Player Matchup

Nox
Nox
Gold II
DaSmallTryHard
Nox
Gold II
Level 124
God Stats
0W - 3L
1,275 SR
Queue Stats
133W - 110L
1,497 MMR
Solo
Ullr
Ullr
Silver I
Daddy Brown CB
Ullr
Silver I
Level 85
God Stats
0W - 2L
1,456 SR
Queue Stats
68W - 62L
1,463 MMR
Solo
Athena
Athena
Gold III
DangStranger
Athena
Gold III
Level 117
God Stats
9W - 14L
1,599 SR
Queue Stats
333W - 331L
1,498 MMR
Solo
Chang'e
Chang'e
Gold III
cardielini
Chang'e
Gold III
Level 127
God Stats
5W - 5L
1,650 SR
Queue Stats
45W - 47L
1,449 MMR
Solo
Odin
Odin
Bronze III
millennialkingdm
Odin
Bronze III
Level 55
God Stats
0W - 4L
1,197 SR
Queue Stats
0W - 5L
1,459 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,435 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,484 SR
1,473 MMR
Sun Wukong
Sun Wukong
Bronze III
JuanofYou
Sun Wukong
Bronze III
Level 61
God Stats
1W - 2L
1,462 SR
Queue Stats
11W - 17L
1,444 MMR
Party 1
Cerberus
Cerberus
Bronze III
MedianJungle08
Cerberus
Bronze III
Level 129
God Stats
2W - 1L
1,536 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ra
Ra
Gold III
OKCTHUNDER001
Ra
Gold III
Level 128
God Stats
1W - 0L
1,681 SR
Queue Stats
137W - 125L
1,493 MMR
Solo
Thanatos
Thanatos
Bronze III
andrew41914
Thanatos
Bronze III
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 27L
1,444 MMR
Party 1
Chronos
Chronos
Gold III
kickUdown9404
Chronos
Gold III
Level 141
God Stats
1W - 3L
1,241 SR
Queue Stats
296W - 293L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,727
515
5,795
6,321
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,790
453
1,901
8,144
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
4 / 6 / 1
7,669
511
5,357
15,515
7,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
cardielini
Chang'e
13
0 / 4 / 2
8,105
540
5,119
11,088
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,220
348
1,111
6,601
1,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
SetAnubisTiamatFenrirGilgamesh

VS

Bans
King ArthurDanzaburouCu ChulainnArachneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JuanofYou
Sun Wukong
15
2 / 0 / 4
9,054
604
5,255
6,950
3,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
13
2 / 0 / 9
7,754
517
5,894
10,185
6,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 4
8,893
593
6,856
8,602
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
andrew41914
Thanatos
14
10 / 2 / 2
9,225
615
8,820
11,610
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
14
2 / 2 / 2
8,435
562
4,561
7,864
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
0
2
0
0
L
Athena
4
6
1
0.75
W
Sun Wukong
JuanofYou
Sun Wukong
2
0
4
4
W
Cerberus
2
0
9
6.5
W
2
1
4
4
W
Thanatos
andrew41914
Thanatos
10
2
2
5.5
L
Chang'e
cardielini
Chang'e
0
4
2
0.25
W
Chronos
2
2
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
31,386
47,669
Taken
45,211
17,438
Mitigated
20,051
10,375
Healing
19,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
829
0
1,173
6,321
2,149
0
2,267
4,054
46,971
0
L
1,901
968
0
3,182
8,144
2,260
126
3,975
4,169
0
46,637
L
Athena
5,357
1,411
0
2,518
15,515
7,323
0
8,560
6,955
16,792
0
W
Sun Wukong
JuanofYou
Sun Wukong
5,255
584
0
2,043
6,950
3,550
26
1,327
5,623
0
49,380
W
Cerberus
5,894
384
555
3,452
10,185
6,058
264
4,349
5,654
37,861
0
W
6,856
384
776
3,511
8,602
3,425
599
3,377
5,017
82,133
0
W
Thanatos
andrew41914
Thanatos
8,820
2,820
0
8,234
11,610
4,335
354
4,172
7,146
0
49,542
L
Chang'e
cardielini
Chang'e
5,119
434
226
3,016
11,088
3,751
0
2,509
8,579
47,899
0
W
Chronos
4,561
1,154
0
1,298
7,864
2,683
1,529
2,153
5,500
53,997
0
L
1,111
426
0
260
6,601
1,955
0
0
6,601
0
10,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
43,361
323
Minions Killed
537
0
Camps Cleared
0
1,297,053
Distance Traveled
1,425,555
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,727
515
101
7
0
284,140
0
L
Ullr
6,790
453
80
5
0
259,910
2
L
Athena
7,669
511
34
2
0
244,224
0
W
Sun Wukong
9,054
604
114
8
0
277,484
2
W
Cerberus
7,754
517
98
7
0
275,564
4
W
Ra
8,893
593
151
10
0
277,968
1
W
Thanatos
9,225
615
71
5
0
312,838
3
L
Chang'e
8,105
540
92
6
0
273,991
0
W
Chronos
8,435
562
103
7
0
281,701
8
L
Odin
5,220
348
16
1
0
234,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role