Player Matchup

Agni
Agni
Aggroware
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,362 Elo+
Party 2
Cerberus
Cerberus
Bojuka
Cerberus
Level 17
God Stats
12W - 8L
1,591 SR
Queue Stats
51W - 53L
1,475 Elo+
Party 2
Nemesis
Nemesis
StayPewPewNu
Nemesis
Level 60
God Stats
2W - 4L
1,461 SR
Queue Stats
286W - 255L
1,513 Elo+
Party 2
Thanatos
Thanatos
legendaryskeet
Thanatos
Level 54
God Stats
1W - 0L
1,200 SR
Queue Stats
18W - 22L
1,506 Elo+
Party 2
Neith
Neith
viciou5v
Neith
Level 14
God Stats
14W - 10L
1,570 SR
Queue Stats
31W - 24L
1,485 Elo+
Party 2
Team Averages
Level 32
1,464 SR
1,468 Elo+

VS

Team Averages
Level 28
1,489 SR
1,537 Elo+
Cerberus
Cerberus
Brankovich
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ColdSRS
Agni
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,829 Elo+
Party 1
Chernobog
Chernobog
CrescentDusk
Chernobog
Level 8
God Stats
8W - 13L
1,468 SR
Queue Stats
118W - 97L
1,439 Elo+
Solo
Serqet
Serqet
PriorByCycle951
Serqet
Level 29
God Stats
0W - 6L
1,456 SR
Queue Stats
76W - 69L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
SilvoniasFenrir
Gilgamesh
Level 9
God Stats
1W - 4L
1,522 SR
Queue Stats
26W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 3 / 9
9,726
512
6,319
8,756
2,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Bojuka
Cerberus
14
5 / 3 / 14
9,981
525
7,369
10,505
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
StayPewPewNu
Nemesis
18
18 / 1 / 9
11,959
629
20,733
14,443
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
1 / 7 / 8
8,239
434
4,636
8,891
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
viciou5v
Neith
15
2 / 5 / 11
9,259
487
8,215
10,014
3,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brankovich
Cerberus
13
1 / 8 / 9
7,708
406
7,047
18,948
12,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
ColdSRS
Agni
13
2 / 4 / 3
8,351
440
5,127
9,093
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
CrescentDusk
Chernobog
16
4 / 4 / 1
10,097
531
4,132
7,237
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 4
9,884
520
5,607
14,812
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
SilvoniasFenrir
Gilgamesh
16
7 / 7 / 1
9,763
514
11,068
15,358
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
30
Kills
19
19
Deaths
31
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
4
3
9
2.83
W
Cerberus
Bojuka
Cerberus
5
3
14
4
L
Cerberus
Brankovich
Cerberus
1
8
9
0.69
L
Agni
ColdSRS
Agni
2
4
3
0.88
L
Chernobog
CrescentDusk
Chernobog
4
4
1
1.13
L
5
8
4
0.88
L
Gilgamesh
SilvoniasFenrir
Gilgamesh
7
7
1
1.07
W
Nemesis
StayPewPewNu
Nemesis
18
1
9
22.5
W
Thanatos
1
7
8
0.71
W
Neith
viciou5v
Neith
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
32,981
52,609
Taken
65,448
26,495
Mitigated
28,467
12,357
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,319
877
154
728
8,756
2,620
511
1,705
6,839
37,070
0
W
Cerberus
Bojuka
Cerberus
7,369
509
0
2,088
10,505
7,134
36
3,556
6,535
30,280
0
L
Cerberus
Brankovich
Cerberus
7,047
1,123
327
4,001
18,948
12,225
66
3,374
15,514
37,727
0
L
Agni
ColdSRS
Agni
5,127
739
0
1,449
9,093
2,709
756
2,836
6,227
36,125
0
L
Chernobog
CrescentDusk
Chernobog
4,132
2,414
0
0
7,237
2,765
1,350
665
6,572
0
52,293
L
5,607
1,312
0
685
14,812
5,044
0
2,176
12,636
0
62,355
L
Gilgamesh
SilvoniasFenrir
Gilgamesh
11,068
3,518
0
2,098
15,358
5,724
244
4,637
10,331
0
54,077
W
Nemesis
StayPewPewNu
Nemesis
20,733
12,160
0
3,185
14,443
6,828
160
2,818
11,080
0
81,233
W
Thanatos
4,636
2,061
0
3,730
8,891
6,642
493
1,340
7,551
0
23,064
W
Neith
viciou5v
Neith
8,215
5,008
0
2,472
10,014
3,271
998
2,755
7,191
0
51,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
45,803
360
Minions Killed
497
0
Camps Cleared
0
1,810,729
Distance Traveled
1,705,414
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,726
512
74
4
0
347,002
4
W
Cerberus
9,981
525
58
3
0
411,724
2
L
Cerberus
7,708
406
67
4
0
333,942
8
L
Agni
8,351
440
92
5
0
317,874
0
L
Chernobog
10,097
531
123
6
0
367,258
1
L
Serqet
9,884
520
116
6
0
381,438
3
L
Gilgamesh
9,763
514
99
5
0
304,902
0
W
Nemesis
11,959
629
105
6
0
411,943
1
W
Thanatos
8,239
434
45
2
0
301,712
4
W
Neith
9,259
487
78
4
0
338,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role