Player Matchup

Anhur
Anhur
GokuJrSS3
Anhur
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 267L
1,445 Elo+
Party 1
Rama
Rama
PDrunk
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Skoomaholic
Osiris
Level 107
God Stats
2W - 4L
1,572 SR
Queue Stats
213W - 194L
1,534 Elo+
Party 3
Nemesis
Nemesis
Stayed_Willi_est
Nemesis
Level 157
God Stats
1W - 1L
1,252 SR
Queue Stats
76W - 81L
1,476 Elo+
Party 1
Zeus
Zeus
hax0r13
Zeus
Level 97
God Stats
4W - 1L
1,781 SR
Queue Stats
306W - 273L
1,529 Elo+
Party 3
Team Averages
Level 122
1,521 SR
1,497 Elo+

VS

Team Averages
Level 117
1,527 SR
1,488 Elo+
Xing Tian
Xing Tian
CRIP-420-SmOKE
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,453 Elo+
Party 2
Anhur
Anhur
CTRL_ALT_DEFE735
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,601 Elo+
Party 2
Bastet
Bastet
FCR3WNIT
Bastet
Level 126
God Stats
14W - 9L
1,636 SR
Queue Stats
569W - 546L
1,473 Elo+
Solo
Chang'e
Chang'e
ImAWreckingBall
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,472 Elo+
Solo
Set
Set
Savisap
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GokuJrSS3
Anhur
19
4 / 3 / 11
11,712
689
10,987
13,773
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
PDrunk
Rama
18
1 / 3 / 15
11,183
658
13,844
13,475
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
17
1 / 3 / 13
12,566
739
8,295
17,316
26,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 6 / 13
11,863
698
8,934
18,459
17,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
hax0r13
Zeus
20
15 / 4 / 4
14,156
833
41,820
13,747
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CRIP-420-SmOKE
Xing Tian
20
3 / 6 / 8
12,181
717
11,578
33,142
40,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 5
12,000
706
12,764
20,358
9,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
FCR3WNIT
Bastet
18
5 / 7 / 5
11,102
653
17,189
20,465
21,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 12
11,364
668
10,144
20,426
12,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
3
0 / 2 / 1
4,637
273
0
1,100
281

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
23
Kills
18
19
Deaths
23
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CRIP-420-SmOKE
Xing Tian
3
6
8
1.17
L
8
5
5
2.1
L
Bastet
FCR3WNIT
Bastet
5
7
5
1.07
W
Anhur
GokuJrSS3
Anhur
4
3
11
3.17
L
2
3
12
2.67
W
Rama
PDrunk
Rama
1
3
15
2.83
L
Set
0
2
1
0.25
W
Osiris
1
3
13
2.5
W
2
6
13
1.42
W
Zeus
hax0r13
Zeus
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,880
Damage
51,675
76,770
Taken
95,491
64,005
Mitigated
82,894
28,674
Healing
36,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CRIP-420-SmOKE
Xing Tian
11,578
755
2,138
5,786
33,142
40,331
473
12,611
20,179
27,510
0
L
12,764
5,673
2,677
5,929
20,358
9,094
0
10,516
9,632
0
26,028
L
Bastet
FCR3WNIT
Bastet
17,189
4,334
1,477
2,093
20,465
21,063
316
8,040
12,215
0
30,424
W
Anhur
GokuJrSS3
Anhur
10,987
4,814
0
2,079
13,773
6,685
1,690
2,657
11,116
0
23,790
L
10,144
676
8,193
8,300
20,426
12,125
842
11,668
8,578
33,762
0
W
Rama
PDrunk
Rama
13,844
11,006
2,686
4,253
13,475
5,976
1,994
3,444
10,031
0
25,768
L
Set
0
0
0
0
1,100
281
0
589
511
0
0
W
Osiris
8,295
2,120
2,972
3,300
17,316
26,959
590
5,737
11,579
135
16,566
W
8,934
1,865
3,251
4,026
18,459
17,491
1,606
5,515
12,729
5,348
22,504
W
Zeus
hax0r13
Zeus
41,820
3,259
1,884
4,223
13,747
6,894
92
4,369
9,378
76,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,480
Gold Earned
51,284
207
Minions Killed
120
0
Camps Cleared
0
1,359,628
Distance Traveled
1,084,697
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,181
717
25
1
0
302,593
1
L
Anhur
12,000
706
27
2
0
228,309
2
L
Bastet
11,102
653
29
2
0
258,192
3
W
Anhur
11,712
689
40
2
0
244,799
0
L
Chang'e
11,364
668
39
2
0
295,603
0
W
Rama
11,183
658
39
2
0
239,046
0
L
Set
4,637
273
0
0
0
0
0
W
Osiris
12,566
739
15
1
0
309,080
0
W
Nemesis
11,863
698
44
3
0
305,384
0
W
Zeus
14,156
833
69
4
0
261,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role