Player Matchup

Scylla
Scylla
Arich
Scylla
Level 159
God Stats
7W - 6L
1,568 SR
Queue Stats
34W - 33L
1,562 Elo+
Party 1
Nemesis
Nemesis
Driaguan
Nemesis
Level 144
God Stats
7W - 5L
1,596 SR
Queue Stats
23W - 29L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mobberly
Kumbhakarna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,567 Elo+
Party 1
Chang'e
Chang'e
MythicLightning
Chang'e
Level 142
God Stats
35W - 16L
1,695 SR
Queue Stats
268W - 254L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
jadensmithe
Heimdallr
Level 128
God Stats
3W - 0L
1,689 SR
Queue Stats
112W - 91L
1,652 Elo+
Party 2
Team Averages
Level 144
1,610 SR
1,558 Elo+

VS

Team Averages
Level 113
1,603 SR
1,513 Elo+
Medusa
Medusa
Apashe
Medusa
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 162L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
BosterJibrail
Guan Yu
Level 87
God Stats
8W - 9L
1,681 SR
Queue Stats
92W - 99L
1,489 Elo+
Party 3
Ra
Ra
DanD0C
Ra
Level 146
God Stats
3W - 6L
1,621 SR
Queue Stats
38W - 41L
1,486 Elo+
Party 3
Athena
Athena
Pariah95
Athena
Level 87
God Stats
2W - 3L
1,711 SR
Queue Stats
59W - 62L
1,575 Elo+
Solo
Bakasura
Bakasura
Rompepapo3000
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arich
Scylla
20
17 / 3 / 13
19,778
638
35,928
14,565
6,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Driaguan
Nemesis
20
12 / 5 / 17
18,316
591
25,277
28,769
17,304
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Mobberly
Kumbhakarna
5
0 / 0 / 0
8,337
269
0
0
0
20
4 / 1 / 23
17,457
563
21,410
37,264
38,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
jadensmithe
Heimdallr
20
9 / 5 / 13
17,846
576
27,223
30,521
16,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apashe
Medusa
20
7 / 11 / 3
15,183
490
23,575
25,722
11,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
0 / 7 / 2
12,444
401
7,855
33,644
32,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
20
4 / 8 / 5
16,212
523
17,740
20,632
8,844
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Pariah95
Athena
17
2 / 7 / 9
14,068
454
8,876
30,993
36,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Rompepapo3000
Bakasura
19
1 / 9 / 4
12,739
411
5,275
32,188
12,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
42
Kills
14
14
Deaths
42
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
Apashe
Medusa
7
11
3
0.77
W
Scylla
Arich
Scylla
17
3
13
7.83
L
Guan Yu
0
7
2
0.14
L
Ra
4
8
5
0.81
W
Nemesis
Driaguan
Nemesis
12
5
17
4.1
W
Kumbhakarna
Mobberly
Kumbhakarna
0
0
0
0
W
4
1
23
15.5
L
Athena
Pariah95
Athena
2
7
9
0.93
L
Bakasura
Rompepapo3000
Bakasura
1
9
4
0.33
W
Heimdallr
jadensmithe
Heimdallr
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,838
Damage
63,321
111,119
Taken
143,179
78,680
Mitigated
102,092
58,233
Healing
34,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Apashe
Medusa
23,575
12,821
0
250
25,722
11,838
349
8,537
17,185
0
120,353
W
Scylla
Arich
Scylla
35,928
4,281
0
2,084
14,565
6,381
5,490
6,780
7,080
144,615
0
L
Guan Yu
7,855
831
1,544
10,598
33,644
32,358
268
16,311
17,333
0
84,148
L
Ra
17,740
305
2,554
4,554
20,632
8,844
165
11,350
9,282
128,699
0
W
Nemesis
Driaguan
Nemesis
25,277
12,343
0
9,440
28,769
17,304
1,316
8,700
19,391
0
128,862
W
Kumbhakarna
Mobberly
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
21,410
2,411
9,633
24,834
37,264
38,182
4,713
6,320
30,490
103,826
0
L
Athena
Pariah95
Athena
8,876
2,201
0
760
30,993
36,103
0
13,480
17,513
28,375
0
L
Bakasura
Rompepapo3000
Bakasura
5,275
3,604
486
13,544
32,188
12,949
0
7,814
24,374
0
65,358
W
Heimdallr
jadensmithe
Heimdallr
27,223
11,990
0
12,242
30,521
16,813
5,747
6,185
23,860
0
162,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,734
Gold Earned
70,646
708
Minions Killed
735
0
Camps Cleared
0
2,347,878
Distance Traveled
2,809,684
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,183
490
197
6
0
546,066
6
W
Scylla
19,778
638
218
7
0
564,512
5
L
Guan Yu
12,444
401
138
4
0
604,117
10
L
Ra
16,212
523
231
7
0
529,358
12
W
Nemesis
18,316
591
137
4
0
664,597
9
W
Kumbhakarna
8,337
269
0
0
0
0
0
W
Chang'e
17,457
563
160
5
0
556,997
6
L
Athena
14,068
454
39
1
0
589,982
3
L
Bakasura
12,739
411
130
4
0
540,161
1
W
Heimdallr
17,846
576
193
6
0
561,772
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role