Player Matchup

Khepri
Khepri
Nik2204
Khepri
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 100L
1,488 Elo+
Solo
Apollo
Apollo
Tony2Toppings
Apollo
Level 29
God Stats
40W - 31L
1,604 SR
Queue Stats
90W - 88L
1,485 Elo+
Party 1
Susano
Susano
TrippyRe
Susano
Level 15
God Stats
17W - 13L
1,580 SR
Queue Stats
77W - 77L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
acasualG
Gilgamesh
Level 28
God Stats
4W - 1L
1,751 SR
Queue Stats
18W - 13L
1,723 Elo+
Solo
Janus
Janus
keroCR
Janus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,588 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,564 Elo+

VS

Team Averages
Level 41
1,627 SR
1,612 Elo+
Sobek
Sobek
ARustedKnyght
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,558 Elo+
Solo
Persephone
Persephone
AntoniHpkns
Persephone
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 42L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Chairfloor
Gilgamesh
Level 6
God Stats
5W - 0L
1,773 SR
Queue Stats
15W - 13L
1,878 Elo+
Party 2
Ne Zha
Ne Zha
OceanSunfish
Ne Zha
Level 126
God Stats
2W - 0L
1,620 SR
Queue Stats
76W - 72L
1,608 Elo+
Party 2
Artemis
Artemis
nyaaarp
Artemis
Level 25
God Stats
6W - 6L
1,742 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nik2204
Khepri
14
1 / 4 / 2
9,593
436
6,698
16,405
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 3
10,592
481
9,902
13,534
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
TrippyRe
Susano
14
2 / 5 / 4
9,460
430
5,116
15,190
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
acasualG
Gilgamesh
14
5 / 4 / 1
9,864
448
10,357
14,367
9,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
keroCR
Janus
19
5 / 5 / 6
11,683
531
11,114
16,370
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,461
476
7,623
19,353
19,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
AntoniHpkns
Persephone
19
4 / 5 / 4
12,144
552
12,920
10,324
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Chairfloor
Gilgamesh
18
1 / 3 / 2
11,149
507
5,420
11,278
7,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
20
9 / 1 / 4
12,561
571
15,217
16,943
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
nyaaarp
Artemis
18
4 / 3 / 5
10,925
497
14,662
9,615
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
16
Kills
21
21
Deaths
16
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Persephone
AntoniHpkns
Persephone
4
5
4
1.2
W
Gilgamesh
Chairfloor
Gilgamesh
1
3
2
0.67
L
Khepri
Nik2204
Khepri
1
4
2
0.5
W
Ne Zha
9
1
4
11
L
3
3
3
1.5
L
Susano
TrippyRe
Susano
2
5
4
0.8
L
Gilgamesh
acasualG
Gilgamesh
5
4
1
1.38
L
Janus
keroCR
Janus
5
5
6
1.6
W
Artemis
nyaaarp
Artemis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
55,842
75,866
Taken
67,513
38,376
Mitigated
42,183
20,243
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,623
513
0
5,170
19,353
19,868
0
6,372
12,720
25,670
0
W
Persephone
AntoniHpkns
Persephone
12,920
1,159
0
3,584
10,324
3,685
1,506
3,871
6,312
77,073
0
W
Gilgamesh
Chairfloor
Gilgamesh
5,420
1,930
0
3,145
11,278
7,578
2,321
399
10,845
0
63,010
L
Khepri
Nik2204
Khepri
6,698
448
389
5,335
16,405
11,621
48
6,177
10,128
36,894
0
W
Ne Zha
15,217
6,646
0
10,943
16,943
7,504
545
2,467
14,332
0
102,861
L
9,902
5,659
0
4,450
13,534
5,150
0
2,691
10,739
0
78,432
L
Susano
TrippyRe
Susano
5,116
272
0
4,862
15,190
5,525
170
4,138
10,916
0
59,665
L
Gilgamesh
acasualG
Gilgamesh
10,357
3,654
0
1,035
14,367
9,643
423
1,904
12,409
0
41,377
L
Janus
keroCR
Janus
11,114
451
150
4,022
16,370
6,437
312
4,819
11,131
89,977
0
W
Artemis
nyaaarp
Artemis
14,662
8,735
0
4,851
9,615
3,548
0
4,011
5,490
0
77,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,192
Gold Earned
57,240
572
Minions Killed
605
0
Camps Cleared
0
1,979,578
Distance Traveled
2,089,226
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,461
476
29
1
0
402,234
5
W
Persephone
12,144
552
158
7
0
407,081
3
W
Gilgamesh
11,149
507
125
6
0
423,342
7
L
Khepri
9,593
436
72
3
0
406,486
2
W
Ne Zha
12,561
571
153
7
0
502,195
1
L
Apollo
10,592
481
142
6
0
370,085
4
L
Susano
9,460
430
108
5
0
459,609
0
L
Gilgamesh
9,864
448
78
4
0
347,797
1
L
Janus
11,683
531
172
8
0
395,601
3
W
Artemis
10,925
497
140
6
0
354,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role