Player Matchup

Tiamat
Tiamat
Silver V
 
Tiamat
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
IcyAng31
Mercury
Silver V
Level 73
God Stats
22W - 19L
1,583 SR
Queue Stats
326W - 335L
575 MMR
Solo
Scylla
Scylla
Silver V
PaTT RiCHaRD
Scylla
Silver V
Level 109
God Stats
47W - 42L
1,467 SR
Queue Stats
106W - 116L
597 MMR
Solo
Chang'e
Chang'e
Silver IV
PapaiJulim
Chang'e
Silver IV
Level 146
God Stats
9W - 9L
1,396 SR
Queue Stats
115W - 130L
596 MMR
Solo
Chaac
Chaac
Silver V
a55555555dh
Chaac
Silver V
Level 49
God Stats
30W - 36L
1,433 SR
Queue Stats
186W - 219L
499 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,476 SR
753 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,443 SR
557 MMR
Kumbhakarna
Kumbhakarna
Bronze I
A CHILD
Kumbhakarna
Bronze I
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 62L
448 MMR
Solo
King Arthur
King Arthur
Silver V
Jun_Wayne
King Arthur
Silver V
Level 128
God Stats
10W - 14L
1,578 SR
Queue Stats
152W - 179L
595 MMR
Solo
Anubis
Anubis
Silver V
Soulstes
Anubis
Silver V
Level 140
God Stats
4W - 2L
1,545 SR
Queue Stats
375W - 378L
376 MMR
Party 1
Chiron
Chiron
Silver V
WhySoTryHard--
Chiron
Silver V
Level 98
God Stats
2W - 4L
1,308 SR
Queue Stats
254W - 254L
573 MMR
Solo
Bastet
Bastet
Bronze I
bigpappaefaw93
Bastet
Bronze I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 141L
790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 1
6,805
567
2,488
3,746
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
IcyAng31
Mercury
11
3 / 0 / 2
6,511
543
5,735
9,570
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
1 / 0 / 2
5,788
482
3,222
2,321
672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
PapaiJulim
Chang'e
9
1 / 0 / 1
5,809
484
2,331
6,308
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 0
6,994
583
6,659
7,868
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaSetCthulhuRaijinAres

VS

Bans
Cu ChulainnDanzaburouHadesHeimdallrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A CHILD
Kumbhakarna
8
0 / 0 / 0
5,174
431
1,851
6,910
3,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Jun_Wayne
King Arthur
11
0 / 2 / 0
6,087
507
4,983
9,659
4,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Soulstes
Anubis
10
1 / 2 / 0
5,726
477
4,894
5,938
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 0
4,731
394
3,739
6,362
1,972
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,475
456
1,284
7,037
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
L
Kumbhakarna
A CHILD
Kumbhakarna
0
0
0
0
W
Mercury
IcyAng31
Mercury
3
0
2
4
L
King Arthur
Jun_Wayne
King Arthur
0
2
0
0
W
Scylla
1
0
2
2
W
Chang'e
PapaiJulim
Chang'e
1
0
1
1.5
L
Anubis
Soulstes
Anubis
1
2
0
0.5
L
0
4
0
0
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
16,751
29,813
Taken
35,906
14,993
Mitigated
14,102
12,449
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,488
148
0
1,013
3,746
1,253
85
2,508
1,238
30,093
0
L
Kumbhakarna
A CHILD
Kumbhakarna
1,851
298
0
1,402
6,910
3,453
0
1,990
4,920
15,290
0
W
Mercury
IcyAng31
Mercury
5,735
2,405
0
1,241
9,570
2,914
0
2,580
6,990
0
40,030
L
King Arthur
Jun_Wayne
King Arthur
4,983
1,037
0
1,860
9,659
4,337
0
0
9,157
0
38,002
W
Scylla
3,222
214
429
460
2,321
672
0
973
1,348
29,380
0
W
Chang'e
PapaiJulim
Chang'e
2,331
78
587
3,697
6,308
4,625
325
684
5,624
21,642
0
L
Anubis
Soulstes
Anubis
4,894
175
0
1,940
5,938
2,395
0
2,032
3,526
30,913
0
L
3,739
1,533
266
2,050
6,362
1,972
0
3,563
2,776
0
24,933
W
6,659
1,936
135
4,887
7,868
5,529
404
0
7,868
0
39,067
L
1,284
588
0
3,383
7,037
1,945
0
76
6,961
0
28,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
27,193
317
Minions Killed
293
0
Camps Cleared
0
1,041,099
Distance Traveled
1,023,314
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,805
567
70
6
0
201,212
0
L
Kumbhakarna
5,174
431
28
2
0
203,467
1
W
Mercury
6,511
543
72
6
0
246,034
1
L
King Arthur
6,087
507
84
7
0
215,204
3
W
Scylla
5,788
482
45
4
0
207,900
2
W
Chang'e
5,809
484
45
4
0
199,058
2
L
Anubis
5,726
477
63
5
0
158,059
1
L
Chiron
4,731
394
50
4
0
188,467
4
W
Chaac
6,994
583
85
7
0
186,895
2
L
Bastet
5,475
456
68
6
0
258,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role