Player Matchup

Ra
Ra
Ca33age
Ra
Level 17
God Stats
21W - 18L
1,479 SR
Queue Stats
63W - 52L
1,510 Elo+
Solo
Artemis
Artemis
ChromeBull37737
Artemis
Level 7
God Stats
11W - 8L
1,500 SR
Queue Stats
102W - 97L
1,424 Elo+
Solo
Bellona
Bellona
MdeJesus2030
Bellona
Level 4
God Stats
4W - 5L
1,503 SR
Queue Stats
12W - 13L
1,632 Elo+
Solo
Fenrir
Fenrir
Zxzxxzzxx
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,679 Elo+
Solo
Nike
Nike
whothat927
Nike
Level 28
God Stats
20W - 26L
1,626 SR
Queue Stats
135W - 138L
1,555 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,560 Elo+

VS

Team Averages
Level 15
1,617 SR
1,578 Elo+
Odin
Odin
CoronavirusX234
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 10L
1,626 Elo+
Solo
Arachne
Arachne
DatBoiStick6263
Arachne
Level 25
God Stats
7W - 1L
1,773 SR
Queue Stats
178W - 142L
1,534 Elo+
Solo
Chang'e
Chang'e
Goose124786
Chang'e
Level 12
God Stats
11W - 7L
1,812 SR
Queue Stats
196W - 203L
1,388 Elo+
Solo
Hades
Hades
KheprisunSon
Hades
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 19L
1,756 Elo+
Solo
Medusa
Medusa
TheShooter1010
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
13,107
504
17,836
13,470
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 8 / 2
12,904
496
12,154
22,319
8,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
MdeJesus2030
Bellona
16
1 / 7 / 5
10,118
389
8,633
19,055
12,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Zxzxxzzxx
Fenrir
19
13 / 8 / 6
13,012
500
22,968
25,704
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 7
13,368
514
16,692
21,688
19,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 9
15,701
604
21,405
26,149
24,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 7 / 8
15,500
596
20,776
25,259
14,759
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Goose124786
Chang'e
19
2 / 7 / 1
12,557
483
5,172
18,130
11,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 9
14,098
542
21,543
22,363
15,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 11 / 3
10,066
387
3,340
14,362
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
63
31
Kills
33
33
Deaths
31
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
L
3
8
2
0.5
W
12
0
9
16.5
W
10
7
8
2
W
Chang'e
Goose124786
Chang'e
2
7
1
0.36
W
8
6
9
2.08
L
Bellona
MdeJesus2030
Bellona
1
7
5
0.5
W
1
11
3
0.23
L
Fenrir
Zxzxxzzxx
Fenrir
13
8
6
2
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,283
Damage
72,236
102,236
Taken
106,263
56,680
Mitigated
71,097
20,595
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,836
2,544
1,590
3,194
13,470
5,865
540
3,988
9,482
94,903
0
L
12,154
7,209
0
7,067
22,319
8,058
3,746
1,851
20,468
0
113,806
W
21,405
6,357
479
11,220
26,149
24,850
781
4,503
21,481
0
102,759
W
20,776
14,154
0
5,634
25,259
14,759
4,673
2,656
22,431
0
112,757
W
Chang'e
Goose124786
Chang'e
5,172
322
140
3,750
18,130
11,753
3,000
2,909
15,079
60,748
0
W
21,543
2,373
1,190
9,695
22,363
15,206
1,470
4,833
17,263
80,432
0
L
Bellona
MdeJesus2030
Bellona
8,633
3,983
0
588
19,055
12,883
0
3,475
15,580
0
64,516
W
3,340
2,243
0
0
14,362
4,529
1,196
2,924
11,262
0
21,404
L
Fenrir
Zxzxxzzxx
Fenrir
22,968
9,507
0
5,828
25,704
10,675
0
10,513
15,191
0
76,382
L
16,692
2,892
0
2,328
21,688
19,199
305
6,888
14,800
1,005
83,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,509
Gold Earned
67,922
711
Minions Killed
600
0
Camps Cleared
0
2,269,866
Distance Traveled
2,317,280
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,107
504
176
7
0
518,869
3
L
Artemis
12,904
496
184
7
0
393,216
5
W
Odin
15,701
604
165
6
0
551,702
0
W
Arachne
15,500
596
168
6
0
506,005
1
W
Chang'e
12,557
483
112
4
0
365,860
5
W
Hades
14,098
542
110
4
0
470,190
1
L
Bellona
10,118
389
99
4
0
433,722
0
W
Medusa
10,066
387
45
2
0
423,523
2
L
Fenrir
13,012
500
92
4
0
442,167
4
L
Nike
13,368
514
160
6
0
481,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role