Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bigdaddymuffin
Kukulkan
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
373W - 283L
1,539 Elo+
Party 2
Bacchus
Bacchus
JovialSine3
Bacchus
Level 134
God Stats
5W - 5L
1,416 SR
Queue Stats
352W - 296L
1,566 Elo+
Party 2
Medusa
Medusa
NOOBSTER123
Medusa
Level 68
God Stats
10W - 5L
1,728 SR
Queue Stats
358W - 288L
1,539 Elo+
Party 2
Tyr
Tyr
puraschelas
Tyr
Level 85
God Stats
5W - 2L
1,563 SR
Queue Stats
38W - 39L
1,488 Elo+
Party 1
Team Averages
Level 103
1,541 SR
1,527 Elo+

VS

Team Averages
Level 104
1,630 SR
1,553 Elo+
Odin
Odin
EatShortsLoser
Odin
Level 128
God Stats
1W - 1L
1,882 SR
Queue Stats
26W - 27L
1,508 Elo+
Solo
Chiron
Chiron
Gorillalui
Chiron
Level 73
God Stats
5W - 11L
1,589 SR
Queue Stats
344W - 325L
1,510 Elo+
Solo
Cupid
Cupid
HoodratsLoveMe
Cupid
Level 57
God Stats
6W - 3L
1,623 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 3
Hera
Hera
Redsox1525
Hera
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,700 Elo+
Party 3
Nox
Nox
anvidazno
Nox
Level 147
God Stats
4W - 7L
1,558 SR
Queue Stats
23W - 25L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 1 / 3
10,252
932
8,334
10,832
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
6 / 2 / 6
10,228
930
15,316
7,782
3,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JovialSine3
Bacchus
15
2 / 0 / 13
9,650
877
7,682
8,344
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
5 / 3 / 5
9,613
874
7,323
8,625
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
8,134
739
4,045
10,874
8,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,523
866
7,754
8,171
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Gorillalui
Chiron
15
1 / 4 / 2
8,341
758
9,217
10,902
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 1
8,634
785
4,817
12,073
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 2
6,923
629
5,748
8,649
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 4
8,320
756
4,094
8,424
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
9
9
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
3
7.5
W
Kukulkan
6
2
6
4.5
L
4
1
3
5.5
L
Chiron
Gorillalui
Chiron
1
4
2
0.5
L
3
6
1
0.58
W
Bacchus
JovialSine3
Bacchus
2
0
13
8.5
W
Medusa
5
3
5
2.5
L
0
6
2
0.17
L
1
3
4
1
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
31,630
46,457
Taken
48,219
30,365
Mitigated
21,200
6,719
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,334
4,376
0
503
10,832
5,330
1,189
2,937
7,855
0
39,297
W
Kukulkan
15,316
3,095
421
1,836
7,782
3,548
713
809
6,889
52,763
0
L
7,754
1,520
0
400
8,171
5,158
0
2,386
5,785
0
20,829
L
Chiron
Gorillalui
Chiron
9,217
5,172
911
1,222
10,902
4,357
265
8,966
1,936
0
34,291
L
4,817
2,574
444
3,181
12,073
4,820
1,094
3,933
8,140
0
21,841
W
Bacchus
JovialSine3
Bacchus
7,682
915
0
1,155
8,344
9,714
0
1,420
6,809
13,430
0
W
Medusa
7,323
2,829
0
2,054
8,625
3,473
1,917
2,304
6,227
0
31,960
L
5,748
1,568
0
900
8,649
3,221
0
3,695
4,954
17,645
0
L
4,094
62
0
1,043
8,424
3,644
0
4,452
3,972
26,808
0
W
4,045
165
0
750
10,874
8,300
0
2,328
8,392
0
12,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
41,741
287
Minions Killed
253
11
Camps Cleared
7
1,168,834
Distance Traveled
1,002,655
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,252
932
74
7
6
276,352
2
W
Kukulkan
10,228
930
115
10
1
206,226
3
L
Odin
9,523
866
36
3
1
250,120
3
L
Chiron
8,341
758
65
6
2
202,953
0
L
Cupid
8,634
785
47
4
1
180,517
2
W
Bacchus
9,650
877
16
1
0
245,238
2
W
Medusa
9,613
874
58
5
1
219,645
1
L
Hera
6,923
629
33
3
1
177,662
2
L
Nox
8,320
756
72
7
2
191,403
4
W
Tyr
8,134
739
24
2
3
221,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role