Player Matchup

Guan Yu
Guan Yu
Colt45652
Guan Yu
Level 29
God Stats
5W - 3L
1,557 SR
Queue Stats
326W - 361L
1,559 Elo+
Party 1
Raijin
Raijin
DreggoThePckle
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,408 Elo+
Solo
Izanami
Izanami
PriorByCycle951
Izanami
Level 29
God Stats
5W - 0L
1,730 SR
Queue Stats
76W - 69L
1,498 Elo+
Solo
Khepri
Khepri
Wolfeman114
Khepri
Level 17
God Stats
7W - 5L
1,707 SR
Queue Stats
35W - 34L
1,455 Elo+
Solo
Da Ji
Da Ji
xmegamammothx
Da Ji
Level 21
God Stats
11W - 16L
1,477 SR
Queue Stats
42W - 39L
1,455 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,475 Elo+

VS

Team Averages
Level 9
1,524 SR
1,411 Elo+
Apollo
Apollo
BRUNOEM1599
Apollo
Level 17
God Stats
20W - 38L
1,355 SR
Queue Stats
349W - 428L
1,396 Elo+
Solo
Olorun
Olorun
CrescentDusk
Olorun
Level 8
God Stats
11W - 9L
1,639 SR
Queue Stats
118W - 97L
1,468 Elo+
Solo
Athena
Athena
Drag345
Athena
Level 8
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
Bellona
Bellona
Migueku22
Bellona
Level 5
God Stats
1W - 2L
1,653 SR
Queue Stats
1W - 4L
1,415 Elo+
Party 2
Fenrir
Fenrir
SilvoniasFenrir
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colt45652
Guan Yu
10
6 / 0 / 5
6,097
677
6,429
5,264
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,490
610
3,270
3,750
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
11 / 1 / 1
7,116
791
6,703
4,648
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
1 / 0 / 5
5,967
663
1,693
3,430
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 6
5,571
619
3,256
6,114
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 6 / 0
3,772
419
1,710
6,318
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
3 / 2 / 0
4,974
553
3,594
5,443
1,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Drag345
Athena
5
0 / 6 / 0
3,629
403
711
5,495
2,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Migueku22
Bellona
3
0 / 3 / 1
3,491
388
149
2,026
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 5 / 0
4,256
473
2,418
8,359
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
22
Kills
4
5
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
6
0
0
W
Guan Yu
Colt45652
Guan Yu
6
0
5
8.5
L
Olorun
3
2
0
1.5
L
Athena
Drag345
Athena
0
6
0
0
W
1
2
1
0.75
L
Bellona
Migueku22
Bellona
0
3
1
0.17
W
11
1
1
11.5
L
1
5
0
0.2
W
Khepri
1
0
5
3.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
8,582
23,206
Taken
27,641
10,875
Mitigated
8,258
7,475
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,710
810
0
849
6,318
1,177
0
834
5,408
0
10,160
W
Guan Yu
Colt45652
Guan Yu
6,429
1,295
645
3,146
5,264
3,994
798
124
5,140
0
21,801
L
Olorun
3,594
1,983
0
1,258
5,443
1,775
0
2,033
3,246
19,666
0
L
Athena
Drag345
Athena
711
175
0
0
5,495
2,048
0
688
4,807
6,499
0
W
3,270
468
0
490
3,750
1,176
300
1,504
2,246
26,779
0
L
Bellona
Migueku22
Bellona
149
72
0
0
2,026
820
0
313
1,665
0
465
W
6,703
4,952
0
2,142
4,648
1,455
1,723
763
3,885
0
39,699
L
2,418
586
0
950
8,359
2,438
0
853
7,102
0
11,544
W
Khepri
1,693
82
0
552
3,430
2,264
15
675
2,755
16,597
0
W
3,256
721
0
500
6,114
1,986
0
1,239
4,875
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
20,122
251
Minions Killed
88
0
Camps Cleared
0
840,482
Distance Traveled
700,217
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,772
419
14
2
0
148,783
0
W
Guan Yu
6,097
677
47
5
0
181,151
0
L
Olorun
4,974
553
34
4
0
152,270
0
L
Athena
3,629
403
11
1
0
190,298
0
W
Raijin
5,490
610
43
5
0
157,316
1
L
Bellona
3,491
388
1
0
0
41,116
0
W
Izanami
7,116
791
83
9
0
162,525
1
L
Fenrir
4,256
473
28
3
0
167,750
0
W
Khepri
5,967
663
30
3
0
163,147
2
W
Da Ji
5,571
619
48
5
0
176,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role