Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
IPOLITAN
Cupid
Level 120
God Stats
18W - 25L
1,590 SR
Queue Stats
320W - 363L
1,423 Elo+
Solo
Nemesis
Nemesis
Minihupe88
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
ShuTenDōJi
Cthulhu
Level 160
God Stats
3W - 5L
1,618 SR
Queue Stats
67W - 53L
1,456 Elo+
Party 2
Anubis
Anubis
nswaar
Anubis
Level 93
God Stats
10W - 8L
1,456 SR
Queue Stats
61W - 82L
1,382 Elo+
Party 2
Team Averages
Level 100
1,533 SR
1,452 Elo+

VS

Team Averages
Level 51
1,491 SR
1,400 Elo+
Chang'e
Chang'e
ChibiMouette
Chang'e
Level 33
God Stats
42W - 50L
1,469 SR
Queue Stats
464W - 500L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
Elystic
Guan Yu
Level 28
God Stats
4W - 3L
1,456 SR
Queue Stats
52W - 61L
1,400 Elo+
Party 3
Arachne
Arachne
LukasDDX
Arachne
Level 67
God Stats
8W - 5L
1,550 SR
Queue Stats
76W - 78L
1,433 Elo+
Party 3
Freya
Freya
SatanLuiMM
Freya
Level 39
God Stats
320W - 278L
1,482 SR
Queue Stats
508W - 531L
1,400 Elo+
Party 1
Zeus
Zeus
有个性的人
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 2 / 5
11,143
531
11,776
18,224
7,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
IPOLITAN
Cupid
20
5 / 6 / 4
12,417
591
10,871
12,966
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Minihupe88
Nemesis
17
2 / 4 / 5
10,412
496
5,383
15,645
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ShuTenDōJi
Cthulhu
19
5 / 4 / 10
12,232
582
13,095
16,367
14,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
nswaar
Anubis
16
7 / 7 / 3
11,039
526
9,423
17,775
8,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChibiMouette
Chang'e
16
1 / 5 / 8
9,480
451
6,632
10,553
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Elystic
Guan Yu
16
2 / 6 / 12
10,328
492
6,123
15,117
11,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
LukasDDX
Arachne
19
9 / 6 / 7
12,870
613
21,473
19,488
10,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
18
8 / 4 / 0
11,245
535
5,170
11,598
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 9 / 5
10,403
495
11,215
14,517
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
29
Kills
23
23
Deaths
30
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
2
5
6.25
W
Chang'e
ChibiMouette
Chang'e
1
5
8
1
W
Guan Yu
Elystic
Guan Yu
2
6
12
1.33
L
Cupid
IPOLITAN
Cupid
5
6
4
1.17
W
Arachne
LukasDDX
Arachne
9
6
7
2.08
L
Nemesis
Minihupe88
Nemesis
2
4
5
1.13
W
Freya
8
4
0
2
L
Cthulhu
ShuTenDōJi
Cthulhu
5
4
10
2.5
L
Anubis
nswaar
Anubis
7
7
3
1.21
W
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
50,613
80,977
Taken
71,273
41,932
Mitigated
36,107
20,545
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,776
2,585
0
7,428
18,224
7,447
0
5,046
12,840
0
72,823
W
Chang'e
ChibiMouette
Chang'e
6,632
564
2,754
3,190
10,553
5,711
815
2,880
7,583
38,289
0
W
Guan Yu
Elystic
Guan Yu
6,123
1,655
1,962
4,282
15,117
11,639
615
5,303
9,548
0
32,276
L
Cupid
IPOLITAN
Cupid
10,871
6,145
0
1,515
12,966
4,981
1,800
5,798
6,926
0
97,378
W
Arachne
LukasDDX
Arachne
21,473
15,667
0
5,144
19,488
10,750
2,725
6,324
12,952
0
97,198
L
Nemesis
Minihupe88
Nemesis
5,383
2,023
0
4,070
15,645
6,480
0
4,328
11,167
0
73,479
W
Freya
5,170
1,274
0
4,205
11,598
4,083
1,209
2,301
9,145
41,094
0
L
Cthulhu
ShuTenDōJi
Cthulhu
13,095
468
143
1,806
16,367
14,739
20
2,180
14,099
73,832
0
L
Anubis
nswaar
Anubis
9,423
368
0
5,583
17,775
8,285
810
4,409
12,928
62,542
0
W
11,215
2,001
0
3,655
14,517
3,924
713
5,562
8,945
66,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,243
Gold Earned
54,326
632
Minions Killed
441
0
Camps Cleared
0
1,880,340
Distance Traveled
1,898,407
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,143
531
102
5
0
449,393
4
W
Chang'e
9,480
451
63
3
0
401,977
12
W
Guan Yu
10,328
492
54
3
0
367,477
4
L
Cupid
12,417
591
158
8
0
336,890
1
W
Arachne
12,870
613
132
6
0
425,122
0
L
Nemesis
10,412
496
104
5
0
393,142
1
W
Freya
11,245
535
78
4
0
377,338
2
L
Cthulhu
12,232
582
152
7
0
379,435
3
L
Anubis
11,039
526
116
6
0
321,480
2
W
Zeus
10,403
495
114
5
0
326,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role