Player Matchup

Thoth
Thoth
Gold III
MochoFredo
Thoth
Gold III
Level 67
God Stats
2W - 3L
1,525 SR
Queue Stats
19W - 17L
1,611 MMR
Party 2
Anhur
Anhur
Silver I
NyxDoug
Anhur
Silver I
Level 149
God Stats
3W - 4L
1,600 SR
Queue Stats
75W - 80L
1,168 MMR
Party 2
Yemoja
Yemoja
Gold V
Perpuli57
Yemoja
Gold V
Level 98
God Stats
4W - 4L
1,625 SR
Queue Stats
151W - 149L
1,373 MMR
Solo
Mercury
Mercury
Gold V
TrillVille
Mercury
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,391 MMR
Solo
Amaterasu
Amaterasu
Gold III
vintaag
Amaterasu
Gold III
Level 120
God Stats
0W - 1L
1,652 SR
Queue Stats
79W - 71L
1,389 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,580 SR
1,386 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,621 SR
1,387 MMR
King Arthur
King Arthur
Gold V
ALittleBitAsian
King Arthur
Gold V
Level 126
God Stats
4W - 5L
1,610 SR
Queue Stats
34W - 29L
1,359 MMR
Solo
Hades
Hades
Gold III
Copoazu
Hades
Gold III
Level 71
God Stats
2W - 1L
1,781 SR
Queue Stats
47W - 40L
1,417 MMR
Solo
Rama
Rama
Gold I
SimplyRejected
Rama
Gold I
Level 121
God Stats
94W - 82L
1,593 SR
Queue Stats
435W - 410L
1,525 MMR
Party 1
Khepri
Khepri
Gold V
WednesdayXD
Khepri
Gold V
Level 87
God Stats
25W - 28L
1,555 SR
Queue Stats
208W - 198L
1,312 MMR
Party 1
Nemesis
Nemesis
Gold II
Ímperius
Nemesis
Gold II
Level 117
God Stats
2W - 3L
1,568 SR
Queue Stats
134W - 130L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
3 / 5 / 3
11,374
495
17,094
11,767
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
NyxDoug
Anhur
18
2 / 7 / 4
11,980
521
6,950
15,258
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Perpuli57
Yemoja
13
0 / 7 / 5
9,035
393
4,577
19,580
11,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TrillVille
Mercury
16
4 / 4 / 4
11,079
482
9,739
15,362
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
vintaag
Amaterasu
17
1 / 5 / 0
11,202
487
8,371
21,481
21,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetErlang ShenAthenaTsukuyomiGilgamesh

VS

Bans
TiamatYmirTyrSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALittleBitAsian
King Arthur
20
7 / 0 / 10
13,341
580
14,340
17,775
21,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Copoazu
Hades
19
6 / 2 / 11
13,205
574
15,087
15,565
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 6
15,542
676
17,118
19,152
8,448
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
17
2 / 2 / 16
12,422
540
4,380
11,946
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Ímperius
Nemesis
20
2 / 3 / 12
13,233
575
13,380
16,446
8,395
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
10
Kills
28
28
Deaths
10
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALittleBitAsian
King Arthur
7
0
10
12
W
Hades
Copoazu
Hades
6
2
11
5.75
L
Thoth
3
5
3
0.9
L
Anhur
NyxDoug
Anhur
2
7
4
0.57
L
Yemoja
Perpuli57
Yemoja
0
7
5
0.36
W
11
3
6
4.67
L
Mercury
TrillVille
Mercury
4
4
4
1.5
W
Khepri
2
2
16
5
L
Amaterasu
vintaag
Amaterasu
1
5
0
0.2
W
Nemesis
Ímperius
Nemesis
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
64,305
83,448
Taken
80,884
48,465
Mitigated
59,055
18,968
Healing
34,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALittleBitAsian
King Arthur
14,340
2,656
0
5,971
17,775
21,858
0
3,146
14,437
0
89,195
W
Hades
Copoazu
Hades
15,087
1,096
1,060
9,955
15,565
7,217
332
7,186
7,897
94,405
0
L
Thoth
17,094
443
151
1,110
11,767
4,285
0
3,267
8,500
85,681
0
L
Anhur
NyxDoug
Anhur
6,950
2,052
0
4,149
15,258
4,906
3,356
2,194
13,064
0
76,846
L
Yemoja
Perpuli57
Yemoja
4,577
1,541
2,647
3,335
19,580
11,843
0
7,763
11,817
25,602
0
W
17,118
13,403
0
10,917
19,152
8,448
4,206
4,418
14,550
0
162,003
L
Mercury
TrillVille
Mercury
9,739
4,923
0
800
15,362
6,032
0
3,167
12,195
0
75,906
W
Khepri
4,380
252
0
3,692
11,946
13,137
558
4,292
7,518
33,272
0
L
Amaterasu
vintaag
Amaterasu
8,371
4,365
0
6,776
21,481
21,399
574
3,076
18,405
0
78,811
W
Nemesis
Ímperius
Nemesis
13,380
6,247
0
2,670
16,446
8,395
1,514
3,129
13,183
0
105,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
67,743
609
Minions Killed
732
0
Camps Cleared
0
2,239,648
Distance Traveled
2,344,571
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,341
580
137
6
0
497,459
8
W
Hades
13,205
574
169
7
0
453,908
9
L
Thoth
11,374
495
162
7
0
447,228
8
L
Anhur
11,980
521
152
7
0
408,963
9
L
Yemoja
9,035
393
37
2
0
378,790
10
W
Rama
15,542
676
223
10
0
422,143
10
L
Mercury
11,079
482
100
4
0
518,127
8
W
Khepri
12,422
540
42
2
0
429,136
4
L
Amaterasu
11,202
487
158
7
0
486,540
4
W
Nemesis
13,233
575
161
7
0
541,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role