Player Matchup

Jormungandr
Jormungandr
FrostyStrafer
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,454 Elo+
Solo
Medusa
Medusa
Markitchez
Medusa
Level 29
God Stats
5W - 6L
1,493 SR
Queue Stats
56W - 42L
1,606 Elo+
Solo
Athena
Athena
Rá98
Athena
Level 28
God Stats
5W - 1L
1,890 SR
Queue Stats
22W - 16L
1,517 Elo+
Party 2
Fenrir
Fenrir
SVBlessed
Fenrir
Level 29
God Stats
42W - 49L
1,451 SR
Queue Stats
133W - 162L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
VACdre
Aphrodite
Level 25
God Stats
0W - 1L
1,293 SR
Queue Stats
55W - 45L
1,493 Elo+
Party 2
Team Averages
Level 25
1,526 SR
1,516 Elo+

VS

Team Averages
Level 23
1,414 SR
1,531 Elo+
Medusa
Medusa
AsliHunt
Medusa
Level 28
God Stats
171W - 191L
1,477 SR
Queue Stats
179W - 202L
1,401 Elo+
Solo
Cthulhu
Cthulhu
DarKTrip
Cthulhu
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 2L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
Eupholium
Amaterasu
Level 6
God Stats
3W - 4L
1,399 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 1
Pele
Pele
FaTaLix06
Pele
Level 26
God Stats
5W - 6L
1,206 SR
Queue Stats
20W - 14L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
HeLLoNK
Kukulkan
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
18W - 9L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostyStrafer
Jormungandr
15
0 / 12 / 3
9,972
369
7,431
22,333
22,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Markitchez
Medusa
20
4 / 5 / 4
14,686
544
16,489
21,429
8,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Rá98
Athena
16
1 / 4 / 5
11,699
433
2,665
17,075
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SVBlessed
Fenrir
19
10 / 10 / 6
14,195
526
18,250
27,691
13,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
VACdre
Aphrodite
20
7 / 8 / 4
14,238
527
7,802
22,627
11,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsliHunt
Medusa
20
2 / 3 / 8
13,836
512
7,366
16,213
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DarKTrip
Cthulhu
18
4 / 3 / 9
11,980
444
13,157
24,542
24,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Eupholium
Amaterasu
19
8 / 7 / 8
14,065
521
13,316
22,345
14,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
20
10 / 5 / 12
14,975
555
22,551
25,345
11,337
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
HeLLoNK
Kukulkan
20
15 / 4 / 11
16,739
620
31,742
16,854
8,059
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
22
Kills
39
39
Deaths
22
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
AsliHunt
Medusa
2
3
8
2
W
Cthulhu
DarKTrip
Cthulhu
4
3
9
2.83
W
Amaterasu
Eupholium
Amaterasu
8
7
8
1.71
W
Pele
10
5
12
3.2
L
Jormungandr
FrostyStrafer
Jormungandr
0
12
3
0.13
W
Kukulkan
HeLLoNK
Kukulkan
15
4
11
5.13
L
Medusa
Markitchez
Medusa
4
5
4
1.2
L
Athena
Rá98
Athena
1
4
5
0.88
L
Fenrir
SVBlessed
Fenrir
10
10
6
1.3
L
Aphrodite
VACdre
Aphrodite
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
88,132
111,155
Taken
105,299
69,200
Mitigated
65,837
25,471
Healing
32,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AsliHunt
Medusa
7,366
2,813
0
8,966
16,213
7,200
3,944
1,024
15,189
0
122,579
W
Cthulhu
DarKTrip
Cthulhu
13,157
1,469
118
8,097
24,542
24,344
486
4,411
20,101
46,081
0
W
Amaterasu
Eupholium
Amaterasu
13,316
9,005
0
7,399
22,345
14,897
815
6,403
15,503
0
66,326
W
Pele
22,551
6,124
0
3,563
25,345
11,337
1,403
3,785
21,530
0
137,581
L
Jormungandr
FrostyStrafer
Jormungandr
7,431
1,472
0
667
22,333
22,804
0
8,836
13,353
37,238
0
W
Kukulkan
HeLLoNK
Kukulkan
31,742
6,928
0
4,347
16,854
8,059
2,314
3,640
13,094
151,007
0
L
Medusa
Markitchez
Medusa
16,489
6,785
0
6,847
21,429
8,476
5,775
6,250
14,653
0
120,684
L
Athena
Rá98
Athena
2,665
228
367
4,231
17,075
13,423
0
8,180
8,279
16,066
0
L
Fenrir
SVBlessed
Fenrir
18,250
5,230
0
2,971
27,691
13,158
0
8,656
18,807
0
72,070
L
Aphrodite
VACdre
Aphrodite
7,802
789
1,863
8,525
22,627
11,339
0
11,236
11,051
73,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,790
Gold Earned
71,595
522
Minions Killed
720
0
Camps Cleared
0
2,160,081
Distance Traveled
2,504,312
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,836
512
173
6
0
457,626
7
W
Cthulhu
11,980
444
46
2
0
535,853
7
W
Amaterasu
14,065
521
106
4
0
486,840
1
W
Pele
14,975
555
171
6
0
548,746
0
L
Jormungandr
9,972
369
41
2
0
395,611
0
W
Kukulkan
16,739
620
224
8
0
475,247
3
L
Medusa
14,686
544
198
7
0
462,811
4
L
Athena
11,699
433
31
1
0
390,422
6
L
Fenrir
14,195
526
90
3
0
476,741
0
L
Aphrodite
14,238
527
162
6
0
434,496
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role