Player Matchup

Chaac
Chaac
Franpao
Chaac
Level 24
God Stats
13W - 11L
1,634 SR
Queue Stats
48W - 50L
1,434 Elo+
Solo
Da Ji
Da Ji
Has To Pe
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,718 Elo+
Party 1
Sol
Sol
NeverBuyMed
Sol
Level 26
God Stats
2W - 2L
1,653 SR
Queue Stats
101W - 99L
1,641 Elo+
Solo
Hercules
Hercules
OscarsDemonDays
Hercules
Level 22
God Stats
1W - 3L
1,563 SR
Queue Stats
62W - 39L
1,681 Elo+
Solo
Apollo
Apollo
PLZULT
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,642 Elo+
Party 1
Team Averages
Level 20
1,570 SR
1,623 Elo+

VS

Team Averages
Level 42
1,590 SR
1,719 Elo+
Apollo
Apollo
Perìl
Apollo
Level 149
God Stats
10W - 10L
1,650 SR
Queue Stats
1,004W - 623L
1,828 Elo+
Party 2
Chronos
Chronos
UrMomCamelot
Chronos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 22L
1,872 Elo+
Party 2
Chang'e
Chang'e
YunoTstera
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
w4keupd3ad
Cu Chulainn
Level 29
God Stats
20W - 20L
1,468 SR
Queue Stats
109W - 116L
1,623 Elo+
Solo
Pele
Pele
Νezuko
Pele
Level 7
God Stats
24W - 20L
1,830 SR
Queue Stats
30W - 25L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Franpao
Chaac
7
0 / 2 / 1
4,140
518
2,275
5,753
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Has To Pe
Da Ji
5
0 / 3 / 0
3,803
475
81
3,889
847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,508
564
1,863
5,298
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
8
3 / 3 / 0
4,945
618
3,460
5,902
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
PLZULT
Apollo
8
0 / 1 / 1
4,277
535
1,408
3,203
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Perìl
Apollo
8
4 / 0 / 2
5,649
706
3,158
3,692
766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
UrMomCamelot
Chronos
9
1 / 1 / 1
5,320
665
1,658
3,184
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
YunoTstera
Chang'e
10
1 / 0 / 1
5,419
677
2,178
2,910
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
w4keupd3ad
Cu Chulainn
9
3 / 1 / 0
5,307
663
3,439
4,482
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Νezuko
Pele
8
2 / 2 / 0
5,037
630
4,337
5,672
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
11
12
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Franpao
Chaac
0
2
1
0.25
L
Da Ji
Has To Pe
Da Ji
0
3
0
0
L
1
3
0
0.33
L
Hercules
3
3
0
1
L
Apollo
PLZULT
Apollo
0
1
1
0.5
W
Apollo
Perìl
Apollo
4
0
2
5
W
Chronos
UrMomCamelot
Chronos
1
1
1
1.5
W
Chang'e
YunoTstera
Chang'e
1
0
1
1.5
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
3
1
0
3
W
Pele
Νezuko
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
14,770
24,045
Taken
19,940
7,463
Mitigated
5,769
6,183
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Franpao
Chaac
2,275
712
0
1,222
5,753
2,702
0
263
5,478
0
16,961
L
Da Ji
Has To Pe
Da Ji
81
67
0
645
3,889
847
0
0
3,889
0
14,765
L
1,863
562
0
1,966
5,298
1,444
0
1,721
3,395
23,486
0
L
Hercules
3,460
1,906
108
1,336
5,902
1,821
0
914
4,988
0
14,756
L
Apollo
PLZULT
Apollo
1,408
831
0
906
3,203
649
0
744
2,459
0
19,386
W
Apollo
Perìl
Apollo
3,158
1,917
0
1,391
3,692
766
480
0
3,692
0
17,324
W
Chronos
UrMomCamelot
Chronos
1,658
474
0
1,899
3,184
654
549
0
3,184
29,035
0
W
Chang'e
YunoTstera
Chang'e
2,178
174
86
1,773
2,910
812
418
1,154
1,756
25,851
0
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
3,439
954
0
2,252
4,482
1,949
4
0
4,242
0
22,828
W
Pele
Νezuko
Pele
4,337
1,878
0
646
5,672
1,588
0
709
4,873
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
26,732
182
Minions Killed
272
0
Camps Cleared
0
707,075
Distance Traveled
829,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,140
518
35
4
0
148,505
0
L
Da Ji
3,803
475
30
4
0
109,249
1
L
Sol
4,508
564
48
6
0
134,601
1
L
Hercules
4,945
618
23
3
0
167,826
2
L
Apollo
4,277
535
46
6
0
146,894
0
W
Apollo
5,649
706
38
5
0
164,911
2
W
Chronos
5,320
665
60
8
0
156,591
1
W
Chang'e
5,419
677
56
7
0
170,797
0
W
Cu Chulainn
5,307
663
51
6
0
167,202
0
W
Pele
5,037
630
67
8
0
169,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role