Player Matchup

Bastet
Bastet
Gold I
AngryBunny80005
Bastet
Gold I
Level 129
God Stats
1W - 3L
1,646 SR
Queue Stats
128W - 102L
1,753 MMR
Solo
King Arthur
King Arthur
Gold I
CallMeBambi3182
King Arthur
Gold I
Level 113
God Stats
5W - 2L
1,780 SR
Queue Stats
85W - 76L
1,761 MMR
Solo
Merlin
Merlin
Gold II
Zaldrizez
Merlin
Gold II
Level 160
God Stats
56W - 52L
1,585 SR
Queue Stats
580W - 573L
1,674 MMR
Party 1
Cupid
Cupid
Platinum II
sG i IK ii IN G
Cupid
Platinum II
Level 124
God Stats
27W - 25L
1,592 SR
Queue Stats
259W - 249L
1,835 MMR
Party 1
Ymir
Ymir
Gold I
sincara717
Ymir
Gold I
Level 128
God Stats
4W - 5L
1,557 SR
Queue Stats
162W - 140L
1,754 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,632 SR
1,755 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,561 SR
1,744 MMR
Bacchus
Bacchus
Platinum V
ElMeroPinky
Bacchus
Platinum V
Level 113
God Stats
57W - 64L
1,612 SR
Queue Stats
335W - 322L
1,723 MMR
Solo
Izanami
Izanami
Platinum IV
FaSeCeX
Izanami
Platinum IV
Level 158
God Stats
136W - 96L
1,646 SR
Queue Stats
410W - 406L
1,764 MMR
Solo
Janus
Janus
Platinum I
George0Fjungle2
Janus
Platinum I
Level 152
God Stats
25W - 39L
1,547 SR
Queue Stats
287W - 271L
1,968 MMR
Party 2
Thor
Thor
Platinum V
Magehero7
Thor
Platinum V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold IV
Radoric1
Bellona
Gold IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 93L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 10
12,783
492
15,084
17,748
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
CallMeBambi3182
King Arthur
20
4 / 4 / 10
13,823
532
19,333
31,321
26,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Zaldrizez
Merlin
20
7 / 1 / 7
14,747
567
14,154
8,831
4,215
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 2 / 3
14,482
557
9,152
15,297
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 13
12,431
478
6,747
21,024
19,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatCu ChulainnAthenaSetDanzaburou

VS

Bans
GilgameshTsukuyomiHeimdallrHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElMeroPinky
Bacchus
15
0 / 3 / 4
10,601
408
10,511
19,657
22,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
FaSeCeX
Izanami
20
2 / 3 / 1
14,456
556
9,011
13,154
6,156
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 1
13,217
508
15,280
10,305
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
2 / 6 / 2
12,197
469
7,050
18,004
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Radoric1
Bellona
18
2 / 6 / 3
12,373
476
19,125
29,073
26,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
20
Kills
10
10
Deaths
20
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
King Arthur
CallMeBambi3182
King Arthur
4
4
10
2.25
L
Bacchus
ElMeroPinky
Bacchus
0
3
4
0.67
L
Izanami
FaSeCeX
Izanami
2
3
1
0.83
L
4
2
1
2.25
L
Thor
2
6
2
0.5
L
Bellona
Radoric1
Bellona
2
6
3
0.58
W
Merlin
Zaldrizez
Merlin
7
1
7
10.5
W
5
2
3
3.25
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,470
Damage
60,977
94,221
Taken
90,193
67,075
Mitigated
65,397
33,440
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,084
3,444
0
7,322
17,748
10,485
1,123
4,220
13,392
0
98,102
W
King Arthur
CallMeBambi3182
King Arthur
19,333
2,142
0
10,470
31,321
26,848
123
5,805
25,325
0
90,051
L
Bacchus
ElMeroPinky
Bacchus
10,511
787
0
3,742
19,657
22,415
0
5,978
13,509
31,061
0
L
Izanami
FaSeCeX
Izanami
9,011
5,671
0
5,630
13,154
6,156
1,792
1,601
11,513
0
150,205
L
15,280
576
0
1,958
10,305
3,769
0
2,923
7,122
101,004
0
L
Thor
7,050
869
0
5,424
18,004
6,784
0
5,542
12,212
0
94,369
L
Bellona
Radoric1
Bellona
19,125
9,813
0
8,163
29,073
26,273
1,002
4,271
24,718
0
87,171
W
Merlin
Zaldrizez
Merlin
14,154
319
210
3,599
8,831
4,215
1,788
3,273
5,484
116,443
0
W
9,152
5,017
228
9,251
15,297
6,130
2,542
4,853
10,369
0
126,442
W
6,747
1,508
0
2,360
21,024
19,397
55
8,797
12,109
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,266
Gold Earned
62,844
722
Minions Killed
808
0
Camps Cleared
0
2,463,617
Distance Traveled
2,377,154
45
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,783
492
141
5
0
561,331
5
W
King Arthur
13,823
532
150
6
0
476,577
3
L
Bacchus
10,601
408
31
1
0
488,888
14
L
Izanami
14,456
556
264
10
0
437,904
4
L
Janus
13,217
508
202
8
0
548,140
12
L
Thor
12,197
469
149
6
0
462,020
3
L
Bellona
12,373
476
162
6
0
440,202
5
W
Merlin
14,747
567
195
8
0
496,371
12
W
Cupid
14,482
557
203
8
0
431,424
12
W
Ymir
12,431
478
33
1
0
497,914
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role