Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BootybIood
Kuzenbo
Gold IV
Level 121
God Stats
10W - 5L
1,514 SR
Queue Stats
381W - 377L
1,337 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DarkNinja_7867
Sylvanus
Bronze III
Level 64
God Stats
3W - 3L
1,493 SR
Queue Stats
12W - 21L
1,401 MMR
Solo
Kukulkan
Kukulkan
Silver III
Jared5209
Kukulkan
Silver III
Level 84
God Stats
1W - 1L
1,569 SR
Queue Stats
5W - 20L
1,313 MMR
Solo
Sol
Sol
Gold V
ShadowKobayashi
Sol
Gold V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 72L
1,347 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Tragic ShotzZ
Tsukuyomi
Gold III
Level 89
God Stats
25W - 22L
1,631 SR
Queue Stats
142W - 150L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,541 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,418 SR
1,353 MMR
Danzaburou
Danzaburou
Gold III
Gara10FaelH
Danzaburou
Gold III
Level 121
God Stats
2W - 1L
1,503 SR
Queue Stats
88W - 91L
1,350 MMR
Party 1
Set
Set
Gold IV
ImmortalLegend-
Set
Gold IV
Level 125
God Stats
8W - 17L
1,395 SR
Queue Stats
185W - 173L
1,284 MMR
Solo
Ra
Ra
Gold IV
Jvitin
Ra
Gold IV
Level 122
God Stats
27W - 25L
1,581 SR
Queue Stats
137W - 134L
1,465 MMR
Party 1
Cerberus
Cerberus
Silver II
MJT_02
Cerberus
Silver II
Level 153
God Stats
6W - 4L
1,113 SR
Queue Stats
54W - 68L
1,347 MMR
Solo
Achilles
Achilles
Gold V
its_AHole_Epik
Achilles
Gold V
Level 94
God Stats
9W - 8L
1,496 SR
Queue Stats
827W - 839L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BootybIood
Kuzenbo
20
2 / 3 / 4
13,331
460
13,301
26,302
38,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
18
2 / 7 / 7
13,697
472
8,157
28,872
36,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Jared5209
Kukulkan
18
2 / 9 / 3
11,397
393
17,767
18,991
7,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 6
14,325
494
24,081
28,146
9,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Tragic ShotzZ
Tsukuyomi
20
8 / 12 / 4
13,520
466
30,331
30,303
14,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaCu ChulainnKing ArthurGilgameshAnhur

VS

Bans
TiamatApolloSobekGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gara10FaelH
Danzaburou
20
7 / 5 / 13
15,725
542
24,770
27,322
12,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 6 / 12
16,335
563
25,561
32,870
24,051
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
20
12 / 1 / 11
17,394
600
26,325
21,307
9,980
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MJT_02
Cerberus
19
1 / 5 / 18
14,854
512
14,580
36,393
38,436
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
20
2 / 3 / 12
14,961
516
16,622
30,181
40,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
20
Kills
36
36
Deaths
20
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BootybIood
Kuzenbo
2
3
4
1.33
L
Sylvanus
2
7
7
0.79
W
Danzaburou
Gara10FaelH
Danzaburou
7
5
13
2.7
W
14
6
12
3.33
L
Kukulkan
Jared5209
Kukulkan
2
9
3
0.39
W
Ra
12
1
11
17.5
W
Cerberus
MJT_02
Cerberus
1
5
18
2
L
6
5
6
1.8
L
Tsukuyomi
Tragic ShotzZ
Tsukuyomi
8
12
4
0.83
W
Achilles
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,637
Damage
107,858
132,614
Taken
148,073
106,994
Mitigated
125,559
34,723
Healing
61,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BootybIood
Kuzenbo
13,301
3,105
0
6,428
26,302
38,338
78
6,984
19,165
93,257
0
L
Sylvanus
8,157
1,426
6,641
6,771
28,872
36,618
0
9,567
19,013
33,982
0
W
Danzaburou
Gara10FaelH
Danzaburou
24,770
12,730
0
12,948
27,322
12,636
7,171
11,310
16,012
0
119,266
W
25,561
14,087
0
11,744
32,870
24,051
1,664
13,838
19,032
609
112,062
L
Kukulkan
Jared5209
Kukulkan
17,767
911
797
1,802
18,991
7,885
0
6,679
12,146
80,125
0
W
Ra
26,325
2,338
7,384
10,940
21,307
9,980
1,196
12,225
9,082
129,683
0
W
Cerberus
MJT_02
Cerberus
14,580
606
1,253
10,615
36,393
38,436
417
14,532
21,861
59,923
0
L
24,081
9,274
0
7,870
28,146
9,943
1,882
9,558
18,424
102,787
0
L
Tsukuyomi
Tragic ShotzZ
Tsukuyomi
30,331
5,917
0
4,414
30,303
14,210
356
8,084
22,017
0
108,619
W
Achilles
16,622
3,037
0
6,412
30,181
40,456
502
12,019
18,162
335
94,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,270
Gold Earned
79,269
639
Minions Killed
760
0
Camps Cleared
0
2,482,438
Distance Traveled
2,660,623
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,331
460
160
6
0
521,862
3
L
Sylvanus
13,697
472
60
2
0
491,862
12
W
Danzaburou
15,725
542
159
5
0
475,214
4
W
Set
16,335
563
149
5
0
529,451
3
L
Kukulkan
11,397
393
126
4
0
481,087
0
W
Ra
17,394
600
218
8
0
605,250
1
W
Cerberus
14,854
512
70
2
0
511,203
14
L
Sol
14,325
494
144
5
0
489,316
8
L
Tsukuyomi
13,520
466
149
5
0
498,311
11
W
Achilles
14,961
516
164
6
0
539,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role