Player Matchup

Anubis
Anubis
KeeblerPai
Anubis
Level 125
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 9L
1,488 Elo+
Party 1
Nemesis
Nemesis
Kelethin
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,355 Elo+
Party 1
Sobek
Sobek
Mikhos
Sobek
Level 127
God Stats
0W - 1L
1,755 SR
Queue Stats
22W - 19L
1,654 Elo+
Party 1
Team Averages
Level 89
1,523 SR
1,499 Elo+

VS

Team Averages
Level 54
1,762 SR
1,861 Elo+
Sobek
Sobek
AlmightyYerf
Sobek
Level 25
God Stats
41W - 12L
1,895 SR
Queue Stats
405W - 108L
1,894 Elo+
Party 2
Thoth
Thoth
BasedYeshua
Thoth
Level 119
God Stats
8W - 2L
1,674 SR
Queue Stats
320W - 70L
1,888 Elo+
Party 2
Nemesis
Nemesis
eWaltz
Nemesis
Level 17
God Stats
10W - 3L
1,719 SR
Queue Stats
41W - 8L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeeblerPai
Anubis
12
1 / 7 / 2
8,760
674
8,353
10,140
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Kelethin
Nemesis
11
1 / 6 / 2
8,568
659
4,383
11,161
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Mikhos
Sobek
12
2 / 6 / 1
9,542
734
4,258
18,167
14,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 13
10,760
828
7,644
16,145
13,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 3 / 7
10,333
795
18,736
6,303
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
eWaltz
Nemesis
13
4 / 0 / 14
9,891
761
7,348
8,936
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
19
19
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
9
3
7
4.17
L
Anubis
KeeblerPai
Anubis
1
7
2
0.29
L
Nemesis
Kelethin
Nemesis
1
6
2
0.33
L
Sobek
Mikhos
Sobek
2
6
1
0.42
W
Nemesis
eWaltz
Nemesis
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,994
Damage
33,728
39,468
Taken
31,384
21,250
Mitigated
18,487
5,213
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,644
595
608
4,490
16,145
13,299
130
4,875
11,270
26,188
0
W
18,736
935
0
1,892
6,303
2,148
589
2,339
3,964
56,604
0
L
Anubis
KeeblerPai
Anubis
8,353
181
0
3,115
10,140
4,138
0
7,171
2,628
41,390
0
L
Nemesis
Kelethin
Nemesis
4,383
1,283
0
240
11,161
3,051
0
8,256
2,516
0
28,355
L
Sobek
Mikhos
Sobek
4,258
81
0
1,858
18,167
14,061
0
9,836
7,906
14,127
0
W
Nemesis
eWaltz
Nemesis
7,348
1,659
0
3,894
8,936
3,040
703
5,476
3,460
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
30,984
123
Minions Killed
159
0
Camps Cleared
0
696,087
Distance Traveled
762,057
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,760
828
23
2
0
263,854
2
W
Thoth
10,333
795
87
7
0
210,228
1
L
Anubis
8,760
674
70
5
0
196,988
2
L
Nemesis
8,568
659
40
3
0
244,958
0
L
Sobek
9,542
734
13
1
0
254,141
2
W
Nemesis
9,891
761
49
4
0
287,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role