Player Matchup

Tiamat
Tiamat
BaNNeD-AiD
Tiamat
Level 125
God Stats
3W - 1L
1,595 SR
Queue Stats
212W - 202L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
NaPsTer P
Gilgamesh
Level 159
God Stats
23W - 13L
1,742 SR
Queue Stats
574W - 540L
1,507 Elo+
Solo
Chronos
Chronos
Raiden996
Chronos
Level 114
God Stats
11W - 6L
1,572 SR
Queue Stats
435W - 429L
1,484 Elo+
Party 1
Chaac
Chaac
Sardo17
Chaac
Level 38
God Stats
50W - 42L
1,517 SR
Queue Stats
192W - 189L
1,475 Elo+
Party 1
Neith
Neith
TwitchSardoTV
Neith
Level 53
God Stats
16W - 5L
1,625 SR
Queue Stats
93W - 108L
1,482 Elo+
Party 1
Team Averages
Level 98
1,610 SR
1,489 Elo+

VS

Team Averages
Level 93
1,442 SR
1,500 Elo+
Serqet
Serqet
Achluopobia
Serqet
Level 148
God Stats
8W - 6L
1,557 SR
Queue Stats
150W - 180L
1,458 Elo+
Solo
King Arthur
King Arthur
Chalp Fieri
King Arthur
Level 67
God Stats
2W - 3L
1,622 SR
Queue Stats
30W - 25L
1,556 Elo+
Party 2
Athena
Athena
Kaninkas
Athena
Level 105
God Stats
1W - 1L
1,265 SR
Queue Stats
206W - 172L
1,496 Elo+
Party 2
Janus
Janus
Puffy_DomoZz
Janus
Level 50
God Stats
1W - 7L
1,162 SR
Queue Stats
272W - 254L
1,417 Elo+
Solo
Sol
Sol
Zukebear
Sol
Level 96
God Stats
12W - 12L
1,603 SR
Queue Stats
756W - 702L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BaNNeD-AiD
Tiamat
13
3 / 1 / 1
7,506
626
3,104
5,269
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NaPsTer P
Gilgamesh
9
0 / 4 / 1
5,356
446
3,298
9,638
3,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
Raiden996
Chronos
12
2 / 0 / 0
7,186
599
5,224
6,507
2,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Sardo17
Chaac
11
1 / 0 / 2
6,409
534
4,014
5,205
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
6,309
526
4,788
6,196
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 1 / 2
6,239
520
3,749
7,815
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Chalp Fieri
King Arthur
1
0 / 0 / 0
2,190
183
0
0
0
Athena
Kaninkas
Athena
10
3 / 4 / 2
6,138
512
3,038
8,706
5,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 1
6,019
502
3,047
5,505
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 3
5,909
492
5,209
7,508
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
7
7
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
1
2
2
W
Tiamat
BaNNeD-AiD
Tiamat
3
1
1
3.5
L
King Arthur
Chalp Fieri
King Arthur
0
0
0
0
L
Athena
Kaninkas
Athena
3
4
2
1
W
Gilgamesh
NaPsTer P
Gilgamesh
0
4
1
0.13
L
2
2
1
1.25
W
Chronos
Raiden996
Chronos
2
0
0
2
W
Chaac
Sardo17
Chaac
1
0
2
2
W
2
2
2
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
15,043
32,815
Taken
29,534
12,644
Mitigated
11,771
13,771
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,749
517
0
3,162
7,815
2,523
0
1,342
6,473
0
33,819
W
Tiamat
BaNNeD-AiD
Tiamat
3,104
239
0
2,334
5,269
2,623
155
1,546
3,595
40,739
0
L
King Arthur
Chalp Fieri
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Kaninkas
Athena
3,038
626
210
1,755
8,706
5,768
0
2,802
5,904
15,361
0
W
Gilgamesh
NaPsTer P
Gilgamesh
3,298
331
0
1,724
9,638
3,178
0
3,903
5,349
0
18,756
L
3,047
364
0
464
5,505
1,707
0
2,064
3,441
28,022
0
W
Chronos
Raiden996
Chronos
5,224
1,079
0
2,886
6,507
2,152
3,619
664
5,647
44,900
0
W
Chaac
Sardo17
Chaac
4,014
309
0
3,476
5,205
2,818
41
1,833
3,334
0
34,386
W
4,788
1,932
0
3,351
6,196
1,873
751
3,060
3,096
0
27,017
L
5,209
1,544
0
3,570
7,508
1,773
0
2,120
5,388
37,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
26,495
348
Minions Killed
235
0
Camps Cleared
0
1,134,011
Distance Traveled
920,234
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,239
520
78
7
0
253,557
3
W
Tiamat
7,506
626
97
8
0
219,100
5
L
King Arthur
2,190
183
0
0
0
0
0
L
Athena
6,138
512
27
2
0
230,068
2
W
Gilgamesh
5,356
446
21
2
0
231,732
0
L
Janus
6,019
502
70
6
0
227,594
4
W
Chronos
7,186
599
96
8
0
214,936
0
W
Chaac
6,409
534
79
7
0
264,926
3
W
Neith
6,309
526
55
5
0
203,317
0
L
Sol
5,909
492
60
5
0
209,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role