Player Matchup

Sol
Sol
AECS231
Sol
Level 24
God Stats
3W - 3L
1,446 SR
Queue Stats
90W - 74L
1,520 Elo+
Solo
Hera
Hera
Axelprocross1
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,337 Elo+
Party 1
Hercules
Hercules
Jolt
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TP_ARTUR_KLLR_21
Hades
Level 69
God Stats
4W - 3L
1,480 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Thor
Thor
TXR Anibal
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,099 Elo+
Solo
Team Averages
Level 26
1,485 SR
1,393 Elo+

VS

Team Averages
Level 14
1,494 SR
1,355 Elo+
Cthulhu
Cthulhu
Crayhab
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,166 Elo+
Solo
Guan Yu
Guan Yu
JUSTadICE1733
Guan Yu
Level 7
God Stats
6W - 8L
1,287 SR
Queue Stats
36W - 40L
1,213 Elo+
Solo
Arachne
Arachne
Lord_GrimJr17
Arachne
Level 27
God Stats
11W - 14L
1,500 SR
Queue Stats
79W - 79L
1,350 Elo+
Solo
Neith
Neith
VHUNTED75
Neith
Level 4
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
Level 23
God Stats
27W - 22L
1,494 SR
Queue Stats
31W - 34L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
13 / 1 / 8
16,470
588
22,970
20,269
7,207
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 5 / 12
12,136
433
9,060
11,426
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Jolt
Hercules
19
6 / 4 / 17
15,133
540
13,417
32,469
41,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 1 / 7
16,873
603
30,577
16,658
10,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 17 / 9
10,589
378
2,854
21,642
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crayhab
Cthulhu
14
1 / 12 / 12
10,015
358
8,800
22,058
23,987
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
16
2 / 8 / 7
10,768
385
7,050
21,146
15,040
Cudgel

Cudgel

+10
Physical Power
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
19
7 / 3 / 5
12,937
462
9,992
17,642
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
VHUNTED75
Neith
17
8 / 9 / 6
11,805
422
17,425
19,805
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
19
6 / 10 / 6
12,533
448
16,488
24,580
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
41
Kills
24
28
Deaths
42
53
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
13
1
8
17
W
1
5
12
1.4
L
Cthulhu
Crayhab
Cthulhu
1
12
12
0.58
L
Guan Yu
2
8
7
0.69
W
Hercules
Jolt
Hercules
6
4
17
3.63
L
Arachne
7
3
5
3.17
W
21
1
7
24.5
W
0
17
9
0.26
L
Neith
VHUNTED75
Neith
8
9
6
1.22
L
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,878
Damage
59,755
102,464
Taken
105,231
71,352
Mitigated
60,361
40,149
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
22,970
10,381
0
12,093
20,269
7,207
4,533
2,569
17,700
144,320
0
W
9,060
4,247
0
2,782
11,426
3,692
1,158
1,646
9,745
49,606
0
L
Cthulhu
Crayhab
Cthulhu
8,800
1,075
361
231
22,058
23,987
0
11,376
10,682
42,739
0
L
Guan Yu
7,050
650
255
1,018
21,146
15,040
925
14,402
6,744
0
35,650
W
Hercules
Jolt
Hercules
13,417
5,341
0
11,333
32,469
41,959
636
3,869
28,600
0
60,733
L
Arachne
9,992
8,125
0
5,422
17,642
7,432
0
8,467
9,175
0
73,837
W
30,577
1,747
1,769
11,118
16,658
10,879
4,545
2,948
13,710
141,153
0
W
2,854
1,060
0
1,054
21,642
7,615
552
2,444
19,198
0
21,508
L
Neith
VHUNTED75
Neith
17,425
11,832
0
2,790
19,805
6,198
570
12,181
7,624
0
63,164
L
Ah Muzen Cab
weed69shadow420
Ah Muzen Cab
16,488
10,721
422
9,028
24,580
7,704
6,483
16,181
8,399
0
92,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,201
Gold Earned
58,058
620
Minions Killed
443
0
Camps Cleared
0
2,239,842
Distance Traveled
2,353,730
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,470
588
214
8
0
494,967
3
W
Hera
12,136
433
76
3
0
391,281
1
L
Cthulhu
10,015
358
55
2
0
376,285
1
L
Guan Yu
10,768
385
51
2
0
451,956
0
W
Hercules
15,133
540
94
3
0
522,329
3
L
Arachne
12,937
462
104
4
0
685,239
0
W
Hades
16,873
603
204
7
0
490,788
4
W
Thor
10,589
378
32
1
0
340,477
2
L
Neith
11,805
422
102
4
0
422,059
0
L
Ah Muzen Cab
12,533
448
131
5
0
418,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role