Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CCambria
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LastSwordsman77
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
SirMadHouse
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Odin
Odin
XTodoroki4LifeX
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,479 Elo+

VS

Team Averages
Level 98
1,476 SR
1,483 Elo+
Thoth
Thoth
AnglesOnEnd
Thoth
Level 29
God Stats
1W - 0L
1,510 SR
Queue Stats
5W - 7L
1,501 Elo+
Solo
Anhur
Anhur
Rafamendooza1
Anhur
Level 123
God Stats
1W - 1L
1,766 SR
Queue Stats
59W - 47L
1,498 Elo+
Party 1
Hercules
Hercules
SpantaUP907
Hercules
Level 29
God Stats
2W - 1L
1,148 SR
Queue Stats
19W - 18L
1,474 Elo+
Solo
Jing Wei
Jing Wei
angelrey1806
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,493 Elo+
Party 1
Rama
Rama
mxblack318
Rama
Level 148
God Stats
4W - 10L
1,454 SR
Queue Stats
599W - 627L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 4 / 3
8,300
638
9,993
9,513
3,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
CCambria
Cernunnos
17
2 / 4 / 4
9,100
700
16,781
12,959
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 4
7,665
590
5,075
9,705
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
SirMadHouse
Kuzenbo
12
0 / 7 / 4
7,058
543
7,972
14,874
17,791
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 5 / 3
7,744
596
5,925
10,810
8,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 4
11,350
873
15,473
5,006
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 1 / 17
10,388
799
9,382
10,519
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SpantaUP907
Hercules
17
2 / 1 / 16
10,665
820
5,474
18,740
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
angelrey1806
Jing Wei
18
6 / 1 / 17
10,464
805
13,711
10,005
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 15
9,137
703
7,495
10,326
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
6
Kills
26
26
Deaths
6
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
3
0.88
W
14
1
4
16
L
Cernunnos
CCambria
Cernunnos
2
4
4
1
L
1
6
4
0.5
W
3
1
17
11.5
L
Kuzenbo
SirMadHouse
Kuzenbo
0
7
4
0.29
W
Hercules
SpantaUP907
Hercules
2
1
16
10
L
1
5
3
0.5
W
Jing Wei
angelrey1806
Jing Wei
6
1
17
14.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
51,535
57,861
Taken
54,596
38,569
Mitigated
41,470
14,907
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,993
103
1,969
1,447
9,513
3,836
0
2,332
7,181
0
28,919
W
15,473
120
632
664
5,006
2,522
449
771
4,235
31,071
0
L
Cernunnos
CCambria
Cernunnos
16,781
5,289
1,326
4,173
12,959
5,136
0
2,415
10,544
0
35,435
L
5,075
405
2,085
1,142
9,705
3,521
0
2,438
7,267
0
8,475
W
9,382
3,239
2,514
3,512
10,519
5,275
132
2,238
8,281
0
21,781
L
Kuzenbo
SirMadHouse
Kuzenbo
7,972
3,063
573
1,321
14,874
17,791
0
4,475
10,399
11,051
0
W
Hercules
SpantaUP907
Hercules
5,474
819
2,273
6,769
18,740
22,436
66
2,664
16,076
0
10,449
L
5,925
802
384
487
10,810
8,285
0
3,813
6,997
0
10,684
W
Jing Wei
angelrey1806
Jing Wei
13,711
9,270
2,478
3,456
10,005
5,248
1,255
659
9,346
0
35,260
W
7,495
6,018
1,362
1,215
10,326
5,989
3,067
1,640
8,686
0
18,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
52,004
90
Minions Killed
160
0
Camps Cleared
0
1,105,318
Distance Traveled
1,113,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,300
638
32
2
0
200,958
1
W
Thoth
11,350
873
38
3
0
249,505
0
L
Cernunnos
9,100
700
43
3
0
226,797
3
L
Fenrir
7,665
590
7
1
0
233,155
0
W
Anhur
10,388
799
31
2
0
227,269
0
L
Kuzenbo
7,058
543
2
0
0
225,558
0
W
Hercules
10,665
820
17
1
0
236,383
1
L
Odin
7,744
596
6
0
0
218,850
0
W
Jing Wei
10,464
805
42
3
0
211,946
0
W
Rama
9,137
703
32
2
0
188,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role