Player Matchup

Serqet
Serqet
Platinum IV
DRACULE MlHAWK
Serqet
Platinum IV
Level 156
God Stats
43W - 32L
1,669 SR
Queue Stats
137W - 129L
1,724 MMR
Party 2
Scylla
Scylla
Platinum I
OysterMullet
Scylla
Platinum I
Level 154
God Stats
5W - 4L
1,632 SR
Queue Stats
299W - 308L
1,896 MMR
Party 1
Nike
Nike
Gold III
TEK5cReginald
Nike
Gold III
Level 160
God Stats
3W - 3L
1,319 SR
Queue Stats
311W - 329L
1,591 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
aliax00x
Hou Yi
Platinum V
Level 101
God Stats
2W - 3L
1,350 SR
Queue Stats
584W - 582L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
greendog830
Sun Wukong
Platinum V
Level 89
God Stats
46W - 52L
1,566 SR
Queue Stats
628W - 623L
1,712 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,507 SR
1,723 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,705 SR
1,723 MMR
Anhur
Anhur
Platinum V
BlazeyyBearr
Anhur
Platinum V
Level 112
God Stats
11W - 6L
1,751 SR
Queue Stats
437W - 423L
1,764 MMR
Solo
Sobek
Sobek
Gold II
CallMeBambi3182
Sobek
Gold II
Level 113
God Stats
2W - 1L
1,651 SR
Queue Stats
85W - 76L
1,715 MMR
Solo
Arachne
Arachne
Gold I
Funkily
Arachne
Gold I
Level 143
God Stats
13W - 4L
1,961 SR
Queue Stats
123W - 110L
1,727 MMR
Solo
Cabrakan
Cabrakan
Platinum V
SizzleDonDaDa
Cabrakan
Platinum V
Level 156
God Stats
4W - 2L
1,695 SR
Queue Stats
612W - 627L
1,722 MMR
Solo
Agni
Agni
Platinum V
xpireat
Agni
Platinum V
Level 158
God Stats
7W - 3L
1,466 SR
Queue Stats
228W - 225L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
10,934
475
10,558
19,752
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
15
1 / 5 / 4
9,780
425
10,258
12,751
4,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 8
10,536
458
8,440
25,250
11,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
aliax00x
Hou Yi
15
4 / 9 / 3
10,229
445
9,066
18,819
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
greendog830
Sun Wukong
20
10 / 6 / 1
12,869
560
13,961
27,915
20,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetAthenaHeimdallrTiamat

VS

Bans
TsukuyomiGilgameshApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 7
12,812
557
16,151
14,964
7,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 11
10,883
473
7,510
22,479
22,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Funkily
Arachne
17
8 / 3 / 4
11,476
499
15,313
18,783
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SizzleDonDaDa
Cabrakan
18
4 / 3 / 9
12,399
539
18,703
22,269
22,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
xpireat
Agni
18
4 / 3 / 5
11,689
508
14,690
12,205
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
17
Kills
27
27
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
3
4
11
2.13
L
2
4
5
1.13
W
Arachne
Funkily
Arachne
8
3
4
3.33
L
Scylla
1
5
4
0.6
W
Cabrakan
SizzleDonDaDa
Cabrakan
4
3
9
2.83
L
0
3
8
1.33
L
Hou Yi
aliax00x
Hou Yi
4
9
3
0.61
L
Sun Wukong
greendog830
Sun Wukong
10
6
1
1.75
W
Agni
xpireat
Agni
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
72,367
104,487
Taken
90,700
51,011
Mitigated
68,001
26,572
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,151
6,016
0
4,522
14,964
7,063
3,043
1,226
13,665
0
111,654
W
7,510
744
0
6,541
22,479
22,489
139
3,256
18,375
19,948
0
L
10,558
2,290
0
4,215
19,752
8,531
0
6,544
13,146
0
69,766
W
Arachne
Funkily
Arachne
15,313
9,203
0
6,198
18,783
10,533
1,262
1,070
16,992
0
64,940
L
Scylla
10,258
415
0
1,993
12,751
4,410
0
5,874
6,803
61,195
0
W
Cabrakan
SizzleDonDaDa
Cabrakan
18,703
2,271
1,178
5,860
22,269
22,492
400
2,763
19,357
85,498
0
L
8,440
854
0
7,228
25,250
11,435
0
7,894
17,350
0
38,467
L
Hou Yi
aliax00x
Hou Yi
9,066
2,997
0
2,540
18,819
5,796
0
6,291
12,494
0
60,953
L
Sun Wukong
greendog830
Sun Wukong
13,961
2,144
0
10,596
27,915
20,839
0
16,655
10,526
0
77,514
W
Agni
xpireat
Agni
14,690
746
792
4,444
12,205
5,424
1,234
1,402
10,216
97,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
59,259
527
Minions Killed
623
0
Camps Cleared
0
2,068,877
Distance Traveled
2,107,131
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,812
557
171
7
0
367,819
1
W
Sobek
10,883
473
18
1
0
429,868
4
L
Serqet
10,934
475
132
6
0
473,827
5
W
Arachne
11,476
499
92
4
0
515,328
6
L
Scylla
9,780
425
108
5
0
401,576
5
W
Cabrakan
12,399
539
174
8
0
386,834
4
L
Nike
10,536
458
52
2
0
421,603
9
L
Hou Yi
10,229
445
92
4
0
355,645
5
L
Sun Wukong
12,869
560
143
6
0
416,226
3
W
Agni
11,689
508
168
7
0
407,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role