Player Matchup

Hercules
Hercules
TheCheese222
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Venjewra
Kukulkan
Level 47
God Stats
8W - 17L
1,312 SR
Queue Stats
85W - 160L
1,316 Elo+
Party 2
Pele
Pele
williegottoons
Pele
Level 83
God Stats
0W - 1L
1,286 SR
Queue Stats
38W - 35L
1,416 Elo+
Solo
Team Averages
Level 52
1,366 SR
1,363 Elo+

VS

Team Averages
Level 105
1,491 SR
1,456 Elo+
Hercules
Hercules
Heavi26
Hercules
Level 151
God Stats
4W - 1L
1,354 SR
Queue Stats
84W - 85L
1,529 Elo+
Solo
Anhur
Anhur
ItalianMemeMann
Anhur
Level 105
God Stats
1W - 1L
1,620 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 1
Janus
Janus
supersoap1999
Janus
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TheCheese222
Hercules
15
0 / 7 / 5
12,078
549
5,345
19,766
16,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Venjewra
Kukulkan
19
5 / 5 / 3
14,368
653
19,939
15,357
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 10 / 5
13,654
621
12,617
19,407
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heavi26
Hercules
19
6 / 1 / 12
14,948
679
16,544
25,009
31,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 5 / 8
15,949
725
14,788
18,380
7,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 3 / 12
14,176
644
16,422
13,134
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
22
22
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Heavi26
Hercules
6
1
12
12
W
13
5
8
3.4
L
Hercules
TheCheese222
Hercules
0
7
5
0.36
L
Kukulkan
Venjewra
Kukulkan
5
5
3
1.3
W
3
3
12
3
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
47,754
54,530
Taken
56,523
30,754
Mitigated
43,150
6,807
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Heavi26
Hercules
16,544
5,266
0
10,960
25,009
31,725
1,794
6,493
18,148
1,124
76,139
W
14,788
6,935
0
5,741
18,380
7,042
1,147
7,397
10,801
0
92,727
L
Hercules
TheCheese222
Hercules
5,345
1,279
0
4,003
19,766
16,246
0
8,209
11,557
0
26,666
L
Kukulkan
Venjewra
Kukulkan
19,939
1,015
0
1,691
15,357
5,990
0
4,836
10,521
85,225
0
W
16,422
1,570
158
3,708
13,134
4,383
490
6,057
6,801
77,960
0
L
12,617
3,227
0
1,113
19,407
8,518
0
4,523
14,884
0
65,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
45,073
239
Minions Killed
290
0
Camps Cleared
0
1,079,082
Distance Traveled
1,113,057
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,948
679
57
3
0
437,070
5
W
Anhur
15,949
725
112
5
0
333,588
4
L
Hercules
12,078
549
22
1
0
345,688
3
L
Kukulkan
14,368
653
139
6
0
386,422
5
W
Janus
14,176
644
121
6
0
342,399
0
L
Pele
13,654
621
78
4
0
346,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role