Player Matchup

Thor
Thor
BotManWard
Thor
Level 7
God Stats
2W - 3L
1,638 SR
Queue Stats
4W - 5L
1,631 Elo+
Solo
Kukulkan
Kukulkan
Kuroinex
Kukulkan
Level 13
God Stats
24W - 14L
1,687 SR
Queue Stats
105W - 71L
1,650 Elo+
Solo
Tiamat
Tiamat
Severance28
Tiamat
Level 28
God Stats
3W - 5L
1,734 SR
Queue Stats
62W - 48L
1,561 Elo+
Party 2
Medusa
Medusa
kilometraje
Medusa
Level 28
God Stats
52W - 40L
1,827 SR
Queue Stats
646W - 581L
1,630 Elo+
Solo
Khepri
Khepri
leftovers1234
Khepri
Level 26
God Stats
33W - 25L
1,616 SR
Queue Stats
62W - 48L
1,561 Elo+
Party 2
Team Averages
Level 20
1,700 SR
1,607 Elo+

VS

Team Averages
Level 20
1,630 SR
1,631 Elo+
Skadi
Skadi
BurdKing
Skadi
Level 29
God Stats
7W - 0L
2,004 SR
Queue Stats
314W - 126L
1,754 Elo+
Party 1
Nox
Nox
FromTheGorillaz
Nox
Level 28
God Stats
20W - 7L
1,642 SR
Queue Stats
279W - 112L
1,713 Elo+
Party 1
Da Ji
Da Ji
KillaReen
Da Ji
Level 4
God Stats
45W - 25L
1,616 SR
Queue Stats
53W - 32L
1,569 Elo+
Party 3
Ne Zha
Ne Zha
Pomjl
Ne Zha
Level 18
God Stats
7W - 6L
1,620 SR
Queue Stats
150W - 159L
1,534 Elo+
Solo
Mercury
Mercury
darknate76
Mercury
Level 19
God Stats
2W - 2L
1,269 SR
Queue Stats
35W - 27L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
10,639
818
2,075
12,164
4,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Kuroinex
Kukulkan
18
3 / 0 / 6
12,120
932
12,200
3,973
1,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
4 / 5 / 6
12,242
942
16,419
15,190
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
3 / 5 / 5
11,964
920
13,746
9,761
4,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 5 / 7
10,670
821
2,431
21,895
27,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

120

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BurdKing
Skadi
20
9 / 3 / 8
13,876
1,067
25,632
16,055
6,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
6 / 0 / 13
13,220
1,017
17,805
11,048
4,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
KillaReen
Da Ji
18
6 / 2 / 7
12,182
937
7,836
9,231
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Pomjl
Ne Zha
17
0 / 1 / 8
10,624
817
1,961
5,292
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
darknate76
Mercury
18
1 / 4 / 12
11,430
879
6,498
11,470
4,427
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
10
Kills
22
22
Deaths
10
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Skadi
BurdKing
Skadi
9
3
8
4.33
W
6
0
13
12.5
W
Da Ji
KillaReen
Da Ji
6
2
7
4.75
L
Kukulkan
Kuroinex
Kukulkan
3
0
6
6
W
Ne Zha
Pomjl
Ne Zha
0
1
8
4
L
Tiamat
4
5
6
1.4
W
Mercury
darknate76
Mercury
1
4
12
1.75
L
Medusa
3
5
5
1.1
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
59,732
62,983
Taken
53,096
49,684
Mitigated
20,753
2,907
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,075
79
0
0
12,164
4,704
0
3,736
8,428
0
14,662
W
Skadi
BurdKing
Skadi
25,632
12,856
0
2,720
16,055
6,453
0
7,514
8,271
0
67,478
W
17,805
670
0
167
11,048
4,227
0
7,750
2,954
47,894
0
W
Da Ji
KillaReen
Da Ji
7,836
1,819
0
0
9,231
3,859
0
4,482
4,611
0
25,931
L
Kukulkan
Kuroinex
Kukulkan
12,200
920
0
436
3,973
1,896
0
1,262
2,711
56,480
0
W
Ne Zha
Pomjl
Ne Zha
1,961
107
0
251
5,292
1,787
0
3,071
2,099
0
10,697
L
Tiamat
16,419
2,025
132
2,339
15,190
10,517
0
4,470
10,720
37,025
0
W
Mercury
darknate76
Mercury
6,498
3,608
0
0
11,470
4,427
0
7,243
4,111
0
22,306
L
Medusa
13,746
5,958
0
0
9,761
4,899
0
2,808
6,953
0
43,198
L
2,431
91
0
0
21,895
27,668
0
5,529
16,366
6,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
61,332
255
Minions Killed
277
6
Camps Cleared
12
1,273,202
Distance Traveled
1,173,058
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,639
818
28
2
1
250,759
0
W
Skadi
13,876
1,067
104
8
8
240,111
0
W
Nox
13,220
1,017
80
6
1
235,136
3
W
Da Ji
12,182
937
44
3
0
257,900
1
L
Kukulkan
12,120
932
105
8
1
241,584
4
W
Ne Zha
10,624
817
6
0
1
166,530
0
L
Tiamat
12,242
942
61
5
2
253,909
0
W
Mercury
11,430
879
43
3
2
273,381
0
L
Medusa
11,964
920
51
4
2
253,802
2
L
Khepri
10,670
821
10
1
0
273,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role