Player Matchup

Heimdallr
Heimdallr
Arcangel__x3
Heimdallr
Level 4
God Stats
5W - 7L
1,835 SR
Queue Stats
11W - 13L
1,755 Elo+
Solo
Anubis
Anubis
Asukabe
Anubis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Sylvanus
Sylvanus
DeathNew23
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,443 Elo+
Solo
Fenrir
Fenrir
DreadSquash991
Fenrir
Level 18
God Stats
26W - 30L
1,468 SR
Queue Stats
34W - 38L
1,448 Elo+
Solo
Poseidon
Poseidon
TravDog17
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Team Averages
Level 12
1,560 SR
1,410 Elo+

VS

Team Averages
Level 15
1,610 SR
1,530 Elo+
Nu Wa
Nu Wa
AstroKat32
Nu Wa
Level 22
God Stats
11W - 8L
1,706 SR
Queue Stats
183W - 187L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
EIGHT-1-SICKNESS
Sun Wukong
Level 7
God Stats
8W - 6L
1,527 SR
Queue Stats
21W - 21L
1,426 Elo+
Solo
Izanami
Izanami
EpicNuke99
Izanami
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 26L
1,608 Elo+
Party 2
Arachne
Arachne
KingHay
Arachne
Level 9
God Stats
5W - 4L
1,632 SR
Queue Stats
37W - 66L
1,573 Elo+
Solo
Ganesha
Ganesha
Shanedog9
Ganesha
Level 29
God Stats
22W - 9L
1,684 SR
Queue Stats
47W - 29L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arcangel__x3
Heimdallr
15
0 / 8 / 5
8,814
881
6,842
11,851
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Asukabe
Anubis
16
3 / 9 / 5
10,186
1,019
12,917
24,599
10,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DeathNew23
Sylvanus
15
1 / 6 / 3
9,309
931
3,919
15,980
14,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 2
10,036
1,004
10,290
15,905
6,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TravDog17
Poseidon
15
1 / 10 / 6
9,574
957
8,215
15,156
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 2 / 20
10,789
1,079
13,879
6,466
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
EIGHT-1-SICKNESS
Sun Wukong
17
9 / 2 / 15
11,349
1,135
9,639
8,280
5,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
EpicNuke99
Izanami
19
16 / 1 / 16
13,691
1,369
31,866
13,479
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
KingHay
Arachne
16
7 / 3 / 12
10,554
1,055
11,788
12,347
4,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Shanedog9
Ganesha
19
0 / 0 / 31
10,742
1,074
9,668
7,888
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
8
Kills
38
38
Deaths
8
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arcangel__x3
Heimdallr
0
8
5
0.31
W
Nu Wa
6
2
20
8
L
Anubis
Asukabe
Anubis
3
9
5
0.61
L
Sylvanus
DeathNew23
Sylvanus
1
6
3
0.42
L
3
5
2
0.8
W
Sun Wukong
EIGHT-1-SICKNESS
Sun Wukong
9
2
15
8.25
W
Izanami
EpicNuke99
Izanami
16
1
16
24
W
Arachne
KingHay
Arachne
7
3
12
4.33
W
Ganesha
Shanedog9
Ganesha
0
0
31
15.5
L
Poseidon
TravDog17
Poseidon
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
76,840
83,491
Taken
48,460
39,294
Mitigated
24,248
6,602
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arcangel__x3
Heimdallr
6,842
3,383
0
196
11,851
4,208
0
3,705
8,085
0
22,761
W
Nu Wa
13,879
4,646
0
591
6,466
1,965
0
3,758
2,577
23,170
0
L
Anubis
Asukabe
Anubis
12,917
1,049
0
3,392
24,599
10,315
0
4,270
20,209
25,426
0
L
Sylvanus
DeathNew23
Sylvanus
3,919
2,598
664
1,004
15,980
14,412
0
7,193
8,607
16,941
0
L
10,290
1,424
0
485
15,905
6,335
0
4,256
11,481
0
20,510
W
Sun Wukong
EIGHT-1-SICKNESS
Sun Wukong
9,639
1,951
0
332
8,280
5,780
0
4,374
3,810
0
17,072
W
Izanami
EpicNuke99
Izanami
31,866
27,922
0
9,326
13,479
4,066
0
7,352
5,947
0
79,520
W
Arachne
KingHay
Arachne
11,788
7,922
0
1,834
12,347
4,004
0
5,741
6,524
0
16,021
W
Ganesha
Shanedog9
Ganesha
9,668
903
0
1,261
7,888
8,433
0
3,217
4,551
18,125
0
L
Poseidon
TravDog17
Poseidon
8,215
1,212
0
861
15,156
4,024
0
3,564
11,562
24,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
57,125
147
Minions Killed
214
4
Camps Cleared
5
668,101
Distance Traveled
914,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,814
881
28
3
1
86,224
0
W
Nu Wa
10,789
1,079
24
2
0
177,468
0
L
Anubis
10,186
1,019
27
3
0
152,159
0
L
Sylvanus
9,309
931
19
2
1
111,355
0
L
Fenrir
10,036
1,004
24
2
1
178,212
0
W
Sun Wukong
11,349
1,135
29
3
0
187,272
1
W
Izanami
13,691
1,369
143
14
4
170,144
0
W
Arachne
10,554
1,055
16
2
1
179,722
0
W
Ganesha
10,742
1,074
2
0
0
200,170
0
L
Poseidon
9,574
957
49
5
1
140,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role