Player Matchup

Hercules
Hercules
BuckleSnarf
Hercules
Level 15
God Stats
3W - 3L
1,414 SR
Queue Stats
7W - 6L
1,541 Elo+
Solo
Artemis
Artemis
DGGods
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1
Tiamat
Tiamat
DeLaFeyNoire
Tiamat
Level 5
God Stats
3W - 0L
1,682 SR
Queue Stats
5W - 4L
1,642 Elo+
Solo
Cthulhu
Cthulhu
EmperrPalpameme
Cthulhu
Level 10
God Stats
3W - 0L
1,838 SR
Queue Stats
11W - 7L
1,467 Elo+
Party 1
Zeus
Zeus
Subudai1213
Zeus
Level 16
God Stats
9W - 7L
1,597 SR
Queue Stats
97W - 82L
1,443 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,497 Elo+

VS

Team Averages
Level 12
1,406 SR
1,413 Elo+
Fenrir
Fenrir
CrustMcDusty
Fenrir
Level 23
God Stats
13W - 24L
1,362 SR
Queue Stats
20W - 30L
1,368 Elo+
Solo
Yemoja
Yemoja
Daermoon
Yemoja
Level 17
God Stats
1W - 2L
1,284 SR
Queue Stats
14W - 7L
1,195 Elo+
Solo
Ymir
Ymir
GabranthSolidor
Ymir
Level 4
God Stats
8W - 7L
1,583 SR
Queue Stats
30W - 16L
1,615 Elo+
Solo
Neith
Neith
LUISKYPR
Neith
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
86W - 105L
1,390 Elo+
Solo
Thanatos
Thanatos
nicoyakuelfolf58
Thanatos
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 299L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuckleSnarf
Hercules
20
4 / 3 / 21
14,298
1,021
22,399
20,834
20,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
DGGods
Artemis
19
0 / 6 / 10
12,704
907
1,239
10,376
4,456
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
20
5 / 4 / 15
14,161
1,012
14,896
12,925
12,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 2 / 20
14,633
1,045
22,123
19,546
27,233
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
16 / 2 / 13
16,640
1,189
46,459
9,403
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 5 / 4
12,548
896
9,972
16,122
6,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Daermoon
Yemoja
20
3 / 5 / 12
15,000
1,071
15,126
26,340
36,551
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 8 / 10
13,327
952
17,682
31,738
41,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
LUISKYPR
Neith
19
1 / 9 / 7
12,459
890
15,413
25,582
11,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 7
13,302
950
5,903
12,594
4,753
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
30
Kills
17
17
Deaths
30
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuckleSnarf
Hercules
4
3
21
4.83
L
Fenrir
5
5
4
1.4
W
Artemis
DGGods
Artemis
0
6
10
0.83
L
Yemoja
Daermoon
Yemoja
3
5
12
1.8
W
Tiamat
5
4
15
3.13
W
5
2
20
7.5
L
3
8
10
1
L
Neith
LUISKYPR
Neith
1
9
7
0.5
W
16
2
13
11.25
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,116
Damage
64,096
73,084
Taken
112,376
68,313
Mitigated
101,485
10,601
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuckleSnarf
Hercules
22,399
7,528
0
4,744
20,834
20,579
0
9,330
10,952
0
39,183
L
Fenrir
9,972
3,325
0
750
16,122
6,276
0
12,731
3,391
0
18,978
W
Artemis
DGGods
Artemis
1,239
1,124
0
166
10,376
4,456
0
4,766
5,610
0
5,672
L
Yemoja
Daermoon
Yemoja
15,126
3,387
7,015
1,158
26,340
36,551
0
19,965
6,375
42,144
0
W
Tiamat
14,896
2,602
0
2,540
12,925
12,375
0
6,554
6,371
38,316
0
W
22,123
1,679
1,369
0
19,546
27,233
0
8,338
11,208
49,513
0
L
17,682
3,626
0
0
31,738
41,940
0
26,256
5,482
36,711
0
L
Neith
LUISKYPR
Neith
15,413
6,168
0
2,187
25,582
11,965
0
15,309
10,273
0
38,038
W
46,459
5,010
0
1,782
9,403
3,670
0
3,820
5,583
74,308
0
L
5,903
1,604
0
3,805
12,594
4,753
0
9,217
3,377
0
20,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,436
Gold Earned
66,636
239
Minions Killed
221
6
Camps Cleared
5
1,215,405
Distance Traveled
1,108,895
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,298
1,021
45
3
0
290,294
1
L
Fenrir
12,548
896
22
2
0
188,123
0
W
Artemis
12,704
907
9
1
0
157,539
0
L
Yemoja
15,000
1,071
47
3
1
226,036
0
W
Tiamat
14,161
1,012
79
6
0
248,139
1
W
Cthulhu
14,633
1,045
53
4
2
274,055
0
L
Ymir
13,327
952
61
4
3
269,713
0
L
Neith
12,459
890
68
5
0
243,106
1
W
Zeus
16,640
1,189
53
4
4
245,378
0
L
Thanatos
13,302
950
23
2
1
181,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role