Player Matchup

Heimdallr
Heimdallr
TooManySniperss
Heimdallr
Level 18
God Stats
2W - 0L
1,836 SR
Queue Stats
32W - 30L
1,338 Elo+
Solo
Loki
Loki
elNarcito
Loki
Level 26
God Stats
20W - 17L
1,577 SR
Queue Stats
101W - 94L
1,527 Elo+
Solo
Ah Puch
Ah Puch
glitzy_singular_
Ah Puch
Level 26
God Stats
1W - 1L
1,339 SR
Queue Stats
147W - 133L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
oo Deon oo
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,571 Elo+
Solo
Olorun
Olorun
xX JEWBUR305 Xx
Olorun
Level 17
God Stats
76W - 88L
1,301 SR
Queue Stats
441W - 494L
1,437 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,488 Elo+

VS

Team Averages
Level 18
1,573 SR
1,545 Elo+
Neith
Neith
Andrew_RTDT
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,676 Elo+
Solo
Yemoja
Yemoja
EFLOW1633
Yemoja
Level 27
God Stats
10W - 7L
1,687 SR
Queue Stats
107W - 117L
1,450 Elo+
Solo
Olorun
Olorun
HeavySigh11
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
WinterWolf808
Ullr
Level 12
God Stats
3W - 1L
1,676 SR
Queue Stats
25W - 18L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
c4l2psTheOne
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TooManySniperss
Heimdallr
10
3 / 1 / 1
6,167
617
3,802
6,051
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
10
2 / 1 / 0
5,870
587
2,037
5,479
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,100
610
3,782
5,762
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
oo Deon oo
Tsukuyomi
7
0 / 5 / 2
4,681
468
1,988
4,702
1,386
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,586
559
3,300
5,146
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,500
350
0
0
0
Yemoja
EFLOW1633
Yemoja
9
2 / 2 / 3
5,466
547
2,969
4,065
2,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
6
1 / 3 / 2
4,758
476
1,197
3,706
1,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 1
4,754
475
2,223
5,702
1,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
c4l2psTheOne
Gilgamesh
11
5 / 4 / 1
6,275
628
7,356
10,544
3,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
10
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Yemoja
EFLOW1633
Yemoja
2
2
3
1.75
L
Olorun
1
3
2
0.67
W
Heimdallr
TooManySniperss
Heimdallr
3
1
1
3.5
L
1
2
1
0.75
L
Gilgamesh
c4l2psTheOne
Gilgamesh
5
4
1
1.38
W
Loki
2
1
0
2
W
2
1
1
2.5
W
Tsukuyomi
oo Deon oo
Tsukuyomi
0
5
2
0.2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
13,745
27,140
Taken
24,017
8,084
Mitigated
8,620
7,862
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
EFLOW1633
Yemoja
2,969
876
1,197
548
4,065
2,038
0
1,444
2,621
14,437
0
L
Olorun
1,197
785
0
572
3,706
1,036
46
630
3,076
9,289
0
W
Heimdallr
TooManySniperss
Heimdallr
3,802
1,458
0
1,300
6,051
1,954
1,035
576
5,475
0
27,603
L
2,223
1,103
0
1,061
5,702
1,572
0
1,105
4,597
0
20,491
L
Gilgamesh
c4l2psTheOne
Gilgamesh
7,356
1,474
0
2,993
10,544
3,974
0
3,903
6,641
0
37,630
W
Loki
2,037
439
0
500
5,479
1,627
429
507
4,972
0
29,079
W
3,782
396
0
3,310
5,762
1,612
965
695
5,067
32,764
0
W
Tsukuyomi
oo Deon oo
Tsukuyomi
1,988
502
0
60
4,702
1,386
418
1,371
3,331
0
10,007
W
3,300
1,640
115
2,577
5,146
1,505
1,102
1,017
4,129
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
24,753
226
Minions Killed
133
0
Camps Cleared
0
903,019
Distance Traveled
786,759
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,500
350
0
0
0
0
0
L
Yemoja
5,466
547
22
2
0
203,912
3
L
Olorun
4,758
476
11
1
0
152,006
0
W
Heimdallr
6,167
617
56
6
0
186,308
5
L
Ullr
4,754
475
31
3
0
187,943
2
L
Gilgamesh
6,275
628
69
7
0
242,898
3
W
Loki
5,870
587
62
6
0
183,589
0
W
Ah Puch
6,100
610
61
6
0
179,575
0
W
Tsukuyomi
4,681
468
15
2
0
191,350
1
W
Olorun
5,586
559
32
3
0
162,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role