Player Matchup

Janus
Janus
GoingP0STAL
Janus
Level 65
God Stats
3W - 4L
1,517 SR
Queue Stats
114W - 93L
1,516 Elo+
Party 2
Anubis
Anubis
JackESteag
Anubis
Level 107
God Stats
4W - 2L
1,440 SR
Queue Stats
383W - 306L
1,528 Elo+
Party 2
Neith
Neith
ShagMagnum
Neith
Level 43
God Stats
17W - 12L
1,704 SR
Queue Stats
450W - 349L
1,512 Elo+
Party 2
Cerberus
Cerberus
crossedouteyes
Cerberus
Level 90
God Stats
25W - 16L
1,633 SR
Queue Stats
660W - 565L
1,524 Elo+
Party 2
Ra
Ra
lcorp93
Ra
Level 60
God Stats
2W - 3L
1,635 SR
Queue Stats
207W - 179L
1,529 Elo+
Solo
Team Averages
Level 73
1,586 SR
1,522 Elo+

VS

Team Averages
Level 116
1,560 SR
1,506 Elo+
Baron Samedi
Baron Samedi
BillClintonDrip
Baron Samedi
Level 102
God Stats
8W - 7L
1,557 SR
Queue Stats
294W - 268L
1,526 Elo+
Party 1
Scylla
Scylla
Frankieb4205189
Scylla
Level 129
God Stats
7W - 1L
1,520 SR
Queue Stats
239W - 247L
1,464 Elo+
Party 1
Bacchus
Bacchus
Lucidx25
Bacchus
Level 102
God Stats
3W - 5L
1,555 SR
Queue Stats
407W - 407L
1,501 Elo+
Party 1
Medusa
Medusa
Splashz8
Medusa
Level 104
God Stats
3W - 1L
1,668 SR
Queue Stats
239W - 226L
1,523 Elo+
Party 1
Cupid
Cupid
True Pocket
Cupid
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 97L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
12,526
696
16,211
10,973
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
JackESteag
Anubis
20
6 / 4 / 7
12,964
720
18,085
10,164
5,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
3 / 7 / 10
11,276
626
12,398
19,366
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
0 / 9 / 15
11,183
621
11,758
28,987
28,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 9
13,255
736
13,899
14,740
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillClintonDrip
Baron Samedi
20
7 / 5 / 11
13,380
743
18,038
20,418
8,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 12
13,721
762
14,735
14,179
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lucidx25
Bacchus
20
5 / 6 / 23
13,030
724
12,183
22,974
32,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Splashz8
Medusa
20
2 / 4 / 16
11,940
663
12,784
13,184
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 13
13,304
739
16,391
19,553
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
106
25
Kills
31
31
Deaths
25
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BillClintonDrip
Baron Samedi
7
5
11
2.5
W
9
5
12
3
L
5
5
12
2.2
L
Anubis
JackESteag
Anubis
6
4
7
2.38
W
Bacchus
Lucidx25
Bacchus
5
6
23
2.75
L
Neith
3
7
10
1.14
W
Medusa
Splashz8
Medusa
2
4
16
2.5
W
8
5
13
2.9
L
Cerberus
0
9
15
0.83
L
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,351
Damage
74,131
84,230
Taken
90,308
58,533
Mitigated
56,281
28,722
Healing
41,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BillClintonDrip
Baron Samedi
18,038
655
4,695
7,160
20,418
8,107
347
15,030
5,388
51,965
0
W
14,735
1,072
2,265
3,207
14,179
4,864
988
9,737
4,442
29,444
0
L
16,211
179
0
201
10,973
5,747
517
5,050
5,923
42,202
0
L
Anubis
JackESteag
Anubis
18,085
154
0
1,825
10,164
5,732
212
5,350
4,814
41,723
0
W
Bacchus
Lucidx25
Bacchus
12,183
679
2,903
4,130
22,974
32,039
71
11,555
11,419
20,221
0
L
Neith
12,398
5,448
588
4,979
19,366
8,750
755
11,013
8,353
0
22,468
W
Medusa
Splashz8
Medusa
12,784
6,385
3,082
2,406
13,184
4,107
1,985
10,485
2,699
0
26,573
W
16,391
8,567
3,433
8,251
19,553
7,164
2,532
13,146
6,407
0
43,648
L
Cerberus
11,758
318
448
7,441
28,987
28,656
102
12,020
16,967
28,953
0
L
13,899
729
8,969
4,271
14,740
9,648
220
11,523
3,217
34,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
65,375
228
Minions Killed
198
0
Camps Cleared
0
1,405,996
Distance Traveled
1,526,135
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,380
743
73
4
0
305,516
2
W
Scylla
13,721
762
41
2
0
302,102
0
L
Janus
12,526
696
45
3
0
270,220
0
L
Anubis
12,964
720
59
3
0
264,404
0
W
Bacchus
13,030
724
9
1
0
335,063
2
L
Neith
11,276
626
36
2
0
281,666
0
W
Medusa
11,940
663
30
2
0
319,885
2
W
Cupid
13,304
739
45
3
0
263,569
3
L
Cerberus
11,183
621
51
3
0
295,168
0
L
Ra
13,255
736
37
2
0
294,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role