Player Matchup

Ra
Ra
Funand1nterat1ve
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 180L
1,533 Elo+
Party 3
Artemis
Artemis
ImBones
Artemis
Level 24
God Stats
3W - 1L
1,808 SR
Queue Stats
38W - 28L
1,590 Elo+
Party 2
Arachne
Arachne
Joshuaonfire1
Arachne
Level 89
God Stats
6W - 5L
1,548 SR
Queue Stats
52W - 55L
1,561 Elo+
Party 2
Chaac
Chaac
SlideIntoAction
Chaac
Level 37
God Stats
4W - 2L
1,849 SR
Queue Stats
133W - 132L
1,491 Elo+
Party 3
Athena
Athena
benjii1
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,504 Elo+
Party 2
Team Averages
Level 45
1,641 SR
1,536 Elo+

VS

Team Averages
Level 53
1,519 SR
1,537 Elo+
Sobek
Sobek
Dsala9099
Sobek
Level 47
God Stats
6W - 14L
1,372 SR
Queue Stats
96W - 91L
1,527 Elo+
Solo
Rama
Rama
Kovok420
Rama
Level 85
God Stats
3W - 2L
1,604 SR
Queue Stats
149W - 122L
1,598 Elo+
Party 1
Ravana
Ravana
Lollylicker
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
LowKeyLoki2
Eset
Level 64
God Stats
2W - 1L
1,630 SR
Queue Stats
127W - 126L
1,594 Elo+
Party 4
Guan Yu
Guan Yu
crustyfart69
Guan Yu
Level 24
God Stats
7W - 8L
1,491 SR
Queue Stats
38W - 47L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,615
574
6,369
9,261
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ImBones
Artemis
12
2 / 6 / 0
7,077
472
7,051
8,125
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
13
1 / 1 / 0
7,664
511
5,139
8,747
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,094
473
6,495
14,900
8,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
benjii1
Athena
10
0 / 5 / 3
6,433
429
5,344
13,612
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dsala9099
Sobek
12
2 / 1 / 7
7,939
529
6,214
12,380
9,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
14
7 / 1 / 4
8,731
582
9,839
10,552
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
14
4 / 3 / 5
8,274
552
7,456
6,726
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 3
9,381
625
6,050
7,165
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
crustyfart69
Guan Yu
14
2 / 0 / 2
8,018
535
11,124
9,993
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
21
21
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dsala9099
Sobek
2
1
7
5.5
L
3
5
0
0.6
L
Artemis
ImBones
Artemis
2
6
0
0.33
L
Arachne
1
1
0
1
W
Rama
7
1
4
9
W
Ravana
4
3
5
2.17
W
6
1
3
7.5
L
0
4
0
0
L
Athena
benjii1
Athena
0
5
3
0.3
W
Guan Yu
crustyfart69
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
40,683
54,645
Taken
46,816
23,418
Mitigated
25,637
12,710
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dsala9099
Sobek
6,214
497
0
4,173
12,380
9,018
0
2,441
9,885
26,311
0
L
6,369
505
32
1,606
9,261
3,023
0
2,685
6,438
60,364
0
L
Artemis
ImBones
Artemis
7,051
3,575
0
232
8,125
3,341
32
1,357
6,768
0
48,213
L
Arachne
5,139
4,210
0
3,743
8,747
3,052
0
1,656
7,045
0
45,502
W
Rama
9,839
7,857
0
5,310
10,552
3,820
0
2,784
7,754
0
50,259
W
Ravana
7,456
2,571
0
215
6,726
3,088
20
3,067
3,521
0
55,940
W
6,050
423
477
2,751
7,165
2,231
354
2,476
4,527
60,060
0
L
6,495
1,988
0
5,895
14,900
8,036
300
1,575
13,222
0
45,318
L
Athena
benjii1
Athena
5,344
1,801
0
1,202
13,612
5,966
0
4,644
8,908
15,015
0
W
Guan Yu
crustyfart69
Guan Yu
11,124
2,993
366
5,574
9,993
7,480
390
543
9,416
0
47,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
42,343
418
Minions Killed
461
0
Camps Cleared
0
1,385,759
Distance Traveled
1,514,487
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,939
529
31
2
0
324,668
5
L
Ra
8,615
574
124
8
0
274,031
5
L
Artemis
7,077
472
95
6
0
244,938
0
L
Arachne
7,664
511
89
6
0
284,598
3
W
Rama
8,731
582
91
6
0
260,023
0
W
Ravana
8,274
552
105
7
0
305,535
4
W
Eset
9,381
625
138
9
0
292,475
5
L
Chaac
7,094
473
89
6
0
272,322
1
L
Athena
6,433
429
21
1
0
309,870
2
W
Guan Yu
8,018
535
96
6
0
331,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role