Player Matchup

Tsukuyomi
Tsukuyomi
DirtyMeheecan
Tsukuyomi
Level 28
God Stats
15W - 10L
1,539 SR
Queue Stats
146W - 156L
1,467 Elo+
Party 2
Tiamat
Tiamat
DrGrmreap3r
Tiamat
Level 42
God Stats
22W - 16L
1,619 SR
Queue Stats
355W - 320L
1,476 Elo+
Party 2
Ymir
Ymir
ItsOzymandias
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
LargeCorgi1
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,433 Elo+
Party 3
Ullr
Ullr
SonVegeta
Ullr
Level 57
God Stats
16W - 8L
1,682 SR
Queue Stats
47W - 35L
1,551 Elo+
Solo
Team Averages
Level 50
1,568 SR
1,469 Elo+

VS

Team Averages
Level 58
1,410 SR
1,419 Elo+
Neith
Neith
BlakeM0623
Neith
Level 51
God Stats
18W - 17L
1,497 SR
Queue Stats
77W - 103L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
Drewsiph
Aphrodite
Level 62
God Stats
34W - 37L
1,363 SR
Queue Stats
600W - 657L
1,389 Elo+
Solo
Chaac
Chaac
LubedUncle
Chaac
Level 63
God Stats
4W - 3L
1,420 SR
Queue Stats
118W - 121L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
LuckyMFDucky
Cabrakan
Level 49
God Stats
10W - 10L
1,335 SR
Queue Stats
134W - 169L
1,444 Elo+
Party 1
Merlin
Merlin
Relix80
Merlin
Level 63
God Stats
15W - 13L
1,436 SR
Queue Stats
488W - 536L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DirtyMeheecan
Tsukuyomi
18
3 / 6 / 8
12,033
446
11,143
20,665
12,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
11 / 1 / 4
13,846
513
29,946
14,722
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 7 / 8
10,745
398
10,016
24,642
21,518
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
LargeCorgi1
Guan Yu
18
1 / 2 / 4
11,363
421
5,088
18,638
21,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
15
0 / 8 / 8
9,540
353
6,951
21,628
7,829
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 7 / 11
13,635
505
9,380
19,257
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Drewsiph
Aphrodite
19
3 / 3 / 13
14,102
522
7,361
20,724
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
20
5 / 0 / 13
14,598
541
20,589
29,132
46,661
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
LuckyMFDucky
Cabrakan
19
8 / 6 / 9
13,017
482
14,858
21,531
12,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Relix80
Merlin
20
4 / 3 / 17
13,517
501
24,148
14,132
5,785
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
17
Kills
24
24
Deaths
19
32
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
4
7
11
1.36
L
Tsukuyomi
DirtyMeheecan
Tsukuyomi
3
6
8
1.17
L
Tiamat
11
1
4
13
W
Aphrodite
Drewsiph
Aphrodite
3
3
13
3.17
L
2
7
8
0.86
L
Guan Yu
LargeCorgi1
Guan Yu
1
2
4
1.5
W
Chaac
5
0
13
11.5
W
Cabrakan
LuckyMFDucky
Cabrakan
8
6
9
2.08
W
Merlin
Relix80
Merlin
4
3
17
4.17
L
Ullr
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,144
Damage
76,336
100,295
Taken
104,776
73,319
Mitigated
83,730
21,005
Healing
50,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,380
4,098
0
3,280
19,257
6,945
1,277
7,837
11,330
0
103,944
L
Tsukuyomi
DirtyMeheecan
Tsukuyomi
11,143
1,329
0
1,241
20,665
12,372
124
10,353
9,948
0
91,689
L
Tiamat
29,946
2,268
0
4,414
14,722
10,353
564
5,776
8,409
113,700
0
W
Aphrodite
Drewsiph
Aphrodite
7,361
1,546
10,832
10,882
20,724
11,366
3,101
11,132
9,474
45,607
0
L
10,016
683
0
5,142
24,642
21,518
272
10,990
13,077
54,764
0
L
Guan Yu
LargeCorgi1
Guan Yu
5,088
978
286
3,853
18,638
21,247
850
9,500
8,454
0
52,973
W
Chaac
20,589
2,960
1,804
14,504
29,132
46,661
1,879
8,341
20,613
0
118,412
W
Cabrakan
LuckyMFDucky
Cabrakan
14,858
2,783
0
3,417
21,531
12,973
1,784
8,890
12,582
65,641
0
W
Merlin
Relix80
Merlin
24,148
1,223
1,031
5,047
14,132
5,785
2,731
3,762
10,312
118,137
0
L
Ullr
6,951
3,367
445
5,624
21,628
7,829
360
8,547
12,698
0
46,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
68,869
543
Minions Killed
747
0
Camps Cleared
0
2,499,631
Distance Traveled
2,605,832
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,635
505
163
6
0
482,541
0
L
Tsukuyomi
12,033
446
119
4
0
514,840
0
L
Tiamat
13,846
513
153
6
0
535,396
8
W
Aphrodite
14,102
522
71
3
0
510,081
3
L
Ymir
10,745
398
79
3
0
473,066
1
L
Guan Yu
11,363
421
124
5
0
537,064
4
W
Chaac
14,598
541
216
8
0
578,813
6
W
Cabrakan
13,017
482
107
4
0
528,580
0
W
Merlin
13,517
501
190
7
0
505,817
7
L
Ullr
9,540
353
68
3
0
439,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role