Player Matchup

Vulcan
Vulcan
Gold III
Copoazu
Vulcan
Gold III
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,463 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Jose15147
Sun Wukong
Gold IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Memequeen
Cerberus
Gold IV
Level 126
God Stats
4W - 5L
1,475 SR
Queue Stats
235W - 238L
1,456 MMR
Solo
Neith
Neith
Bronze III
Tarmax94
Neith
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver III
jeffstick
Awilix
Silver III
Level 152
God Stats
10W - 13L
1,744 SR
Queue Stats
156W - 152L
1,426 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,544 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,607 SR
1,464 MMR
Guan Yu
Guan Yu
Gold IV
ByOnlyOneCol
Guan Yu
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
LilBotBags
Ymir
Silver III
Level 49
God Stats
5W - 5L
1,606 SR
Queue Stats
32W - 34L
1,447 MMR
Solo
Ne Zha
Ne Zha
Gold III
Myhandsaresweaty
Ne Zha
Gold III
Level 104
God Stats
2W - 1L
1,609 SR
Queue Stats
121W - 141L
1,447 MMR
Solo
Izanami
Izanami
Gold I
SimplyRejected
Izanami
Gold I
Level 121
God Stats
9W - 10L
1,583 SR
Queue Stats
435W - 410L
1,571 MMR
Party 1
Chang'e
Chang'e
Gold V
WednesdayXD
Chang'e
Gold V
Level 87
God Stats
13W - 11L
1,739 SR
Queue Stats
208W - 198L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Copoazu
Vulcan
16
2 / 3 / 1
10,335
470
15,454
10,755
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jose15147
Sun Wukong
20
6 / 3 / 3
12,715
578
14,990
22,248
19,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Memequeen
Cerberus
12
0 / 7 / 4
7,983
363
7,076
19,832
12,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Tarmax94
Neith
18
2 / 2 / 1
11,333
515
5,979
9,424
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
jeffstick
Awilix
15
3 / 7 / 5
9,858
448
8,250
20,389
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTsukuyomiAthenaGilgameshTiamat

VS

Bans
AnhurSobekScyllaFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ByOnlyOneCol
Guan Yu
19
2 / 5 / 8
12,744
579
9,821
21,727
24,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
3 / 1 / 9
11,606
528
6,074
14,664
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 6 / 15
11,782
536
13,563
23,329
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 1 / 4
14,883
677
22,119
12,030
5,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
WednesdayXD
Chang'e
18
3 / 0 / 8
12,130
551
5,520
11,322
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
22
22
Deaths
13
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ByOnlyOneCol
Guan Yu
2
5
8
1.2
L
Vulcan
Copoazu
Vulcan
2
3
1
0.83
L
Sun Wukong
Jose15147
Sun Wukong
6
3
3
2.5
W
3
1
9
7.5
L
Cerberus
Memequeen
Cerberus
0
7
4
0.29
W
2
6
15
1.58
W
12
1
4
14
L
Neith
Tarmax94
Neith
2
2
1
1.25
W
Chang'e
WednesdayXD
Chang'e
3
0
8
7
L
Awilix
jeffstick
Awilix
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
57,097
82,648
Taken
83,072
50,681
Mitigated
54,947
21,883
Healing
44,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ByOnlyOneCol
Guan Yu
9,821
2,317
3,618
10,026
21,727
24,221
1,614
2,136
19,553
0
76,021
L
Vulcan
Copoazu
Vulcan
15,454
3,062
0
2,930
10,755
3,767
186
1,975
8,780
92,203
0
L
Sun Wukong
Jose15147
Sun Wukong
14,990
4,050
0
7,530
22,248
19,832
466
1,486
20,762
0
91,216
W
6,074
905
0
3,679
14,664
11,342
0
6,565
7,942
37,263
0
L
Cerberus
Memequeen
Cerberus
7,076
74
535
3,435
19,832
12,522
0
4,335
15,497
30,356
0
W
13,563
3,810
0
8,002
23,329
10,243
1,691
3,668
19,598
0
69,864
W
22,119
16,452
0
5,941
12,030
5,309
5,394
3,487
8,403
0
162,224
L
Neith
Tarmax94
Neith
5,979
1,158
0
4,828
9,424
3,483
1,020
0
9,424
0
91,428
W
Chang'e
WednesdayXD
Chang'e
5,520
193
6,299
6,668
11,322
3,832
2,262
6,617
4,347
69,144
0
L
Awilix
jeffstick
Awilix
8,250
1,272
0
2,625
20,389
11,077
320
3,798
16,591
0
58,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
63,145
667
Minions Killed
656
0
Camps Cleared
0
2,023,307
Distance Traveled
2,164,412
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,744
579
137
6
0
454,949
3
L
Vulcan
10,335
470
162
7
0
411,065
10
L
Sun Wukong
12,715
578
176
8
0
420,248
0
W
Ymir
11,606
528
60
3
0
432,466
6
L
Cerberus
7,983
363
49
2
0
366,418
2
W
Ne Zha
11,782
536
88
4
0
417,294
5
W
Izanami
14,883
677
242
11
0
449,791
5
L
Neith
11,333
515
182
8
0
387,801
11
W
Chang'e
12,130
551
129
6
0
409,912
2
L
Awilix
9,858
448
98
4
0
437,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role