Player Matchup

Danzaburou
Danzaburou
Platinum III
IITuskAct4II
Danzaburou
Platinum III
Level 128
God Stats
3W - 3L
1,429 SR
Queue Stats
63W - 61L
1,842 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
OsmPapatl03
Erlang Shen
Platinum III
Level 155
God Stats
1W - 2L
1,798 SR
Queue Stats
325W - 326L
1,904 MMR
Party 2
Bastet
Bastet
Gold II
Spades50k3
Bastet
Gold II
Level 141
God Stats
4W - 5L
1,645 SR
Queue Stats
154W - 154L
1,780 MMR
Solo
Raijin
Raijin
Platinum IV
Surnix
Raijin
Platinum IV
Level 137
God Stats
3W - 3L
1,484 SR
Queue Stats
363W - 360L
1,807 MMR
Solo
King Arthur
King Arthur
Platinum II
lvl 1 Viper
King Arthur
Platinum II
Level 128
God Stats
19W - 16L
1,689 SR
Queue Stats
725W - 715L
1,810 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,609 SR
1,829 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,622 SR
1,867 MMR
Nemesis
Nemesis
Platinum IV
ChemaNajera
Nemesis
Platinum IV
Level 147
God Stats
2W - 2L
1,714 SR
Queue Stats
74W - 67L
1,679 MMR
Party 1
Bellona
Bellona
Gold I
LOCACHIS
Bellona
Gold I
Level 87
God Stats
10W - 6L
1,585 SR
Queue Stats
48W - 40L
1,748 MMR
Solo
Merlin
Merlin
Diamond V
iMcLooviin
Merlin
Diamond V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 106L
2,071 MMR
Party 3
Sylvanus
Sylvanus
Diamond V
lm GaryHanma
Sylvanus
Diamond V
Level 156
God Stats
50W - 48L
1,680 SR
Queue Stats
194W - 173L
1,970 MMR
Party 3
Apollo
Apollo
Platinum II
rubendelao
Apollo
Platinum II
Level 140
God Stats
61W - 57L
1,633 SR
Queue Stats
521W - 515L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IITuskAct4II
Danzaburou
18
2 / 6 / 2
12,416
460
12,937
19,707
8,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
OsmPapatl03
Erlang Shen
18
6 / 7 / 7
13,777
510
11,797
32,293
41,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
Spades50k3
Bastet
19
2 / 7 / 3
11,599
430
16,674
23,904
9,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Surnix
Raijin
20
5 / 3 / 3
12,691
470
23,996
21,694
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
lvl 1 Viper
King Arthur
19
0 / 8 / 7
12,202
452
10,562
30,691
28,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetAthenaTiamatGilgameshAphrodite

VS

Bans
LokiJanusCu ChulainnSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChemaNajera
Nemesis
20
9 / 3 / 10
16,548
613
21,303
26,818
17,824
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
LOCACHIS
Bellona
20
8 / 2 / 10
17,542
650
20,962
20,793
20,584
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
iMcLooviin
Merlin
20
8 / 5 / 10
17,187
637
23,238
20,415
8,948
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
lm GaryHanma
Sylvanus
20
3 / 3 / 15
14,520
538
15,582
23,825
29,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
rubendelao
Apollo
20
3 / 2 / 8
16,869
625
16,264
16,012
8,489
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
15
Kills
31
31
Deaths
15
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChemaNajera
Nemesis
9
3
10
4.67
L
Danzaburou
IITuskAct4II
Danzaburou
2
6
2
0.5
W
Bellona
LOCACHIS
Bellona
8
2
10
6.5
L
Erlang Shen
OsmPapatl03
Erlang Shen
6
7
7
1.36
L
Bastet
Spades50k3
Bastet
2
7
3
0.5
L
Raijin
Surnix
Raijin
5
3
3
2.17
W
Merlin
iMcLooviin
Merlin
8
5
10
2.6
W
Sylvanus
lm GaryHanma
Sylvanus
3
3
15
3.5
L
King Arthur
lvl 1 Viper
King Arthur
0
8
7
0.44
W
Apollo
rubendelao
Apollo
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,966
Damage
97,349
128,289
Taken
107,863
97,028
Mitigated
85,064
33,676
Healing
50,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChemaNajera
Nemesis
21,303
11,233
0
9,248
26,818
17,824
0
4,736
22,082
0
168,674
L
Danzaburou
IITuskAct4II
Danzaburou
12,937
5,907
0
7,396
19,707
8,105
603
5,334
14,235
0
94,484
W
Bellona
LOCACHIS
Bellona
20,962
9,339
0
5,888
20,793
20,584
3,572
3,847
16,946
288
115,365
L
Erlang Shen
OsmPapatl03
Erlang Shen
11,797
4,078
0
5,948
32,293
41,731
26
10,794
21,168
726
45,077
L
Bastet
Spades50k3
Bastet
16,674
3,779
0
6,029
23,904
9,494
304
6,069
17,623
0
98,382
L
Raijin
Surnix
Raijin
23,996
1,205
176
6,129
21,694
8,776
39
11,790
9,524
111,793
0
W
Merlin
iMcLooviin
Merlin
23,238
1,345
1,078
8,098
20,415
8,948
3,914
8,013
12,402
135,995
0
W
Sylvanus
lm GaryHanma
Sylvanus
15,582
3,793
6,231
12,210
23,825
29,219
1,081
6,653
17,172
54,378
8,022
L
King Arthur
lvl 1 Viper
King Arthur
10,562
1,106
0
7,998
30,691
28,922
21
3,440
27,227
0
78,998
W
Apollo
rubendelao
Apollo
16,264
12,969
0
8,023
16,012
8,489
4,242
1,898
14,114
0
136,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
82,666
706
Minions Killed
915
0
Camps Cleared
0
2,472,933
Distance Traveled
2,676,088
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,548
613
159
6
0
614,752
2
L
Danzaburou
12,416
460
176
7
0
457,358
8
W
Bellona
17,542
650
199
7
0
556,501
9
L
Erlang Shen
13,777
510
57
2
0
510,316
9
L
Bastet
11,599
430
134
5
0
512,199
4
L
Raijin
12,691
470
183
7
0
476,110
4
W
Merlin
17,187
637
247
9
0
484,050
8
W
Sylvanus
14,520
538
110
4
0
486,821
2
L
King Arthur
12,202
452
156
6
0
516,950
2
W
Apollo
16,869
625
200
7
0
533,964
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role