Player Matchup

Sol
Sol
CoffeeshopA
Sol
Level 65
God Stats
2W - 3L
1,215 SR
Queue Stats
106W - 98L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Eixid1121
Gilgamesh
Level 83
God Stats
5W - 1L
1,803 SR
Queue Stats
136W - 115L
1,546 Elo+
Party 3
He Bo
He Bo
TwinkieWeiner
He Bo
Level 29
God Stats
8W - 12L
1,571 SR
Queue Stats
227W - 220L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
gumbbbo
Cabrakan
Level 65
God Stats
43W - 45L
1,401 SR
Queue Stats
215W - 212L
1,460 Elo+
Party 2
Set
Set
keyparasite9068
Set
Level 41
God Stats
1W - 4L
1,090 SR
Queue Stats
22W - 16L
1,329 Elo+
Party 3
Team Averages
Level 57
1,416 SR
1,450 Elo+

VS

Team Averages
Level 47
1,503 SR
1,453 Elo+
Heimdallr
Heimdallr
BreakingHoriz0n
Heimdallr
Level 46
God Stats
8W - 6L
1,703 SR
Queue Stats
136W - 148L
1,467 Elo+
Party 1
Merlin
Merlin
TheRigs065
Merlin
Level 66
God Stats
10W - 5L
1,489 SR
Queue Stats
290W - 317L
1,459 Elo+
Party 1
Mulan
Mulan
literaltraaash
Mulan
Level 50
God Stats
17W - 22L
1,365 SR
Queue Stats
503W - 507L
1,458 Elo+
Party 4
Fenrir
Fenrir
theblack234
Fenrir
Level 35
God Stats
16W - 22L
1,413 SR
Queue Stats
244W - 268L
1,445 Elo+
Party 4
Chernobog
Chernobog
vendetamaless
Chernobog
Level 38
God Stats
31W - 36L
1,545 SR
Queue Stats
90W - 121L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,347
577
5,191
4,568
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Eixid1121
Gilgamesh
12
2 / 0 / 3
7,006
637
3,779
4,103
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 1
6,504
591
3,088
4,533
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
gumbbbo
Cabrakan
10
1 / 2 / 6
6,069
552
1,937
6,816
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
6,309
574
2,431
6,629
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreakingHoriz0n
Heimdallr
9
1 / 4 / 1
5,138
467
3,572
6,033
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
TheRigs065
Merlin
9
0 / 3 / 2
5,458
496
3,123
4,953
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
5,072
461
3,258
6,769
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
1 / 0 / 1
5,140
467
1,057
4,058
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
vendetamaless
Chernobog
9
2 / 3 / 1
5,419
493
2,625
5,110
1,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BreakingHoriz0n
Heimdallr
1
4
1
0.38
W
5
1
2
6
W
Gilgamesh
Eixid1121
Gilgamesh
2
0
3
3.5
L
Merlin
TheRigs065
Merlin
0
3
2
0.33
W
3
1
1
3.5
W
Cabrakan
gumbbbo
Cabrakan
1
2
6
2
W
2
1
2
3
L
1
3
1
0.5
L
Fenrir
1
0
1
1.5
L
Chernobog
vendetamaless
Chernobog
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
13,635
26,649
Taken
26,923
10,673
Mitigated
8,703
10,987
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BreakingHoriz0n
Heimdallr
3,572
1,811
0
785
6,033
1,798
0
3,577
2,456
0
24,318
W
5,191
1,431
0
2,084
4,568
1,491
1,169
0
4,568
24,896
2,010
W
Gilgamesh
Eixid1121
Gilgamesh
3,779
1,147
0
1,768
4,103
2,147
868
607
3,397
0
36,197
L
Merlin
TheRigs065
Merlin
3,123
141
0
650
4,953
1,569
0
2,235
2,466
26,656
0
W
3,088
112
0
1,312
4,533
1,453
666
2,024
2,498
32,863
0
W
Cabrakan
gumbbbo
Cabrakan
1,937
434
0
2,220
6,816
3,338
231
0
6,770
12,524
0
W
2,431
991
0
3,603
6,629
2,244
154
492
6,137
0
30,201
L
3,258
399
111
2,087
6,769
2,615
0
2,807
3,962
0
20,101
L
Fenrir
1,057
44
0
1,692
4,058
1,064
0
0
4,058
0
20,905
L
Chernobog
vendetamaless
Chernobog
2,625
1,674
0
1,650
5,110
1,657
778
1,135
3,952
0
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
26,227
298
Minions Killed
243
0
Camps Cleared
0
1,103,059
Distance Traveled
1,010,368
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,138
467
42
4
0
194,329
2
W
Sol
6,347
577
60
5
0
205,651
0
W
Gilgamesh
7,006
637
85
8
0
216,721
0
L
Merlin
5,458
496
57
5
0
182,733
1
W
He Bo
6,504
591
72
7
0
206,908
4
W
Cabrakan
6,069
552
10
1
0
201,057
1
W
Set
6,309
574
71
6
0
272,722
1
L
Mulan
5,072
461
46
4
0
225,871
1
L
Fenrir
5,140
467
49
4
0
199,812
0
L
Chernobog
5,419
493
49
4
0
207,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role