Player Matchup

King Arthur
King Arthur
Ayepeak53
King Arthur
Level 67
God Stats
20W - 22L
1,464 SR
Queue Stats
235W - 194L
1,459 Elo+
Party 1
Neith
Neith
RespktWilly
Neith
Level 25
God Stats
1W - 1L
1,234 SR
Queue Stats
3W - 13L
1,183 Elo+
Party 1
Guan Yu
Guan Yu
SayHiii2God
Guan Yu
Level 78
God Stats
35W - 20L
1,703 SR
Queue Stats
416W - 346L
1,502 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,381 Elo+

VS

Team Averages
Level 31
1,632 SR
1,273 Elo+
Thor
Thor
AgentofDarkness2
Thor
Level 18
God Stats
0W - 2L
1,440 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 2
Khepri
Khepri
JMC2228
Khepri
Level 67
God Stats
1W - 2L
1,653 SR
Queue Stats
33W - 30L
1,507 Elo+
Party 2
Artemis
Artemis
The_Killer_Cooky
Artemis
Level 7
God Stats
0W - 2L
1,804 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayepeak53
King Arthur
18
7 / 2 / 9
14,035
668
19,813
28,787
25,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 5 / 11
12,883
613
11,435
16,535
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SayHiii2God
Guan Yu
17
6 / 0 / 10
13,647
650
18,602
20,410
21,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
12,020
572
20,786
19,960
15,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
JMC2228
Khepri
15
3 / 4 / 4
13,331
635
14,592
21,627
41,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 5
11,298
538
13,705
17,571
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
7
7
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
King Arthur
Ayepeak53
King Arthur
7
2
9
5.75
L
Khepri
JMC2228
Khepri
3
4
4
1.25
W
4
5
11
1.9
W
Guan Yu
SayHiii2God
Guan Yu
6
0
10
11
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,850
Damage
49,083
65,732
Taken
59,158
53,483
Mitigated
63,850
27,647
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,786
6,091
482
243
19,960
15,234
0
284
19,676
0
69,841
W
King Arthur
Ayepeak53
King Arthur
19,813
1,829
1,054
9,453
28,787
25,776
141
7,105
21,682
2,379
70,985
L
Khepri
JMC2228
Khepri
14,592
1,709
0
474
21,627
41,679
0
211
21,416
52,510
0
W
11,435
4,587
0
5,755
16,535
5,787
1,759
4,080
12,455
0
34,451
W
Guan Yu
SayHiii2God
Guan Yu
18,602
2,003
4,539
6,846
20,410
21,920
1,034
3,477
16,933
0
65,848
L
13,705
9,222
0
1,291
17,571
6,937
0
149
17,422
0
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
36,649
202
Minions Killed
185
0
Camps Cleared
0
1,088,543
Distance Traveled
939,336
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,020
572
97
5
0
319,150
0
W
King Arthur
14,035
668
75
4
0
361,580
2
L
Khepri
13,331
635
39
2
0
339,478
3
W
Neith
12,883
613
33
2
0
338,739
0
W
Guan Yu
13,647
650
94
4
0
388,224
0
L
Artemis
11,298
538
49
2
0
280,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role