Player Matchup

Da Ji
Da Ji
Boutch333
Da Ji
Level 68
God Stats
27W - 29L
1,465 SR
Queue Stats
61W - 62L
1,482 Elo+
Party 1
Persephone
Persephone
H3llF1sh547
Persephone
Level 68
God Stats
3W - 2L
1,360 SR
Queue Stats
71W - 75L
1,468 Elo+
Party 1
Neith
Neith
Jjouess
Neith
Level 34
God Stats
11W - 8L
1,588 SR
Queue Stats
138W - 159L
1,418 Elo+
Party 2
Ymir
Ymir
Raiyga57200
Ymir
Level 40
God Stats
60W - 41L
1,573 SR
Queue Stats
214W - 231L
1,422 Elo+
Party 2
Zeus
Zeus
V1G3AN7
Zeus
Level 58
God Stats
15W - 18L
1,430 SR
Queue Stats
40W - 48L
1,439 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,446 Elo+

VS

Team Averages
Level 60
1,524 SR
1,435 Elo+
Horus
Horus
Blended Baby
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 3
Merlin
Merlin
MrStarStruck
Merlin
Level 88
God Stats
0W - 1L
1,632 SR
Queue Stats
68W - 77L
1,455 Elo+
Party 3
Jing Wei
Jing Wei
TrixieStark
Jing Wei
Level 64
God Stats
31W - 38L
1,525 SR
Queue Stats
476W - 535L
1,473 Elo+
Solo
Ymir
Ymir
churilla4
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 3
Janus
Janus
xCattieBrie
Janus
Level 28
God Stats
0W - 2L
1,462 SR
Queue Stats
3W - 7L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boutch333
Da Ji
20
11 / 2 / 15
14,627
1,045
19,559
9,598
5,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
H3llF1sh547
Persephone
20
5 / 0 / 21
13,959
997
21,609
9,083
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Jjouess
Neith
20
6 / 2 / 22
13,756
983
23,161
14,384
5,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 28
14,046
1,003
6,298
14,998
17,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
V1G3AN7
Zeus
20
15 / 3 / 14
14,801
1,057
27,679
8,771
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
11,010
786
974
16,275
18,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
19
2 / 5 / 3
13,229
945
16,313
16,011
5,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TrixieStark
Jing Wei
18
6 / 11 / 2
13,946
996
15,929
23,637
8,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
19
0 / 10 / 2
11,900
850
2,895
26,679
27,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 12 / 2
11,639
831
17,359
20,777
6,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
19
41
Kills
8
8
Deaths
41
100
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Da Ji
Boutch333
Da Ji
11
2
15
9.25
W
Persephone
H3llF1sh547
Persephone
5
0
21
15.5
W
Neith
Jjouess
Neith
6
2
22
8.5
L
Merlin
2
5
3
0.7
W
4
1
28
18
L
Jing Wei
TrixieStark
Jing Wei
6
11
2
0.64
W
Zeus
V1G3AN7
Zeus
15
3
14
7.33
L
Ymir
0
10
2
0.1
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,306
Damage
53,470
56,834
Taken
103,379
35,286
Mitigated
67,520
10,861
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
974
535
1,717
2,378
16,275
18,427
0
8,013
8,262
0
8,191
W
Da Ji
Boutch333
Da Ji
19,559
5,848
0
793
9,598
5,125
0
768
8,830
0
29,983
W
Persephone
H3llF1sh547
Persephone
21,609
1,042
954
3,686
9,083
3,404
0
6,795
2,288
50,879
0
W
Neith
Jjouess
Neith
23,161
11,342
0
4,584
14,384
5,979
0
11,363
3,021
0
48,966
L
Merlin
16,313
605
1,020
4,142
16,011
5,949
0
5,844
10,167
79,662
0
W
6,298
128
0
0
14,998
17,041
0
12,225
2,773
24,828
0
L
Jing Wei
TrixieStark
Jing Wei
15,929
12,666
0
933
23,637
8,597
0
11,504
12,133
0
26,779
W
Zeus
V1G3AN7
Zeus
27,679
2,610
0
844
8,771
3,737
0
5,416
3,355
53,480
0
L
Ymir
2,895
170
0
274
26,679
27,690
0
18,841
7,838
24,518
0
L
17,359
171
1,219
1,736
20,777
6,857
0
11,384
9,393
37,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,189
Gold Earned
61,724
278
Minions Killed
251
13
Camps Cleared
7
1,225,746
Distance Traveled
1,179,080
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,010
786
11
1
2
198,168
0
W
Da Ji
14,627
1,045
16
1
8
278,712
0
W
Persephone
13,959
997
92
7
2
259,628
1
W
Neith
13,756
983
78
6
1
232,342
0
L
Merlin
13,229
945
117
8
0
238,895
0
W
Ymir
14,046
1,003
30
2
2
255,767
0
L
Jing Wei
13,946
996
17
1
4
313,131
1
W
Zeus
14,801
1,057
62
4
0
199,297
0
L
Ymir
11,900
850
63
5
0
222,736
0
L
Janus
11,639
831
43
3
1
206,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role