Player Matchup

Danzaburou
Danzaburou
BetterPops
Danzaburou
Level 65
God Stats
0W - 4L
1,344 SR
Queue Stats
322W - 396L
1,377 Elo+
Solo
Achilles
Achilles
BufaloBilBovine
Achilles
Level 83
God Stats
4W - 2L
1,738 SR
Queue Stats
10W - 6L
1,516 Elo+
Solo
Thoth
Thoth
Eshudorashu
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 216L
1,664 Elo+
Solo
Cerberus
Cerberus
oym97
Cerberus
Level 76
God Stats
1W - 1L
1,647 SR
Queue Stats
74W - 77L
1,511 Elo+
Party 3
The Morrigan
The Morrigan
shmLegacy
The Morrigan
Level 128
God Stats
1W - 1L
1,407 SR
Queue Stats
24W - 31L
1,543 Elo+
Party 3
Team Averages
Level 84
1,527 SR
1,522 Elo+

VS

Team Averages
Level 95
1,399 SR
1,353 Elo+
Sol
Sol
AmericanSiren
Sol
Level 127
God Stats
8W - 10L
1,445 SR
Queue Stats
138W - 196L
1,409 Elo+
Solo
Cabrakan
Cabrakan
HuluWithCthulu
Cabrakan
Level 69
God Stats
5W - 8L
1,212 SR
Queue Stats
83W - 102L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
LordofFungi
Sylvanus
Level 68
God Stats
7W - 8L
1,563 SR
Queue Stats
113W - 133L
1,361 Elo+
Party 2
Tyr
Tyr
Pattywagon611
Tyr
Level 104
God Stats
1W - 0L
1,276 SR
Queue Stats
25W - 15L
1,470 Elo+
Party 1
Pele
Pele
ThreeDEcstacy
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BetterPops
Danzaburou
14
6 / 6 / 0
9,034
502
12,396
16,630
5,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
7 / 4 / 2
9,212
512
13,762
18,414
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 4 / 3
7,211
401
7,448
6,277
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
oym97
Cerberus
12
0 / 6 / 8
8,113
451
5,966
18,457
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
shmLegacy
The Morrigan
13
3 / 5 / 6
8,616
479
10,398
11,083
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,620
534
13,485
13,759
5,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
8 / 2 / 10
9,739
541
10,319
14,754
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LordofFungi
Sylvanus
14
6 / 3 / 11
9,092
505
12,580
16,124
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 3
9,568
532
4,741
12,458
8,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 5 / 5
9,184
510
10,277
15,718
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
25
25
Deaths
18
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
Danzaburou
BetterPops
Danzaburou
6
6
0
1
L
Achilles
7
4
2
2
L
1
4
3
0.63
W
Cabrakan
8
2
10
6.5
W
Sylvanus
LordofFungi
Sylvanus
6
3
11
3.83
W
1
4
3
0.63
W
5
5
5
1.5
L
Cerberus
oym97
Cerberus
0
6
8
0.67
L
The Morrigan
shmLegacy
The Morrigan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
51,402
70,861
Taken
72,813
35,087
Mitigated
47,201
21,767
Healing
28,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,485
4,605
401
7,349
13,759
5,106
2,096
4,248
9,301
64,870
0
L
Danzaburou
BetterPops
Danzaburou
12,396
6,957
0
6,179
16,630
5,565
0
9,502
7,128
0
54,302
L
Achilles
13,762
3,406
0
7,297
18,414
11,915
0
7,012
11,402
33
42,853
L
7,448
216
0
207
6,277
1,700
290
3,076
3,201
35,332
0
W
Cabrakan
10,319
1,447
0
1,091
14,754
17,781
303
4,871
9,799
25,604
0
W
Sylvanus
LordofFungi
Sylvanus
12,580
5,426
3,474
6,807
16,124
9,992
505
6,404
9,664
45,689
7,761
W
4,741
277
0
4,612
12,458
8,304
0
1,696
10,312
0
64,885
W
10,277
2,616
0
4,601
15,718
6,018
0
3,640
11,928
0
68,197
L
Cerberus
oym97
Cerberus
5,966
424
0
4,978
18,457
12,057
0
12,854
5,603
39,792
0
L
The Morrigan
shmLegacy
The Morrigan
10,398
1,296
0
3,106
11,083
3,850
154
3,245
7,838
42,131
4,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
47,203
392
Minions Killed
465
0
Camps Cleared
0
1,474,754
Distance Traveled
1,698,681
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,620
534
114
6
0
320,778
7
L
Danzaburou
9,034
502
99
6
0
293,794
2
L
Achilles
9,212
512
73
4
0
330,438
6
L
Thoth
7,211
401
57
3
0
207,384
0
W
Cabrakan
9,739
541
23
1
0
315,684
6
W
Sylvanus
9,092
505
84
5
0
310,513
1
W
Tyr
9,568
532
129
7
0
366,421
0
W
Pele
9,184
510
115
6
0
385,285
2
L
Cerberus
8,113
451
91
5
0
363,545
1
L
The Morrigan
8,616
479
72
4
0
279,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role