Player Matchup

Sol
Sol
MoonPrincess1012
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SGTNV83
Tsukuyomi
Level 121
God Stats
13W - 14L
1,469 SR
Queue Stats
377W - 372L
1,489 Elo+
Party 2
Chang'e
Chang'e
SuperCamilla
Chang'e
Level 139
God Stats
3W - 2L
1,673 SR
Queue Stats
12W - 13L
1,413 Elo+
Party 1
Izanami
Izanami
Th3 AsSAsSiN919
Izanami
Level 81
God Stats
11W - 3L
1,553 SR
Queue Stats
58W - 66L
1,418 Elo+
Solo
Bacchus
Bacchus
farrow45
Bacchus
Level 140
God Stats
20W - 16L
1,422 SR
Queue Stats
340W - 321L
1,468 Elo+
Party 2
Team Averages
Level 118
1,523 SR
1,444 Elo+

VS

Team Averages
Level 71
1,435 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
Forseti101
Cu Chulainn
Level 99
God Stats
107W - 99L
1,582 SR
Queue Stats
392W - 457L
1,445 Elo+
Party 3
Jing Wei
Jing Wei
HeroicYell
Jing Wei
Level 78
God Stats
1W - 5L
1,169 SR
Queue Stats
221W - 214L
1,470 Elo+
Solo
Fafnir
Fafnir
ItsyBitsyAce666
Fafnir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
NearTheReaper
Zhong Kui
Level 65
God Stats
12W - 14L
1,500 SR
Queue Stats
272W - 300L
1,440 Elo+
Party 3
Neith
Neith
WaywardDragon13
Neith
Level 61
God Stats
11W - 14L
1,426 SR
Queue Stats
68W - 89L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,341
1,134
13,419
8,547
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SGTNV83
Tsukuyomi
18
6 / 2 / 21
11,085
1,109
17,479
13,926
6,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
SuperCamilla
Chang'e
18
12 / 2 / 15
12,953
1,295
18,029
15,116
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 1 / 19
12,705
1,271
24,009
10,864
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
farrow45
Bacchus
17
1 / 4 / 21
10,139
1,014
9,132
11,925
14,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Forseti101
Cu Chulainn
16
2 / 10 / 6
10,527
1,053
13,328
26,102
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
HeroicYell
Jing Wei
15
3 / 7 / 5
10,011
1,001
14,924
14,481
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 8 / 6
10,048
1,005
4,014
20,338
16,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
NearTheReaper
Zhong Kui
16
1 / 5 / 8
9,805
981
10,436
13,836
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 5
10,616
1,062
13,754
11,394
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
33
Kills
10
10
Deaths
33
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Forseti101
Cu Chulainn
2
10
6
0.5
L
Jing Wei
HeroicYell
Jing Wei
3
7
5
0.79
L
2
8
6
0.63
W
6
1
15
13.5
L
Zhong Kui
NearTheReaper
Zhong Kui
1
5
8
1
W
Tsukuyomi
SGTNV83
Tsukuyomi
6
2
21
8.25
W
Chang'e
SuperCamilla
Chang'e
12
2
15
9.75
W
8
1
19
17.5
L
2
3
5
1.5
W
Bacchus
farrow45
Bacchus
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,068
Damage
56,456
60,378
Taken
86,151
35,674
Mitigated
60,411
18,911
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Forseti101
Cu Chulainn
13,328
878
0
1,705
26,102
23,021
0
13,014
13,088
5,362
31,549
L
Jing Wei
HeroicYell
Jing Wei
14,924
10,923
738
807
14,481
6,089
0
6,085
8,396
0
29,288
L
4,014
1,661
0
943
20,338
16,348
0
8,823
11,515
12,877
0
W
13,419
3,421
0
3,581
8,547
3,351
0
2,255
6,292
38,807
0
L
Zhong Kui
NearTheReaper
Zhong Kui
10,436
1,029
0
1,238
13,836
9,940
0
6,313
7,523
13,509
0
W
Tsukuyomi
SGTNV83
Tsukuyomi
17,479
4,356
0
2,948
13,926
6,195
0
3,701
10,165
0
26,411
W
Chang'e
SuperCamilla
Chang'e
18,029
216
5,752
6,282
15,116
6,075
0
3,269
11,667
36,906
0
W
24,009
14,656
0
120
10,864
5,456
0
3,094
7,620
0
56,647
L
13,754
4,504
0
2,288
11,394
5,013
0
6,345
5,049
0
60,576
W
Bacchus
farrow45
Bacchus
9,132
527
50
178
11,925
14,597
0
4,116
7,593
17,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,223
Gold Earned
51,007
208
Minions Killed
191
11
Camps Cleared
4
971,487
Distance Traveled
903,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,527
1,053
41
4
0
199,615
0
L
Jing Wei
10,011
1,001
31
3
3
214,298
0
L
Fafnir
10,048
1,005
13
1
0
188,243
2
W
Sol
11,341
1,134
51
5
0
177,484
0
L
Zhong Kui
9,805
981
8
1
0
144,668
0
W
Tsukuyomi
11,085
1,109
18
2
1
227,532
0
W
Chang'e
12,953
1,295
50
5
1
206,544
0
W
Izanami
12,705
1,271
72
7
9
173,980
0
L
Neith
10,616
1,062
98
10
1
156,856
0
W
Bacchus
10,139
1,014
17
2
0
185,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role