Player Matchup

Cthulhu
Cthulhu
Aro2100
Cthulhu
Level 33
God Stats
39W - 15L
1,750 SR
Queue Stats
95W - 86L
1,484 Elo+
Solo
Fenrir
Fenrir
BboyPurple13
Fenrir
Level 42
God Stats
28W - 57L
1,308 SR
Queue Stats
36W - 70L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
YCheef
Sun Wukong
Level 49
God Stats
20W - 30L
1,478 SR
Queue Stats
25W - 34L
1,263 Elo+
Solo
Team Averages
Level 41
1,512 SR
1,325 Elo+

VS

Team Averages
Level 63
1,493 SR
1,403 Elo+
Thoth
Thoth
Balance gaming3
Thoth
Level 38
God Stats
4W - 3L
1,558 SR
Queue Stats
89W - 69L
1,355 Elo+
Party 1
Achilles
Achilles
Lugandhi
Achilles
Level 49
God Stats
5W - 1L
1,702 SR
Queue Stats
25W - 22L
1,368 Elo+
Solo
Cabrakan
Cabrakan
xI LokiTr1xz Ix
Cabrakan
Level 101
God Stats
1W - 1L
1,219 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aro2100
Cthulhu
16
2 / 8 / 4
12,611
664
15,904
25,867
29,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
5 / 5 / 2
12,706
669
7,908
14,075
9,778
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YCheef
Sun Wukong
14
1 / 7 / 2
10,705
563
10,997
21,039
18,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
13,158
693
17,318
10,210
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Lugandhi
Achilles
17
7 / 1 / 8
13,426
707
12,262
15,526
12,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
17
7 / 3 / 9
13,542
713
20,199
28,779
23,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
19
20
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aro2100
Cthulhu
2
8
4
0.5
W
5
4
12
2.75
L
Fenrir
5
5
2
1.2
W
Achilles
Lugandhi
Achilles
7
1
8
11
L
Sun Wukong
YCheef
Sun Wukong
1
7
2
0.29
W
Cabrakan
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
49,779
60,981
Taken
54,515
57,885
Mitigated
39,848
8,744
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aro2100
Cthulhu
15,904
1,475
504
3,245
25,867
29,119
72
14,745
10,439
48,471
0
W
17,318
1,009
0
2,239
10,210
4,536
1,054
4,643
5,567
64,965
0
L
Fenrir
7,908
1,685
0
4,096
14,075
9,778
0
9,745
4,022
0
21,244
W
Achilles
Lugandhi
Achilles
12,262
3,361
0
4,112
15,526
12,187
935
4,814
10,712
0
56,725
L
Sun Wukong
YCheef
Sun Wukong
10,997
887
0
899
21,039
18,988
1,001
11,902
8,823
0
52,735
W
Cabrakan
20,199
3,273
584
14,154
28,779
23,125
276
7,103
21,348
74,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
40,126
163
Minions Killed
232
0
Camps Cleared
0
1,011,382
Distance Traveled
1,038,157
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,611
664
78
4
0
306,663
0
W
Thoth
13,158
693
107
6
0
325,386
0
L
Fenrir
12,706
669
21
1
0
346,860
6
W
Achilles
13,426
707
44
2
0
396,399
0
L
Sun Wukong
10,705
563
64
3
0
357,859
2
W
Cabrakan
13,542
713
81
4
0
316,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role