Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brian Galaxy
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 77L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
CFE BAMBAMb77ch
Jing Wei
Level 86
God Stats
3W - 0L
1,720 SR
Queue Stats
373W - 377L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
LUCIFER6356
Xbalanque
Level 149
God Stats
4W - 4L
1,564 SR
Queue Stats
456W - 486L
1,494 Elo+
Party 1
Odin
Odin
Lord Shimushi
Odin
Level 129
God Stats
3W - 0L
1,689 SR
Queue Stats
96W - 77L
1,581 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,493 Elo+

VS

Team Averages
Level 40
1,591 SR
1,476 Elo+
Olorun
Olorun
Mr-Negative-69
Olorun
Level 104
God Stats
8W - 5L
1,318 SR
Queue Stats
219W - 202L
1,496 Elo+
Solo
Ullr
Ullr
RFlush
Ullr
Level 27
God Stats
1W - 4L
1,764 SR
Queue Stats
124W - 124L
1,514 Elo+
Solo
Osiris
Osiris
TheR3alAchilles
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
VinnyKeyzz
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,357 Elo+
Solo
Ares
Ares
ZiggyCuff7
Ares
Level 29
God Stats
0W - 1L
1,873 SR
Queue Stats
40W - 63L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 1 / 9
8,469
1,059
9,746
15,519
9,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
4 / 1 / 12
8,064
1,008
6,749
4,971
1,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jing Wei
13
1 / 2 / 12
7,384
923
4,776
5,010
1,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
LUCIFER6356
Xbalanque
12
4 / 4 / 9
7,631
954
10,186
6,697
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 13
7,828
979
7,255
9,571
3,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
6,594
824
6,055
9,385
5,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
RFlush
Ullr
15
6 / 0 / 2
7,563
945
8,095
4,081
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,721
715
2,663
5,115
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
VinnyKeyzz
Ganesha
13
0 / 6 / 7
6,077
760
6,582
12,000
11,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 5
6,483
810
5,526
12,275
7,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
18
Kills
9
9
Deaths
18
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
9
11.5
W
Medusa
4
1
12
10
W
Jing Wei
1
2
12
3.5
W
Xbalanque
LUCIFER6356
Xbalanque
4
4
9
2.13
W
2
1
13
8.5
L
1
3
7
1.5
L
Ullr
RFlush
Ullr
6
0
2
7
L
1
4
2
0.5
L
Ganesha
VinnyKeyzz
Ganesha
0
6
7
0.58
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
28,921
41,768
Taken
42,856
18,771
Mitigated
28,928
20,224
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,746
1,248
1,216
10,208
15,519
9,305
280
5,783
9,736
0
16,565
W
Medusa
6,749
2,203
425
1,259
4,971
1,752
844
2,047
2,924
0
11,086
W
Jing Wei
4,776
3,102
1,485
1,060
5,010
1,667
948
2,989
2,021
0
11,036
W
Xbalanque
LUCIFER6356
Xbalanque
10,186
2,714
0
655
6,697
2,321
479
2,715
3,982
0
25,661
W
7,255
1,038
0
3,916
9,571
3,726
508
4,629
4,942
0
15,441
L
6,055
3,660
2,998
4,288
9,385
5,082
0
0
9,385
16,013
0
L
Ullr
RFlush
Ullr
8,095
2,662
150
834
4,081
1,789
0
0
4,081
0
14,456
L
2,663
1,356
0
225
5,115
3,169
0
0
5,115
0
3,403
L
Ganesha
VinnyKeyzz
Ganesha
6,582
887
0
0
12,000
11,564
0
0
12,000
13,405
0
L
5,526
445
1,736
3,709
12,275
7,324
0
0
12,275
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
32,438
92
Minions Killed
71
0
Camps Cleared
0
807,322
Distance Traveled
702,765
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,469
1,059
5
1
0
144,355
3
W
Medusa
8,064
1,008
13
2
0
163,084
1
W
Jing Wei
7,384
923
15
2
0
170,279
0
W
Xbalanque
7,631
954
32
4
0
150,563
0
W
Odin
7,828
979
27
3
0
179,041
0
L
Olorun
6,594
824
21
3
0
145,740
1
L
Ullr
7,563
945
25
3
0
168,804
0
L
Osiris
5,721
715
3
0
0
96,106
2
L
Ganesha
6,077
760
0
0
0
143,569
0
L
Ares
6,483
810
22
3
0
148,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role