Player Matchup

Zeus
Zeus
BEZERK905
Zeus
Level 47
God Stats
4W - 4L
1,735 SR
Queue Stats
106W - 116L
1,370 Elo+
Party 2
Fenrir
Fenrir
DJ SCOOBY75
Fenrir
Level 23
God Stats
19W - 26L
1,388 SR
Queue Stats
117W - 158L
1,243 Elo+
Party 2
Xbalanque
Xbalanque
JG1284
Xbalanque
Level 26
God Stats
2W - 11L
1,253 SR
Queue Stats
4W - 20L
1,206 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ML12396
Cu Chulainn
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
8W - 25L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
StaleCargo41788
Cthulhu
Level 28
God Stats
5W - 17L
1,230 SR
Queue Stats
7W - 20L
1,279 Elo+
Party 1
Team Averages
Level 34
1,378 SR
1,257 Elo+

VS

Team Averages
Level 78
1,510 SR
1,478 Elo+
Fenrir
Fenrir
DylanLV420
Fenrir
Level 60
God Stats
15W - 10L
1,480 SR
Queue Stats
131W - 157L
1,401 Elo+
Solo
Ganesha
Ganesha
JWERTZX
Ganesha
Level 29
God Stats
11W - 11L
1,565 SR
Queue Stats
192W - 215L
1,436 Elo+
Party 3
Rama
Rama
LaDaveee_
Rama
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 171L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OnlyAlbino
Cu Chulainn
Level 83
God Stats
17W - 16L
1,477 SR
Queue Stats
112W - 115L
1,496 Elo+
Party 3
Tiamat
Tiamat
xtdwashx
Tiamat
Level 114
God Stats
13W - 11L
1,526 SR
Queue Stats
337W - 338L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 7 / 0
5,397
491
2,048
6,958
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
0 / 4 / 1
4,966
451
1,464
8,155
2,197
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
JG1284
Xbalanque
8
2 / 5 / 1
5,795
527
4,297
5,676
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ML12396
Cu Chulainn
11
3 / 3 / 0
6,433
585
4,246
8,175
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 2
5,321
484
3,419
9,856
2,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DylanLV420
Fenrir
11
8 / 1 / 3
7,419
674
7,541
7,380
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JWERTZX
Ganesha
10
0 / 2 / 4
6,019
547
2,152
8,124
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
1 / 0 / 4
5,891
536
5,223
3,790
1,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
OnlyAlbino
Cu Chulainn
11
1 / 3 / 1
6,553
596
3,780
6,305
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
xtdwashx
Tiamat
13
11 / 0 / 0
7,745
704
8,685
5,186
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
21
21
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
0
0
L
Fenrir
0
4
1
0.13
W
Fenrir
DylanLV420
Fenrir
8
1
3
9.5
L
Xbalanque
JG1284
Xbalanque
2
5
1
0.5
W
Ganesha
JWERTZX
Ganesha
0
2
4
1
W
Rama
1
0
4
3
L
Cu Chulainn
ML12396
Cu Chulainn
3
3
0
1
W
Cu Chulainn
OnlyAlbino
Cu Chulainn
1
3
1
0.5
L
1
2
2
1
W
Tiamat
xtdwashx
Tiamat
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,474
Damage
27,381
38,820
Taken
30,785
12,539
Mitigated
13,672
7,960
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,048
209
0
892
6,958
1,867
88
3,046
3,580
22,290
0
L
Fenrir
1,464
310
0
2,404
8,155
2,197
0
2,056
6,029
0
21,974
W
Fenrir
DylanLV420
Fenrir
7,541
2,232
0
1,662
7,380
2,785
0
1,465
5,855
0
38,818
L
Xbalanque
JG1284
Xbalanque
4,297
2,214
0
0
5,676
1,270
205
656
4,972
0
18,611
W
Ganesha
JWERTZX
Ganesha
2,152
191
0
4,138
8,124
3,667
82
2,164
5,960
18,162
0
W
Rama
5,223
4,588
0
2,504
3,790
1,164
1,624
814
2,976
0
29,982
L
Cu Chulainn
ML12396
Cu Chulainn
4,246
1,254
0
651
8,175
4,332
0
1,128
6,943
0
28,745
W
Cu Chulainn
OnlyAlbino
Cu Chulainn
3,780
984
0
738
6,305
2,971
0
0
5,975
0
36,115
L
3,419
93
0
4,013
9,856
2,873
104
3,305
6,459
16,613
0
W
Tiamat
xtdwashx
Tiamat
8,685
1,079
0
2,026
5,186
3,085
699
1,024
4,102
35,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
33,627
228
Minions Killed
287
0
Camps Cleared
0
969,026
Distance Traveled
1,063,324
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,397
491
49
4
0
171,099
0
L
Fenrir
4,966
451
49
4
0
164,622
0
W
Fenrir
7,419
674
65
6
0
229,559
3
L
Xbalanque
5,795
527
38
3
0
200,229
0
W
Ganesha
6,019
547
8
1
0
215,420
0
W
Rama
5,891
536
74
7
0
181,986
1
L
Cu Chulainn
6,433
585
66
6
0
219,780
0
W
Cu Chulainn
6,553
596
71
6
0
220,559
4
L
Cthulhu
5,321
484
26
2
0
213,296
0
W
Tiamat
7,745
704
69
6
0
215,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role