Player Matchup

Izanami
Izanami
Ask4myYt
Izanami
Level 6
God Stats
1W - 2L
1,624 SR
Queue Stats
6W - 7L
1,589 Elo+
Solo
Merlin
Merlin
GauntSpider9623
Merlin
Level 4
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Nemesis
Nemesis
Priitzy
Nemesis
Level 16
God Stats
2W - 3L
1,616 SR
Queue Stats
111W - 109L
1,477 Elo+
Solo
Ymir
Ymir
clowndotjpeg
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,441 Elo+
Solo
Hun Batz
Hun Batz
prune_Squad
Hun Batz
Level 21
God Stats
2W - 9L
1,251 SR
Queue Stats
24W - 38L
1,379 Elo+
Solo
Team Averages
Level 11
1,484 SR
1,498 Elo+

VS

Team Averages
Level 21
1,505 SR
1,593 Elo+
Sobek
Sobek
BigAppleCiderrr
Sobek
Level 29
God Stats
12W - 4L
1,733 SR
Queue Stats
61W - 13L
1,840 Elo+
Solo
Ymir
Ymir
I WucciMane I
Ymir
Level 29
God Stats
4W - 10L
1,369 SR
Queue Stats
319W - 346L
1,445 Elo+
Solo
Thor
Thor
OrangeOrange13
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,671 Elo+
Party 1
Neith
Neith
Physics_Girl3
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
Rggsebas
Kukulkan
Level 25
God Stats
17W - 23L
1,425 SR
Queue Stats
105W - 141L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ask4myYt
Izanami
10
3 / 2 / 0
6,338
576
4,419
7,228
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 3 / 0
3,995
363
239
2,377
538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Priitzy
Nemesis
7
1 / 2 / 1
4,844
440
3,546
5,587
1,907
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
4,909
446
2,310
8,801
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
prune_Squad
Hun Batz
9
0 / 2 / 0
5,366
488
1,592
6,612
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,400
673
5,966
6,313
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 3
5,662
515
2,846
6,066
4,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 3
6,907
628
5,072
6,667
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 2
6,831
621
4,167
5,362
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Rggsebas
Kukulkan
10
2 / 1 / 1
6,160
560
1,542
2,631
793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
14
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ask4myYt
Izanami
3
2
0
1.5
W
4
0
2
5
L
0
3
0
0
W
1
1
3
2.5
W
3
1
3
4.5
W
4
1
2
5
L
Nemesis
Priitzy
Nemesis
1
2
1
0.75
W
Kukulkan
Rggsebas
Kukulkan
2
1
1
2.5
L
0
5
0
0
L
Hun Batz
prune_Squad
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
19,593
30,605
Taken
27,039
11,002
Mitigated
13,643
2,616
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ask4myYt
Izanami
4,419
2,399
0
1,047
7,228
2,169
0
3,833
3,395
0
29,628
W
5,966
1,107
0
3,952
6,313
4,303
0
1,695
4,618
29,481
0
L
239
34
0
0
2,377
538
0
837
1,540
5,077
0
W
2,846
986
0
551
6,066
4,829
392
63
6,003
21,071
0
W
5,072
2,000
0
489
6,667
2,046
0
507
6,160
0
46,926
W
4,167
2,353
0
2,270
5,362
1,672
886
250
5,112
0
34,787
L
Nemesis
Priitzy
Nemesis
3,546
1,337
0
1,102
5,587
1,907
0
910
4,677
0
14,481
W
Kukulkan
Rggsebas
Kukulkan
1,542
299
0
372
2,631
793
1,797
34
2,597
27,341
0
L
2,310
782
0
467
8,801
4,371
0
3,497
5,304
14,530
0
L
Hun Batz
prune_Squad
Hun Batz
1,592
126
0
0
6,612
2,017
0
1,277
5,335
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
32,960
197
Minions Killed
307
0
Camps Cleared
0
959,316
Distance Traveled
994,054
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,338
576
65
6
0
197,819
3
W
Sobek
7,400
673
54
5
0
205,418
4
L
Merlin
3,995
363
9
1
0
99,272
0
W
Ymir
5,662
515
25
2
0
199,005
0
W
Thor
6,907
628
91
8
0
208,755
4
W
Neith
6,831
621
75
7
0
195,925
3
L
Nemesis
4,844
440
25
2
0
229,465
3
W
Kukulkan
6,160
560
62
6
0
184,951
0
L
Ymir
4,909
446
36
3
0
189,720
0
L
Hun Batz
5,366
488
62
6
0
243,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role