Player Matchup

Cthulhu
Cthulhu
LostClohr
Cthulhu
Level 8
God Stats
31W - 39L
1,444 SR
Queue Stats
200W - 225L
1,294 Elo+
Party 1
Chaac
Chaac
Whoneedstano34
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,357 Elo+
Party 2
Bastet
Bastet
hawktopus9
Bastet
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
102W - 66L
1,466 Elo+
Party 2
Neith
Neith
stevechap4
Neith
Level 3
God Stats
5W - 4L
1,662 SR
Queue Stats
7W - 5L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
teMasterGardian
Heimdallr
Level 18
God Stats
36W - 32L
1,462 SR
Queue Stats
255W - 281L
1,360 Elo+
Party 1
Team Averages
Level 11
1,556 SR
1,422 Elo+

VS

Team Averages
Level 17
1,515 SR
1,378 Elo+
Chiron
Chiron
Emorald_Warrior
Chiron
Level 29
God Stats
50W - 33L
1,564 SR
Queue Stats
267W - 309L
1,435 Elo+
Solo
Neith
Neith
Hobo Bologna
Neith
Level 6
God Stats
8W - 4L
1,600 SR
Queue Stats
25W - 29L
1,374 Elo+
Solo
Sol
Sol
Idrip4Clout
Sol
Level 19
God Stats
39W - 40L
1,409 SR
Queue Stats
114W - 128L
1,379 Elo+
Solo
Cupid
Cupid
Nerf Pilot
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
SCHELLINATOR 26
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LostClohr
Cthulhu
20
5 / 5 / 12
15,014
938
20,830
35,331
45,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 8 / 10
15,065
942
26,813
36,068
54,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
hawktopus9
Bastet
20
6 / 7 / 8
14,902
931
25,834
27,599
11,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
20
2 / 9 / 11
13,913
870
24,111
19,097
8,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
teMasterGardian
Heimdallr
20
6 / 4 / 13
14,918
932
16,952
26,939
39,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 13
17,815
1,113
42,095
21,160
8,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 23
16,653
1,041
38,021
18,815
13,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 6 / 11
15,747
984
23,675
22,649
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cupid
20
5 / 4 / 16
16,159
1,010
20,962
28,456
16,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SCHELLINATOR 26
Gilgamesh
20
1 / 10 / 12
13,530
846
10,282
29,651
20,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
108
25
Kills
33
33
Deaths
25
54
Assists
75
Player
Kills
Deaths
Assists
KDA
W
14
4
13
5.13
W
4
1
23
15.5
W
9
6
11
2.42
L
Cthulhu
LostClohr
Cthulhu
5
5
12
2.2
W
Cupid
5
4
16
3.25
W
Gilgamesh
SCHELLINATOR 26
Gilgamesh
1
10
12
0.7
L
6
8
10
1.38
L
Bastet
hawktopus9
Bastet
6
7
8
1.43
L
Neith
2
9
11
0.83
L
Heimdallr
teMasterGardian
Heimdallr
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,540
Damage
135,035
145,034
Taken
120,731
160,214
Mitigated
66,816
27,891
Healing
32,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,095
22,798
2,750
3,955
21,160
8,433
0
2,304
18,766
0
62,354
W
38,021
17,477
0
6,603
18,815
13,514
0
3,999
14,546
0
74,782
W
23,675
10,240
0
6,498
22,649
8,544
0
2,482
20,047
40,595
0
L
Cthulhu
LostClohr
Cthulhu
20,830
699
2,096
10,776
35,331
45,916
0
2,710
32,621
57,029
0
W
Cupid
20,962
14,904
3,371
9,443
28,456
16,095
0
5,731
22,233
0
69,236
W
Gilgamesh
SCHELLINATOR 26
Gilgamesh
10,282
1,444
0
361
29,651
20,230
0
4,901
24,309
0
20,337
L
26,813
4,129
0
8,684
36,068
54,098
0
6,223
29,845
0
50,493
L
Bastet
hawktopus9
Bastet
25,834
6,209
0
0
27,599
11,872
0
5,190
22,409
0
42,784
L
Neith
24,111
13,118
0
2,660
19,097
8,850
0
5,710
13,387
0
49,369
L
Heimdallr
teMasterGardian
Heimdallr
16,952
4,967
190
3,485
26,939
39,478
0
3,842
23,097
0
33,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,812
Gold Earned
79,904
271
Minions Killed
310
3
Camps Cleared
11
1,464,578
Distance Traveled
1,505,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,815
1,113
60
4
3
314,305
0
W
Neith
16,653
1,041
66
4
4
303,483
2
W
Sol
15,747
984
38
2
1
237,347
0
L
Cthulhu
15,014
938
88
6
0
291,889
0
W
Cupid
16,159
1,010
125
8
3
324,310
0
W
Gilgamesh
13,530
846
21
1
0
325,828
0
L
Chaac
15,065
942
49
3
0
310,342
0
L
Bastet
14,902
931
46
3
3
373,200
2
L
Neith
13,913
870
62
4
0
199,587
1
L
Heimdallr
14,918
932
26
2
0
289,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role