Player Matchup

Ganesha
Ganesha
Bronze III
DrayvenWestwind
Ganesha
Bronze III
Level 104
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Bakasura
Bakasura
Bronze III
HorHez
Bakasura
Bronze III
Level 63
God Stats
0W - 5L
1,354 SR
Queue Stats
6W - 14L
1,600 MMR
Solo
Vulcan
Vulcan
Gold II
OoBlizzado
Vulcan
Gold II
Level 159
God Stats
65W - 43L
1,688 SR
Queue Stats
556W - 543L
1,609 MMR
Solo
Hou Yi
Hou Yi
Gold I
OrphanedPeas
Hou Yi
Gold I
Level 127
God Stats
3W - 2L
1,782 SR
Queue Stats
165W - 165L
1,599 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
xxdiegoalonsoxx
Zhong Kui
Gold I
Level 144
God Stats
33W - 32L
1,630 SR
Queue Stats
260W - 254L
1,585 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,566 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,597 SR
1,563 MMR
Chronos
Chronos
Gold III
ZAIEDman
Chronos
Gold III
Level 89
God Stats
17W - 18L
1,673 SR
Queue Stats
121W - 125L
1,593 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
ZKNippleRing
Gilgamesh
Gold II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,641 MMR
Party 1
Fafnir
Fafnir
Gold I
slattinoheat
Fafnir
Gold I
Level 159
God Stats
2W - 3L
1,810 SR
Queue Stats
302W - 305L
1,581 MMR
Solo
Cupid
Cupid
Gold II
xxNCxx
Cupid
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
xxwhisper
Thor
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,387
410
2,935
9,283
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
HorHez
Bakasura
15
4 / 6 / 2
9,764
542
6,881
13,572
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
OoBlizzado
Vulcan
15
1 / 2 / 4
9,380
521
13,695
8,349
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
1 / 2 / 0
9,592
533
4,062
9,970
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
xxdiegoalonsoxx
Zhong Kui
16
2 / 7 / 1
9,555
531
12,825
20,619
23,368
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaSetTsukuyomiSobekKing Arthur

VS

Bans
JanusTiamatYemojaDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ZAIEDman
Chronos
18
3 / 2 / 8
10,904
606
9,242
13,279
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
ZKNippleRing
Gilgamesh
17
9 / 2 / 6
10,914
606
11,076
13,480
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
15
2 / 2 / 7
10,141
563
6,209
13,293
9,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
xxNCxx
Cupid
17
1 / 0 / 3
10,015
556
5,009
9,799
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
19
6 / 2 / 0
11,528
640
12,487
15,372
6,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
21
21
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Bakasura
HorHez
Bakasura
4
6
2
0.83
L
Vulcan
OoBlizzado
Vulcan
1
2
4
1.5
L
Hou Yi
1
2
0
0.5
W
Chronos
ZAIEDman
Chronos
3
2
8
3.5
W
Gilgamesh
ZKNippleRing
Gilgamesh
9
2
6
6
W
Fafnir
2
2
7
2.75
W
Cupid
xxNCxx
Cupid
1
0
3
2.5
L
Zhong Kui
xxdiegoalonsoxx
Zhong Kui
2
7
1
0.36
W
Thor
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
44,023
61,793
Taken
65,223
44,283
Mitigated
30,432
18,880
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,935
409
0
837
9,283
7,881
331
2,966
6,317
14,545
0
L
Bakasura
HorHez
Bakasura
6,881
4,415
0
2,022
13,572
6,427
0
3,908
9,664
0
58,960
L
Vulcan
OoBlizzado
Vulcan
13,695
2,567
0
3,244
8,349
3,064
124
4,082
4,267
78,482
0
L
Hou Yi
4,062
2,576
0
4,297
9,970
3,543
0
1,905
8,065
0
66,965
W
Chronos
ZAIEDman
Chronos
9,242
3,723
0
4,813
13,279
4,406
3,151
7,490
5,282
85,639
0
W
Gilgamesh
ZKNippleRing
Gilgamesh
11,076
2,913
0
1,577
13,480
6,425
0
6,113
7,150
0
69,165
W
Fafnir
6,209
1,686
0
2,883
13,293
9,707
37
7,064
5,909
25,203
0
W
Cupid
xxNCxx
Cupid
5,009
2,079
906
4,820
9,799
3,340
2,082
445
8,979
0
72,668
L
Zhong Kui
xxdiegoalonsoxx
Zhong Kui
12,825
1,769
0
8,480
20,619
23,368
667
2,590
18,029
58,077
0
W
Thor
12,487
3,931
0
4,146
15,372
6,554
0
8,343
6,749
0
82,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
53,502
548
Minions Killed
634
0
Camps Cleared
0
1,623,000
Distance Traveled
1,778,008
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,387
410
3
0
0
313,025
5
L
Bakasura
9,764
542
131
7
0
354,201
6
L
Vulcan
9,380
521
162
9
0
362,511
8
L
Hou Yi
9,592
533
146
8
0
307,261
8
W
Chronos
10,904
606
186
10
0
349,465
6
W
Gilgamesh
10,914
606
102
6
0
413,749
7
W
Fafnir
10,141
563
22
1
0
345,363
4
W
Cupid
10,015
556
149
8
0
321,989
7
L
Zhong Kui
9,555
531
106
6
0
286,002
5
W
Thor
11,528
640
175
10
0
347,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role