Player Matchup

Chang'e
Chang'e
Gold I
AW1LSON31
Chang'e
Gold I
Level 126
God Stats
25W - 20L
1,508 SR
Queue Stats
550W - 554L
1,584 MMR
Solo
Danzaburou
Danzaburou
Gold III
JalilNuts
Danzaburou
Gold III
Level 118
God Stats
18W - 12L
1,619 SR
Queue Stats
172W - 175L
1,445 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
PracticeToy
Ao Kuang
Platinum V
Level 89
God Stats
36W - 18L
1,697 SR
Queue Stats
169W - 171L
1,668 MMR
Party 2
Jormungandr
Jormungandr
Gold II
stevietaye
Jormungandr
Gold II
Level 145
God Stats
6W - 5L
1,585 SR
Queue Stats
572W - 585L
1,541 MMR
Solo
Achilles
Achilles
Gold IV
tbone9087
Achilles
Gold IV
Level 106
God Stats
3W - 3L
1,526 SR
Queue Stats
50W - 43L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,587 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,586 SR
1,556 MMR
Ganesha
Ganesha
Gold III
BigMacGrizz
Ganesha
Gold III
Level 155
God Stats
8W - 2L
1,641 SR
Queue Stats
185W - 183L
1,539 MMR
Solo
Amaterasu
Amaterasu
Gold V
Chub_e_Bunny
Amaterasu
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,528 MMR
Party 1
Artemis
Artemis
Gold II
TheeAprilFool
Artemis
Gold II
Level 142
God Stats
41W - 31L
1,694 SR
Queue Stats
774W - 763L
1,587 MMR
Solo
Hera
Hera
Gold II
meliodafu333
Hera
Gold II
Level 106
God Stats
30W - 35L
1,507 SR
Queue Stats
481W - 479L
1,584 MMR
Solo
Kali
Kali
Silver I
renat-V
Kali
Silver I
Level 78
God Stats
3W - 4L
1,586 SR
Queue Stats
11W - 10L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AW1LSON31
Chang'e
20
7 / 2 / 9
15,272
587
28,825
22,523
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JalilNuts
Danzaburou
20
3 / 2 / 8
16,093
619
13,790
19,574
9,122
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ao Kuang
PracticeToy
Ao Kuang
20
7 / 1 / 10
15,224
586
12,403
22,082
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
stevietaye
Jormungandr
20
5 / 2 / 13
13,898
535
16,456
19,566
17,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
tbone9087
Achilles
20
4 / 1 / 4
16,126
620
17,160
20,542
22,107
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TsukuyomiSetTiamatGilgameshCu Chulainn

VS

Bans
ScyllaNemesisKing ArthurKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigMacGrizz
Ganesha
18
0 / 2 / 5
12,181
469
5,557
20,108
19,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Chub_e_Bunny
Amaterasu
20
3 / 6 / 1
12,958
498
12,090
32,498
28,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
0 / 5 / 3
12,639
486
11,693
20,330
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 10 / 3
11,527
443
14,325
19,687
8,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
renat-V
Kali
16
2 / 3 / 1
11,012
424
7,855
20,778
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
26
Kills
6
8
Deaths
26
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AW1LSON31
Chang'e
7
2
9
5.75
L
Ganesha
BigMacGrizz
Ganesha
0
2
5
1.25
L
Amaterasu
Chub_e_Bunny
Amaterasu
3
6
1
0.58
W
Danzaburou
JalilNuts
Danzaburou
3
2
8
3.5
W
Ao Kuang
PracticeToy
Ao Kuang
7
1
10
12
L
Artemis
0
5
3
0.3
L
1
10
3
0.25
L
Kali
renat-V
Kali
2
3
1
0.83
W
Jormungandr
stevietaye
Jormungandr
5
2
13
5.75
W
Achilles
tbone9087
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,634
Damage
51,520
104,287
Taken
113,401
68,221
Mitigated
73,197
48,610
Healing
32,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AW1LSON31
Chang'e
28,825
1,364
4,941
12,862
22,523
10,481
1,075
6,218
16,006
114,945
0
L
Ganesha
BigMacGrizz
Ganesha
5,557
115
210
2,776
20,108
19,523
0
12,611
7,497
42,888
0
L
Amaterasu
Chub_e_Bunny
Amaterasu
12,090
4,796
0
11,461
32,498
28,571
0
11,424
21,074
412
74,711
W
Danzaburou
JalilNuts
Danzaburou
13,790
7,518
0
10,336
19,574
9,122
4,766
2,201
17,347
0
118,333
W
Ao Kuang
PracticeToy
Ao Kuang
12,403
3,498
0
7,624
22,082
8,780
451
5,055
16,914
127,044
0
L
Artemis
11,693
4,487
0
7,049
20,330
7,802
1,178
9,661
10,669
0
107,648
L
14,325
3,433
0
4,766
19,687
8,184
38
14,587
5,100
84,609
0
L
Kali
renat-V
Kali
7,855
3,031
0
6,554
20,778
9,117
0
9,903
10,875
0
52,196
W
Jormungandr
stevietaye
Jormungandr
16,456
3,429
523
3,824
19,566
17,731
567
5,848
13,397
70,183
0
W
Achilles
tbone9087
Achilles
17,160
8,571
0
8,500
20,542
22,107
8,744
2,562
17,924
0
117,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,613
Gold Earned
60,317
730
Minions Killed
645
0
Camps Cleared
0
2,456,209
Distance Traveled
2,262,837
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,272
587
163
6
0
480,779
7
L
Ganesha
12,181
469
33
1
0
437,386
8
L
Amaterasu
12,958
498
145
6
0
502,151
0
W
Danzaburou
16,093
619
169
7
0
461,392
7
W
Ao Kuang
15,224
586
145
6
0
559,195
11
L
Artemis
12,639
486
187
7
0
397,053
5
L
Hera
11,527
443
167
6
0
418,833
15
L
Kali
11,012
424
113
4
0
507,414
2
W
Jormungandr
13,898
535
74
3
0
476,808
6
W
Achilles
16,126
620
179
7
0
478,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role