Player Matchup

Sol
Sol
TomDaBomb00
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,537 Elo+
Party 2
Persephone
Persephone
Yernansotrox
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
danielll55
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
pitchblack128
Chaac
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,295 Elo+
Solo
Fenrir
Fenrir
scootindaddy
Fenrir
Level 108
God Stats
1W - 4L
1,541 SR
Queue Stats
125W - 114L
1,530 Elo+
Party 2
Team Averages
Level 103
1,508 SR
1,472 Elo+

VS

Team Averages
Level 108
1,556 SR
1,658 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BallisticPotato
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Goоn
Discordia
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 4L
1,875 Elo+
Party 1
Merlin
Merlin
Goоse
Merlin
Level 156
God Stats
5W - 1L
1,719 SR
Queue Stats
346W - 96L
1,915 Elo+
Party 1
Anhur
Anhur
PapaSparkles
Anhur
Level 117
God Stats
3W - 2L
1,563 SR
Queue Stats
246W - 241L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
7,881
788
9,525
11,098
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Yernansotrox
Persephone
15
0 / 2 / 8
7,898
790
16,496
6,663
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
1 / 9 / 5
7,375
738
5,524
16,268
14,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 6
8,285
829
7,464
25,920
17,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
4 / 1 / 2
8,417
842
3,795
4,519
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 3 / 10
8,565
857
7,077
15,203
11,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 9
7,834
783
3,891
8,323
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Goоn
Discordia
15
2 / 2 / 14
8,732
873
18,402
11,004
4,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Goоse
Merlin
17
11 / 3 / 8
10,308
1,031
19,549
9,676
4,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 1 / 11
9,466
947
9,078
11,057
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
10
Kills
20
20
Deaths
11
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
10
2.67
W
1
2
9
2.75
W
Discordia
Goоn
Discordia
2
2
14
4.5
W
Merlin
Goоse
Merlin
11
3
8
5
W
3
1
11
8.5
L
3
4
4
1.25
L
Persephone
Yernansotrox
Persephone
0
2
8
2
L
Horus
1
9
5
0.39
L
2
4
6
1.25
L
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,804
Damage
57,997
64,468
Taken
55,263
40,901
Mitigated
30,357
27,187
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,077
1,413
1,526
4,936
15,203
11,858
167
8,245
6,744
0
15,862
W
3,891
265
10,322
3,620
8,323
4,246
155
3,982
4,297
6,721
0
W
Discordia
Goоn
Discordia
18,402
2,612
214
501
11,004
4,581
975
4,695
6,199
32,792
0
W
Merlin
Goоse
Merlin
19,549
1,450
537
301
9,676
4,412
1,015
5,126
4,434
39,485
0
W
9,078
3,934
1,970
2,155
11,057
5,260
2,950
5,064
5,913
0
20,030
L
9,525
1,885
0
4,397
11,098
4,398
1,500
9,756
1,342
22,642
0
L
Persephone
Yernansotrox
Persephone
16,496
400
1,479
2,750
6,663
2,379
0
5,315
1,346
29,904
0
L
Horus
5,524
1,985
1,274
1,310
16,268
14,525
0
10,498
5,770
2,164
4,655
L
7,464
1,065
1,218
12,900
25,920
17,820
228
13,681
12,239
0
17,951
L
Fenrir
3,795
402
173
1,686
4,519
1,779
0
2,590
1,929
0
5,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
44,905
82
Minions Killed
119
0
Camps Cleared
0
724,607
Distance Traveled
902,680
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,565
857
10
1
0
194,501
1
W
Hel
7,834
783
8
1
0
191,148
0
W
Discordia
8,732
873
35
4
0
172,399
0
W
Merlin
10,308
1,031
39
4
0
168,384
0
W
Anhur
9,466
947
27
3
0
176,248
1
L
Sol
7,881
788
38
4
0
150,930
1
L
Persephone
7,898
790
18
2
0
164,535
0
L
Horus
7,375
738
4
0
0
141,961
3
L
Chaac
8,285
829
21
2
0
169,901
0
L
Fenrir
8,417
842
1
0
0
97,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role