Player Matchup

Scylla
Scylla
BlakeHart
Scylla
Level 103
God Stats
5W - 8L
1,531 SR
Queue Stats
474W - 558L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Dundery
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,245 Elo+
Party 2
Odin
Odin
Enylef6517
Odin
Level 28
God Stats
22W - 11L
1,272 SR
Queue Stats
938W - 926L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
oKyuu
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 2
Ymir
Ymir
ymaaThz1
Ymir
Level 103
God Stats
6W - 6L
1,610 SR
Queue Stats
822W - 811L
1,459 Elo+
Party 2
Team Averages
Level 55
1,483 SR
1,395 Elo+

VS

Team Averages
Level 104
1,663 SR
1,551 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Darko2037
Loki
Level 2
God Stats
4W - 2L
1,712 SR
Queue Stats
51W - 20L
1,758 Elo+
Party 1
Geb
Geb
El zCHECOz 16 4
Geb
Level 149
God Stats
2W - 0L
1,701 SR
Queue Stats
52W - 57L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
el juanelas
Tsukuyomi
Level 128
God Stats
11W - 6L
1,648 SR
Queue Stats
298W - 272L
1,512 Elo+
Party 1
Izanami
Izanami
one1 legend
Izanami
Level 94
God Stats
12W - 10L
1,755 SR
Queue Stats
262W - 249L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlakeHart
Scylla
8
0 / 1 / 0
4,638
464
941
3,660
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Dundery
Sun Wukong
6
0 / 4 / 0
4,360
436
799
5,474
1,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,330
433
812
5,487
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
oKyuu
Heimdallr
6
1 / 4 / 0
4,420
442
2,943
5,322
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
7
1 / 2 / 1
4,808
481
1,502
6,660
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 4
6,247
625
3,590
3,230
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
12
5 / 0 / 2
7,237
724
4,617
5,256
1,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 1 / 3
5,493
549
2,218
5,792
2,085
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
el juanelas
Tsukuyomi
11
3 / 0 / 2
6,298
630
3,316
5,119
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
one1 legend
Izanami
10
2 / 1 / 3
6,131
613
3,608
4,219
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
4
2
L
Scylla
BlakeHart
Scylla
0
1
0
0
W
Loki
5
0
2
6
L
Sun Wukong
Dundery
Sun Wukong
0
4
0
0
W
3
1
3
4.5
L
0
3
0
0
W
Tsukuyomi
el juanelas
Tsukuyomi
3
0
2
4
L
Heimdallr
oKyuu
Heimdallr
1
4
0
0.25
W
Izanami
one1 legend
Izanami
2
1
3
3.5
L
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,997
Damage
17,349
26,603
Taken
23,616
9,470
Mitigated
8,220
3,396
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,590
0
0
1,848
3,230
1,685
562
777
2,375
29,067
0
L
Scylla
BlakeHart
Scylla
941
40
0
990
3,660
948
0
1,187
2,267
17,492
0
W
Loki
4,617
1,383
0
2,314
5,256
1,738
0
80
5,176
0
41,348
L
Sun Wukong
Dundery
Sun Wukong
799
273
0
0
5,474
1,832
0
122
5,318
0
16,602
W
2,218
426
558
690
5,792
2,085
24
1,033
4,729
13,328
0
L
812
436
0
1,122
5,487
1,636
0
676
4,717
0
15,157
W
Tsukuyomi
el juanelas
Tsukuyomi
3,316
799
0
3,744
5,119
1,568
18
0
5,119
0
30,599
L
Heimdallr
oKyuu
Heimdallr
2,943
1,356
0
412
5,322
1,428
0
974
4,334
0
11,624
W
Izanami
one1 legend
Izanami
3,608
2,641
0
778
4,219
1,144
2,719
445
3,774
0
33,391
L
Ymir
1,502
391
0
872
6,660
3,626
0
2,392
4,159
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
31,406
154
Minions Killed
327
0
Camps Cleared
0
937,393
Distance Traveled
1,007,640
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,247
625
82
8
0
199,034
2
L
Scylla
4,638
464
34
3
0
200,694
6
W
Loki
7,237
724
87
9
0
217,406
2
L
Sun Wukong
4,360
436
38
4
0
172,046
0
W
Geb
5,493
549
17
2
0
214,669
3
L
Odin
4,330
433
32
3
0
203,952
0
W
Tsukuyomi
6,298
630
72
7
0
204,310
0
L
Heimdallr
4,420
442
28
3
0
170,932
1
W
Izanami
6,131
613
69
7
0
172,221
1
L
Ymir
4,808
481
22
2
0
189,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role