Player Matchup

Hades
Hades
BDNickKing
Hades
Level 108
God Stats
1W - 0L
1,194 SR
Queue Stats
116W - 114L
1,526 Elo+
Party 2
Skadi
Skadi
CaptBootyful
Skadi
Level 78
God Stats
2W - 2L
1,746 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 2
Chaac
Chaac
DankFuzzball402
Chaac
Level 17
God Stats
5W - 6L
1,471 SR
Queue Stats
9W - 14L
1,279 Elo+
Party 2
Achilles
Achilles
KingWike
Achilles
Level 22
God Stats
5W - 1L
1,802 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
pbhazel
Nu Wa
Level 87
God Stats
5W - 1L
1,648 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 2
Team Averages
Level 62
1,572 SR
1,433 Elo+

VS

Team Averages
Level 41
1,393 SR
1,380 Elo+
Baba Yaga
Baba Yaga
Donk3yKongg
Baba Yaga
Level 25
God Stats
19W - 16L
1,429 SR
Queue Stats
31W - 48L
1,317 Elo+
Party 1
Medusa
Medusa
GUNNARR66
Medusa
Level 86
God Stats
2W - 2L
1,331 SR
Queue Stats
4W - 9L
1,487 Elo+
Party 1
Artemis
Artemis
NaptownSleeper
Artemis
Level 11
God Stats
3W - 2L
1,388 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1
Thor
Thor
Shammie
Thor
Level 41
God Stats
4W - 7L
1,457 SR
Queue Stats
69W - 94L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
hailski
Zhong Kui
Level 42
God Stats
3W - 7L
1,358 SR
Queue Stats
129W - 157L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
16 / 1 / 6
10,396
650
12,593
8,970
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 7
8,857
554
8,118
9,295
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 1 / 8
7,685
480
4,967
8,406
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
KingWike
Achilles
13
4 / 3 / 4
8,052
503
4,767
14,367
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
pbhazel
Nu Wa
14
2 / 0 / 7
8,779
549
11,420
6,902
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Donk3yKongg
Baba Yaga
12
0 / 7 / 0
7,186
449
5,415
15,428
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
GUNNARR66
Medusa
10
2 / 7 / 2
6,860
429
5,320
10,601
2,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 2
6,860
429
4,159
9,406
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Shammie
Thor
13
3 / 5 / 1
8,519
532
2,851
11,778
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
hailski
Zhong Kui
14
3 / 4 / 1
8,712
545
9,485
10,103
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
28
Kills
9
9
Deaths
29
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
16
1
6
19
W
5
4
7
2.13
W
1
1
8
5
L
Baba Yaga
Donk3yKongg
Baba Yaga
0
7
0
0
L
Medusa
GUNNARR66
Medusa
2
7
2
0.43
W
Achilles
KingWike
Achilles
4
3
4
2
L
1
6
2
0.33
L
Thor
Shammie
Thor
3
5
1
0.7
L
Zhong Kui
hailski
Zhong Kui
3
4
1
0.88
W
Nu Wa
pbhazel
Nu Wa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
27,230
47,940
Taken
57,316
27,447
Mitigated
19,680
8,915
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,593
1,618
164
3,115
8,970
4,454
707
968
7,970
49,246
0
W
8,118
3,899
0
1,887
9,295
2,628
3,038
1,586
7,645
0
46,403
W
4,967
924
0
1,731
8,406
6,535
808
1,975
6,351
0
29,986
L
Baba Yaga
Donk3yKongg
Baba Yaga
5,415
297
99
4,117
15,428
4,244
894
8,846
6,085
40,264
0
L
Medusa
GUNNARR66
Medusa
5,320
1,725
195
1,746
10,601
2,509
710
4,507
5,950
0
32,585
W
Achilles
KingWike
Achilles
4,767
1,237
0
1,268
14,367
11,410
273
6,054
7,877
0
28,725
L
4,159
1,765
210
1,576
9,406
2,485
672
3,092
6,120
0
22,912
L
Thor
Shammie
Thor
2,851
702
0
3,350
11,778
3,498
0
5,078
6,454
0
45,993
L
Zhong Kui
hailski
Zhong Kui
9,485
1,762
0
3,621
10,103
6,944
2,382
1,275
8,694
47,884
0
W
Nu Wa
pbhazel
Nu Wa
11,420
1,941
0
750
6,902
2,420
1,336
3,751
3,113
55,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
38,137
366
Minions Killed
353
0
Camps Cleared
0
1,536,375
Distance Traveled
1,323,836
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,396
650
82
5
0
315,870
1
W
Skadi
8,857
554
88
6
0
252,304
0
W
Chaac
7,685
480
59
4
0
344,037
3
L
Baba Yaga
7,186
449
72
5
0
272,972
5
L
Medusa
6,860
429
60
4
0
248,350
0
W
Achilles
8,052
503
40
3
0
312,368
0
L
Artemis
6,860
429
42
3
0
240,144
3
L
Thor
8,519
532
83
5
0
308,755
1
L
Zhong Kui
8,712
545
96
6
0
253,615
0
W
Nu Wa
8,779
549
97
6
0
311,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role