Player Matchup

Heimdallr
Heimdallr
AndWerDun42
Heimdallr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 2
Medusa
Medusa
Arbitrary1227
Medusa
Level 29
God Stats
34W - 43L
1,540 SR
Queue Stats
338W - 343L
1,510 Elo+
Solo
Vulcan
Vulcan
BigFern8516
Vulcan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,522 Elo+
Solo
Ymir
Ymir
JrEnygma
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,660 Elo+
Party 2
Erlang Shen
Erlang Shen
The_game_c0ast
Erlang Shen
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,492 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,532 Elo+

VS

Team Averages
Level 19
1,565 SR
1,554 Elo+
Neith
Neith
Bôôm
Neith
Level 15
God Stats
9W - 12L
1,448 SR
Queue Stats
145W - 118L
1,553 Elo+
Solo
Bellona
Bellona
HECTOFBUENFIL1
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,672 Elo+
Solo
Janus
Janus
MJ Pudgeboy
Janus
Level 26
God Stats
2W - 7L
1,536 SR
Queue Stats
35W - 35L
1,509 Elo+
Party 1
Cupid
Cupid
TestedFormula4
Cupid
Level 28
God Stats
15W - 10L
1,488 SR
Queue Stats
21W - 23L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
TrophyHunter712
Cthulhu
Level 22
God Stats
1W - 1L
1,855 SR
Queue Stats
39W - 35L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndWerDun42
Heimdallr
6
2 / 0 / 1
3,881
776
2,077
1,995
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 0 / 0
3,837
767
1,401
2,317
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
6
0 / 0 / 1
3,632
726
596
1,706
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
1 / 1 / 2
3,717
743
1,295
2,978
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
The_game_c0ast
Erlang Shen
7
0 / 0 / 0
3,908
782
0
1,487
565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bôôm
Neith
5
0 / 2 / 1
3,319
664
530
3,695
796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,692
538
38
689
297
6
0 / 0 / 0
3,208
642
850
1,109
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 0
3,194
639
1,802
2,868
477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 1 / 0
3,021
604
1,252
3,132
1,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AndWerDun42
Heimdallr
2
0
1
2.5
W
3
0
0
3
W
Vulcan
0
0
1
0.5
L
Neith
Bôôm
Neith
0
2
1
0.25
L
0
1
0
0
W
Ymir
1
1
2
2
L
0
0
0
0
L
1
2
0
0.5
W
Erlang Shen
The_game_c0ast
Erlang Shen
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,369
Damage
4,472
10,483
Taken
11,493
3,396
Mitigated
2,824
3,638
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AndWerDun42
Heimdallr
2,077
843
234
1,048
1,995
554
103
419
1,576
0
13,048
W
1,401
536
0
500
2,317
595
0
703
1,562
0
10,975
W
Vulcan
596
173
0
500
1,706
422
50
411
1,243
13,996
0
L
Neith
Bôôm
Neith
530
104
0
970
3,695
796
0
404
3,291
0
12,894
L
38
0
0
0
689
297
0
0
689
0
1,457
W
Ymir
1,295
321
36
570
2,978
1,260
0
465
2,513
3,745
0
L
850
0
0
200
1,109
244
0
413
696
11,026
0
L
1,802
944
0
847
2,868
477
0
483
2,385
0
8,497
W
Erlang Shen
The_game_c0ast
Erlang Shen
0
0
0
750
1,487
565
340
0
1,487
0
17,023
L
1,252
403
0
1,272
3,132
1,010
0
591
2,541
6,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,975
Gold Earned
15,434
135
Minions Killed
80
0
Camps Cleared
0
483,248
Distance Traveled
440,063
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,881
776
25
5
0
88,047
0
W
Medusa
3,837
767
29
6
0
89,580
1
W
Vulcan
3,632
726
29
6
0
103,315
1
L
Neith
3,319
664
29
6
0
84,551
2
L
Bellona
2,692
538
3
1
0
32,199
0
W
Ymir
3,717
743
6
1
0
93,421
0
L
Janus
3,208
642
23
5
0
100,483
0
L
Cupid
3,194
639
17
3
0
93,425
0
W
Erlang Shen
3,908
782
46
9
0
108,885
2
L
Cthulhu
3,021
604
8
2
0
129,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role