Player Matchup

Janus
Janus
AmirKweli
Janus
Level 129
God Stats
2W - 4L
1,580 SR
Queue Stats
210W - 212L
1,543 Elo+
Party 3
Ullr
Ullr
Colbyashi_
Ullr
Level 106
God Stats
0W - 4L
1,257 SR
Queue Stats
283W - 295L
1,506 Elo+
Party 4
Jormungandr
Jormungandr
GENIUS-DRUNKEN
Jormungandr
Level 125
God Stats
42W - 45L
1,684 SR
Queue Stats
102W - 126L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
alyead
Guan Yu
Level 107
God Stats
1W - 8L
1,186 SR
Queue Stats
490W - 517L
1,522 Elo+
Party 4
Ne Zha
Ne Zha
xXSNIPEXxdz
Ne Zha
Level 138
God Stats
10W - 7L
1,677 SR
Queue Stats
44W - 58L
1,537 Elo+
Party 3
Team Averages
Level 121
1,477 SR
1,525 Elo+

VS

Team Averages
Level 135
1,590 SR
1,454 Elo+
Thanatos
Thanatos
GlizzyGoblinGod
Thanatos
Level 156
God Stats
2W - 2L
1,739 SR
Queue Stats
32W - 38L
1,381 Elo+
Party 1
Achilles
Achilles
IAmTheSenate19
Achilles
Level 97
God Stats
4W - 3L
1,447 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 2
Anubis
Anubis
MrSappAttackk
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Noble 4323
Heimdallr
Level 156
God Stats
3W - 2L
1,627 SR
Queue Stats
85W - 82L
1,531 Elo+
Party 2
Athena
Athena
dxaxrxixaxn
Athena
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
34W - 33L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AmirKweli
Janus
16
2 / 6 / 2
9,850
704
8,185
13,076
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 1
9,381
670
10,448
12,744
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GENIUS-DRUNKEN
Jormungandr
14
0 / 10 / 4
8,845
632
8,902
22,109
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
alyead
Guan Yu
16
1 / 7 / 1
9,321
666
5,651
14,888
17,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
16
2 / 7 / 2
9,975
713
11,604
16,886
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
15 / 3 / 13
13,813
987
18,546
13,060
6,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
19
10 / 2 / 16
12,927
923
10,220
15,218
10,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 17
12,541
896
19,671
14,352
9,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Noble 4323
Heimdallr
17
1 / 0 / 24
10,810
772
11,826
8,404
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
16
2 / 0 / 27
11,542
824
9,407
19,256
24,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
6
Kills
36
36
Deaths
6
10
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Janus
AmirKweli
Janus
2
6
2
0.5
L
1
6
1
0.25
L
Jormungandr
GENIUS-DRUNKEN
Jormungandr
0
10
4
0.2
W
Thanatos
15
3
13
7.17
W
Achilles
10
2
16
9
W
8
1
17
16.5
W
Heimdallr
Noble 4323
Heimdallr
1
0
24
13
L
Guan Yu
alyead
Guan Yu
1
7
1
0.21
W
Athena
2
0
27
15.5
L
Ne Zha
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,790
Damage
69,670
79,703
Taken
70,290
44,609
Mitigated
55,274
8,165
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AmirKweli
Janus
8,185
923
0
1,050
13,076
3,501
256
4,413
8,663
42,897
0
L
10,448
2,918
0
244
12,744
3,445
85
5,131
7,613
0
28,789
L
Jormungandr
GENIUS-DRUNKEN
Jormungandr
8,902
1,644
243
375
22,109
15,051
0
8,952
13,157
24,360
0
W
Thanatos
18,546
4,808
0
9,832
13,060
6,758
678
1,971
11,029
0
38,975
W
Achilles
10,220
1,993
0
4,854
15,218
10,846
666
4,654
10,444
0
30,659
W
19,671
672
0
9,573
14,352
9,110
1,801
3,737
10,504
54,046
0
W
Heimdallr
Noble 4323
Heimdallr
11,826
7,363
0
911
8,404
3,811
4,524
1,172
7,202
0
42,840
L
Guan Yu
alyead
Guan Yu
5,651
615
612
1,447
14,888
17,304
0
5,737
9,151
97
19,944
W
Athena
9,407
2,007
640
2,754
19,256
24,749
68
5,734
13,372
19,870
0
L
Ne Zha
11,604
2,862
0
4,194
16,886
5,308
1,038
5,405
11,481
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
61,633
280
Minions Killed
306
6
Camps Cleared
9
1,231,355
Distance Traveled
1,346,890
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,850
704
87
6
2
225,633
5
L
Ullr
9,381
670
71
5
0
279,703
1
L
Jormungandr
8,845
632
41
3
1
210,249
2
W
Thanatos
13,813
987
63
5
2
255,550
3
W
Achilles
12,927
923
43
3
3
306,321
0
W
Anubis
12,541
896
94
7
3
241,956
3
W
Heimdallr
10,810
772
86
6
1
247,694
1
L
Guan Yu
9,321
666
43
3
1
228,364
1
W
Athena
11,542
824
20
1
0
295,369
1
L
Ne Zha
9,975
713
38
3
2
287,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role