Player Matchup

Neith
Neith
Cruelify
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
Upcominq
Gilgamesh
Level 89
God Stats
1W - 0L
1,672 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 1
Nox
Nox
Upgradinq
Nox
Level 69
God Stats
4W - 0L
1,660 SR
Queue Stats
13W - 6L
1,490 Elo+
Party 1
Team Averages
Level 55
1,611 SR
1,476 Elo+

VS

Team Averages
Level 68
1,383 SR
1,346 Elo+
Cerberus
Cerberus
A HIGHAHOLIC
Cerberus
Level 68
God Stats
3W - 4L
1,484 SR
Queue Stats
44W - 65L
1,340 Elo+
Solo
Thor
Thor
HeziGreenz
Thor
Level 68
God Stats
0W - 2L
1,165 SR
Queue Stats
20W - 18L
1,198 Elo+
Solo
Nu Wa
Nu Wa
Skawarrior
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cruelify
Neith
11
4 / 3 / 8
8,561
778
2,386
4,472
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Upcominq
Gilgamesh
12
6 / 2 / 9
9,330
848
9,895
9,112
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 10
9,057
823
8,969
5,859
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A HIGHAHOLIC
Cerberus
8
1 / 8 / 3
7,171
652
4,628
12,877
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 4 / 1
8,274
752
3,058
7,178
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
11
1 / 4 / 3
7,227
657
3,470
5,424
3,664
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A HIGHAHOLIC
Cerberus
1
8
3
0.31
W
Neith
Cruelify
Neith
4
3
8
2.67
L
4
4
1
1.13
L
Nu Wa
1
4
3
0.63
W
Gilgamesh
Upcominq
Gilgamesh
6
2
9
5.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
11,156
19,443
Taken
25,479
7,572
Mitigated
13,167
5,005
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A HIGHAHOLIC
Cerberus
4,628
271
0
832
12,877
7,116
0
4,986
7,891
13,034
0
W
Neith
Cruelify
Neith
2,386
866
0
638
4,472
1,476
648
1,760
2,712
0
23,138
L
3,058
1,219
0
480
7,178
2,387
0
2,561
4,617
0
17,638
L
Nu Wa
3,470
1,115
195
612
5,424
3,664
0
1,534
3,890
17,313
0
W
Gilgamesh
Upcominq
Gilgamesh
9,895
3,564
0
1,606
9,112
4,074
344
3,608
5,504
962
47,837
W
8,969
734
0
2,761
5,859
2,022
870
2,838
3,021
26,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
22,672
160
Minions Killed
79
0
Camps Cleared
0
625,675
Distance Traveled
469,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,171
652
24
2
0
149,048
1
W
Neith
8,561
778
51
5
0
173,249
0
L
Thor
8,274
752
30
3
0
135,619
1
L
Nu Wa
7,227
657
25
2
0
184,865
0
W
Gilgamesh
9,330
848
62
6
0
235,556
1
W
Nox
9,057
823
47
4
0
216,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role