Performance
Persephone
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 112L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
Sky_DragneelYT
Erlang Shen
Level 68
God Stats
2W - 2L
1,200 SR
Queue Stats
19W - 25L
1,384 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,383 Elo+

VS

Team Averages
Level 33
1,539 SR
1,409 Elo+
Tiamat
Tiamat
Jogok7
Tiamat
Level 29
God Stats
25W - 16L
1,564 SR
Queue Stats
159W - 163L
1,357 Elo+
Party 1
Ymir
Ymir
Liworti
Ymir
Level 28
God Stats
14W - 20L
1,553 SR
Queue Stats
123W - 141L
1,371 Elo+
Party 1
Nemesis
Nemesis
frogninja1
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
10,099
721
15,651
9,058
3,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Peke_Performance
Persephone
12
2 / 2 / 8
9,147
653
6,337
6,714
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Sky_DragneelYT
Erlang Shen
13
7 / 1 / 6
9,775
698
7,093
9,286
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jogok7
Tiamat
12
2 / 6 / 0
8,569
612
6,025
10,352
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Liworti
Ymir
11
1 / 5 / 3
9,548
682
4,241
14,060
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
frogninja1
Nemesis
12
1 / 4 / 3
9,032
645
5,114
11,513
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Tiamat
Jogok7
Tiamat
2
6
0
0.33
L
Ymir
Liworti
Ymir
1
5
3
0.5
W
Persephone
Peke_Performance
Persephone
2
2
8
3
W
Erlang Shen
Sky_DragneelYT
Erlang Shen
7
1
6
10
L
Nemesis
frogninja1
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
15,380
25,058
Taken
35,925
11,267
Mitigated
22,018
9,233
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,651
6,795
0
4,293
9,058
3,243
1,251
3,634
5,424
0
40,833
L
Tiamat
Jogok7
Tiamat
6,025
498
1,272
2,800
10,352
6,104
0
1,872
8,188
41,362
0
L
Ymir
Liworti
Ymir
4,241
236
626
2,114
14,060
10,595
0
1,582
12,015
15,302
0
W
Persephone
Peke_Performance
Persephone
6,337
234
64
1,857
6,714
1,992
0
3,202
3,510
28,977
0
W
Erlang Shen
Sky_DragneelYT
Erlang Shen
7,093
2,134
0
3,019
9,286
6,032
1,764
3,556
5,730
0
21,180
L
Nemesis
frogninja1
Nemesis
5,114
1,784
0
1,709
11,513
5,319
0
2,480
8,739
0
31,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
27,149
140
Minions Killed
133
0
Camps Cleared
0
669,654
Distance Traveled
687,179
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,099
721
62
4
0
233,812
0
L
Tiamat
8,569
612
71
5
0
220,730
5
L
Ymir
9,548
682
19
1
0
228,792
3
W
Persephone
9,147
653
49
4
0
208,714
3
W
Erlang Shen
9,775
698
29
2
0
227,128
0
L
Nemesis
9,032
645
43
3
0
237,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role