Player Matchup

Bastet
Bastet
Amanok
Bastet
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Flashbang522
Merlin
Level 27
God Stats
23W - 31L
1,280 SR
Queue Stats
172W - 296L
1,204 Elo+
Party 1
Tyr
Tyr
Pepeeee
Tyr
Level 25
God Stats
6W - 3L
1,526 SR
Queue Stats
124W - 219L
1,236 Elo+
Party 1
Hel
Hel
TheGamer1256
Hel
Level 21
God Stats
4W - 12L
1,059 SR
Queue Stats
118W - 205L
1,136 Elo+
Party 1
Izanami
Izanami
bi0hazard24
Izanami
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
334W - 359L
1,376 Elo+
Solo
Team Averages
Level 20
1,373 SR
1,290 Elo+

VS

Team Averages
Level 9
1,332 SR
1,323 Elo+
Neith
Neith
IcyYeti
Neith
Level 5
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 6L
1,215 Elo+
Solo
Yemoja
Yemoja
Karldave
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
NotBauti60Hz
Apollo
Level 12
God Stats
2W - 4L
1,099 SR
Queue Stats
10W - 20L
1,202 Elo+
Party 3
Persephone
Persephone
Sopaipipalta
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 106L
1,500 Elo+
Party 2
Thanatos
Thanatos
Tomi60Hz
Thanatos
Level 14
God Stats
8W - 11L
1,311 SR
Queue Stats
16W - 30L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amanok
Bastet
18
16 / 8 / 4
13,044
522
16,974
20,520
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
6 / 6 / 8
12,705
508
22,604
18,131
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
8 / 2 / 9
13,747
550
18,565
25,574
38,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 6 / 12
12,492
500
11,051
25,928
31,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bi0hazard24
Izanami
18
9 / 1 / 10
12,494
500
20,270
17,799
8,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IcyYeti
Neith
16
6 / 10 / 2
10,873
435
19,383
24,420
9,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Karldave
Yemoja
15
1 / 1 / 1
8,968
359
7,214
21,968
20,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
14
4 / 14 / 3
10,036
401
9,458
21,042
7,672
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Sopaipipalta
Persephone
14
0 / 16 / 6
9,464
379
8,036
19,486
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Tomi60Hz
Thanatos
17
8 / 7 / 3
11,913
477
8,924
22,360
12,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
43
Kills
19
23
Deaths
48
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Amanok
Bastet
16
8
4
2.25
W
Merlin
6
6
8
1.67
L
Neith
IcyYeti
Neith
6
10
2
0.7
L
Yemoja
Karldave
Yemoja
1
1
1
1.5
L
Apollo
4
14
3
0.39
W
Tyr
8
2
9
6.25
L
Persephone
Sopaipipalta
Persephone
0
16
6
0.19
W
4
6
12
1.67
L
Thanatos
Tomi60Hz
Thanatos
8
7
3
1.36
W
Izanami
bi0hazard24
Izanami
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,464
Damage
53,015
107,952
Taken
109,276
94,811
Mitigated
55,908
40,652
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Amanok
Bastet
16,974
5,825
0
4,134
20,520
8,572
1,191
2,448
17,950
0
86,883
W
Merlin
22,604
1,856
1,918
6,523
18,131
7,881
4,622
3,002
14,943
88,973
0
L
Neith
IcyYeti
Neith
19,383
10,244
0
4,362
24,420
9,395
599
7,092
17,184
0
61,227
L
Yemoja
Karldave
Yemoja
7,214
2,168
1,019
1,639
21,968
20,153
0
8,251
13,564
39,870
0
L
Apollo
9,458
6,477
0
843
21,042
7,672
593
4,658
16,338
0
36,895
W
Tyr
18,565
2,749
0
11,115
25,574
38,589
5,233
4,607
20,789
0
78,293
L
Persephone
Sopaipipalta
Persephone
8,036
710
0
2,156
19,486
5,770
360
7,579
11,667
36,640
0
W
11,051
3,218
5,051
6,670
25,928
31,641
2,599
2,634
23,168
56,017
0
L
Thanatos
Tomi60Hz
Thanatos
8,924
3,597
0
6,304
22,360
12,918
695
5,448
16,772
0
33,936
W
Izanami
bi0hazard24
Izanami
20,270
15,732
0
5,241
17,799
8,128
3,959
2,833
14,918
0
89,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,482
Gold Earned
51,254
560
Minions Killed
313
0
Camps Cleared
0
2,098,514
Distance Traveled
1,920,137
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,044
522
105
4
0
500,011
1
W
Merlin
12,705
508
131
5
0
329,778
5
L
Neith
10,873
435
86
3
0
391,868
1
L
Yemoja
8,968
359
53
2
0
367,466
4
L
Apollo
10,036
401
46
2
0
358,320
2
W
Tyr
13,747
550
127
5
0
505,541
5
L
Persephone
9,464
379
68
3
0
386,980
0
W
Hel
12,492
500
85
3
0
327,203
1
L
Thanatos
11,913
477
60
2
0
415,503
0
W
Izanami
12,494
500
112
4
0
435,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role